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I am a skilled developer proficient in various programming languages and frameworks, with experience in game/app development, API servers, team leadership, and effective communication in English, Cantonese, and Mandarin.
I am a freelance game developer with over 25 years of experience, most recently in Unity and Godot, with an early background in web (both front and backend, including database development). I'm a generalist programmer who has worked mostly in small teams, with a leaning towards gameplay programming, tools development, and playful interfaces. I was also the program coordinator and lecturer for Australia's first undergraduate Serious Games degree.
I am a digital product leader with over 17 years of experience building award-winning entertainment software. As the Co-Founder of Cocodrilo Dog Games, I have a proven track record of success in developing interactive music titles for consoles, PC, and mobile devices. I created and developed Tori, an interactive music engine in Unity that has become a critical component of our studio's success. Tori is an internal tool that we use to create unique musical related game mechanics for our games, giving our studio a distinct competitive advantage in the industry. Its innovative design and seamless user experience have enabled us to create award-winning games, such as Audio Ninja, Beat Boy, and Boom Fighters, which have received critical acclaim for their engaging gameplay and innovative use of music. I have had the privilege of working with some of the biggest names in the entertainment industry, such as Disney and Nickelodeon. I co-produced Moana: Rhythm Run with Disney, which became the favorite game for music teachers in the classroom. I also developed JoJo Siwa Worldwide Party, a multiplatform video game for Outright Games and Nickelodeon that is loved by JoJo Siwa's fanbase for its engaging gameplay and vibrant visuals. As a game designer, I have a deep understanding of all aspects of game development, from concept ideation to final execution. Over the years, I have honed my skills in programming, 3D modeling, illustration, animation, and music production, which has given me a unique perspective on the development process. I have also taught courses on video game development at various universities and have trained professionals in the industry. **PROGRAMMING LANGUAGES:** C#, Objective-C, C++, Pure Data, Javascript, ActionScript 3- **ENGINES, FRAMEWORKS AND IDEs:** Unity, Unreal Engine, Xcode, Cocos 2D, Flash Professional,Flash Builder **PLATFORMS** Mac OS, Windows PC, iOS, Android, Xbox One, PS4, HTC Vive
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