Experienced in game development/design for more than 15 years. Building casual, social and mobile games across multiple platform & languages for companies like BigFish Games, Zynga, and Microsoft.
Advices various companies in architecting scalable solutions across multiple platform, including iOS, Android, VR|AR, PC, MacOS, Web and more. Passionate about emerging consumer technology like VR/AR and conversational AI through NLP.
Tech Skills:
ā Mobile, VR|AR, Unity3d, iOS, Android, Samsung, Gear VR, HTC-Vive, Oculus, Magic Leap
ā Game Engines: JMonkey, Cocos2D, ThreeJS, GameMaker, Defold, PixiJS, PlayCanvas, Unity3D, Unreal
ā Objective-C, C#, C/C++, AS3, Java, Flex/MXML,HTML5/CSS3, WebGL, ReactNative
ā Oracle & SQL ,Ruby on Rails, HTTP/REST , JSON/XML, AWS, Azure PlayFab
ā Ad N/W, Social, Identity Mgt, Analytics , Backend integrations, SDK development
Soft Skills:
ā Hiring, Leading, managing high performance engineering teams
ā Agile, Scrum, Lean and test driven development and methodologies
ā Experience working effectively with executives , QA, PM, Art, Design, external teams
ā Keen eye for UI/UX, Design , performance and quality of the products
ā High volume taxonomy, analytics, AB testing, Localization, Payments