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Top senior Unity developers for hire in North America

Want to expand your Unity development team in North America? Here are some of our top full-time and freelance Unity developers in North America for you to browse, interview, and hire.

Michael U. - Unity developer in North America
5+ Yrs Unity 3D Game Development, C#, .NET Core, API / Web / Desktop / Mobile Developer, MVVM/MVC, SQL, Entity Framework, Code First
5.00 / 5.0
JeffersonUnited States

Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.

Calvin T. - Unity developer in North America
Construct 3 and Python/Java Tutor (5+ years game dev exp)
5.00 / 5.0
Elk GroveUnited States

- 5+ projects in freelancing mobile+website games in Construct 3 for clients - 1 year of daily tutoring in Construct 3 - 2 years of dev experience with Construct 2 - 1 year experience in tutoring game dev/design with Construct 2 - 3 years of school learning experience with Java - published one commercial Construct 2 game on Wii U - tutored Intro to Computer Science material using Python with Minecraft every week since Dec 2019

Kevin T. - Unity developer in North America
Enthusiastic professional to build the best features of your project.
5.00 / 5.0

It was through a combination of The Audio Recording Academy ([TARA.ca](http://tara.ca/)), Ottawa Community Loan Fund ([OCLF.org](http://oclf.org/)), Invest Ottawa ([InvestOttawa.ca](http://investottawa.ca/)), N-VisionIT ([betterwebsites.ca](http://betterwebsites.ca/)), Carleton University ([carleton.ca](http://carleton.ca/)) and many others that I have built the breadth of skills needed to provide high quality mentorship to my students. I'm very happy to have the resources necessary to excel at my job teaching and helping people get their projects finished. Among other great experiences; I was lucky to spend 5 years working with 2 former winners of Top 40 Under 40 awards as ranked by the Ottawa Business Journal as a project manager and lead developer within a contract web and mobile applications development firm. While as a CodeMentor on this platform it's important that I've spent years working remotely with many teams of skilled developers, designers and system administrators to build a wide variety of tools for solving specific business challenges there's more to the story. I've also worked with musicians, event planners, studio managers and other artistic types in a wholey creative setting. While I do help with building marketing, sales and promotional websites my preference is for complex systems with multiple stakeholders exchanging highly detailed data. When these systems are designed and integrated really well – the labor savings or increased insights for the involved organizations can be huge. Above it all; I'm a maker looking for a challenge. I have built Arduino microcontrollers speaking Bluetooth to native Android applications, set up commercial websites using all sorts of different CMS systems, set up hybrid web apps compiling to either iOS or Android and all sorts of complicated combinations of the above. Lately; my work day typically consists of working directly with clients who are trying to solve a specific business concern or a hobbyist/entrepreneur working on a passion project. Often they just don't have the on-hand skillset to get it done and need a flexible helper who can step into many different rolls as needed for a project. You'll find that if we can agree on a project scope, price and deliverables that I'm very passionate about achieving the deadlines we agree on. I've worked separately as both lead developer on complex projects and project manager on similarly complex projects. This allows me to confidently estimate for how long work is likely to take. I try to provide buffer time for delays or mistakes; but if time does run low or there are competing objectives I make sure they're communicated early and risk points are identified. During the academic season I like having the opportunity to work with new developers where I can help them to either understand then solve a problem or get an unnecessary roadblock out of the way so they can get back to solving the problem rather than fighting one of the many frustrations of learning how to think like a programmer. I look forward to hearing more about your project and discussing how I can help make it into a reality.

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