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Remote freelancers in Australia - Thiên L.
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Thiên L.

Vetted Developer in Australia (UTC+10)

I'm a Lead Software Engineer with extensive experience in backend development and cloud computing through AWS. I have mostly been working with JavaScript/TypeScript, and I now use AI to supercharge my development process.

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Thiên L.'s portfolio image
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Remote freelancers in Australia - Matt P.
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Matt P.

Vetted Developer in Australia (UTC+10)

As a seasoned Senior Engineer with 18 years of diverse industry and technology experience, I bring a wealth of knowledge to any team. With expert level C++ as well as .NET in C#, my skillset also extends to the front-end with React/Redux proficiency. I am now seeking my next challenge, where I can leverage my technical dexterity to drive impactful results.

Remote freelancers in Australia - shubham G.
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shubham G.

Vetted Developer in Australia (UTC-7)

CSE engineer skilled in Java, SQL, Android Development, Full-Stack Development and having a keen interest in problem-solving. Looking for a job opportunity in an esteemed organization to grow professionally and enhance my skill set.

Remote freelancers in Australia - Cathal K.
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Cathal K.

Vetted Developer in Australia (UTC+8)

Experienced Software Engineer with a proven ability to deliver projects on time. Solid understanding of Web Development, using JavaScript, TypeScript and various others. Capable of mentoring colleagues new and old. Experience in driving projects as a development team lead, and working together as part of a team. Passionate about learning and development with a desire to apply my existing knowledge.

Remote freelancers in Australia - Bowen G.
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Bowen G.

Vetted Developer in Australia (UTC+10)

Have been working as software developer for more than 5 years and been in fields of technology, finance, fintech.

Remote freelancers in Australia - Monets C.
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Monets C.

Vetted Marketer in Australia (UTC+10)

I’m a passionate and results-driven Digital Marketing Consultant who thrives on crafting creative, multi-channel campaigns that truly connect with audiences. With a knack for turning data into actionable insights, I love using tools like GA4, SEMrush, and Tableau to optimize campaign performance and help businesses grow. Whether it’s brainstorming innovative strategies or diving into analytics, I bring energy, curiosity, and a collaborative spirit to every project I take on!

CodexGoogle AnalyticsGoogle adsFacebook advertisingWordPressHubSpotBrand strategyBrand positioningSEOTableauProgrammatic displayDv360Content marketingBrand marketing
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Remote freelancers in Australia - Carlos A.
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Carlos A.

Vetted Marketer in Australia (UTC-7)

E-commerce and digital marketing specialist with 8+ years driving online growth across fashion retail, D2C, marketplaces, and B2B SaaS. Hands-on experience leading multi-market Shopify Plus operations, performance marketing across Meta and Google, CRM and email automation (Klaviyo, Salesforce, Pardot), and conversion-focused UX work. Comfortable switching between strategy and execution: GA4 reporting, on-site merchandising, A/B testing, lead generation, and lifecycle journeys. Currently driving demand for an Australian SaaS product while applying AI automation tools (Claude, n8n, Gemini) to make marketing operations leaner and more efficient.

PPCFacebook advertisingGoogle adsA/B testingAd designSalesforcePardotKlaviyoGa 4Ai automationSEOAmazonCRMShopifyGoogleOmnichannel
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Remote freelancers in Australia - Kieran A.
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Kieran A.

Vetted Developer in Australia (UTC+10)

I am an experienced Ruby on Rails developer with other 7 years experience. I am a co-author for the Ruby on Rails book, Active Rails [https://leanpub.com/rails](https://leanpub.com/rails) I have also worked with Javascript to build front ends as well as HTML and CSS, with frameworks like jQuery, React and Vue. I have also worked on mobile native apps and have built several for iOS and Android.

Remote freelancers in Australia - Ivan C.
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Ivan C.

Vetted Developer in Australia (UTC+10)

[https://linktr.ee/ivanchiou](https://linktr.ee/ivanchiou) Throughout my career, I have held roles as a Software Engineer, System Engineer, System Analyst, Project Manager, Product Manager, Scrum Master, and Front-end Manager. Currently, I am leveraging my expertise to lead film production, software development, drive innovation, and introduce new technology to our team. My experience in multimedia integration and cross-functional collaboration has equipped me with valuable skills to effectively mentor and inspire the team, providing young engineers with guidance and hope for their future careers.

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Remote freelancers in Australia - Jacques L.
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Jacques L.

Vetted Developer in Australia (UTC+10)

I build Unity applications across architecture, engineering and construction (AEC), games, mobile apps, simulations and real-time 3D.

I have worked in software engineering since 2005 and with Unity and C# since 2012. As a Certified Unity Expert Programmer, I take projects from technical planning through architecture, development, optimisation and deployment across WebGL, iOS, Android and desktop.

My work spans Unity development, gameplay systems, 3D pipelines, native mobile integrations, backend APIs, multiplayer, cloud infrastructure and CI/CD.

AEC, Construction and Real-Time 3D

I create Unity solutions for architecture, engineering and construction, including:

  • Interactive building, home and product configurators
  • Real-time architectural visualisation
  • Parametric modelling and design automation
  • SketchUp extensions using Ruby and the SketchUp Ruby API
  • Automated geometry, metadata and GLTF export pipelines
  • Runtime GLTF and GLB model loading in Unity
  • GIS and geospatial 3D visualisation

I develop custom SketchUp extensions that inspect model structures, extract geometry and metadata, apply project rules, generate configurable variants and export Unity-ready assets.

In Unity, I build runtime systems for materials, colours, dimensions, component options, pricing, camera controls, saved configurations and backend integrations.

Games, Apps and Simulations

My experience includes commercial mobile games, PC and console titles, location-based apps, educational software, training simulations, multiplayer systems and virtual environments.

I can assist with:

  • Unity gameplay and application development
  • Mobile, desktop, console and WebGL delivery
  • Educational and training simulations
  • Location-based and augmented reality applications
  • Multiplayer and server-authoritative systems
  • Unity UI and editor tools
  • Performance, memory and app-size optimisation
  • Native iOS and Android plugins
  • Unity upgrades, technical audits and complex debugging
  • App Store, Google Play and TestFlight releases

GIS, Full-Stack Development and DevOps

I have delivered mapping applications using Unity with Mapbox, WRLD and Google Maps, and Angular applications using Leaflet, HERE Maps and Esri ArcGIS. Use cases include architectural visualisation, indoor navigation, asset tracking, drone simulation and GeoJSON processing.

For backend and web development, I work with Node.js, Express, TypeScript, PHP, Firebase, MongoDB, AWS, Azure and Google Cloud. I build APIs, authentication, admin tools, content pipelines, analytics integrations and real-time services.

I create automated pipelines using GitHub Actions, GitLab CI/CD and Fastlane for Unity builds, mobile signing, WebGL deployment and release management.

AI-Native Software Development

I use Claude, OpenAI Codex and MCP-based tooling for codebase analysis, prototyping, implementation, testing, documentation and maintenance.

My AI-assisted workflow combines clear specifications, experienced architectural direction, source control, code review, automated testing and CI/CD validation. I also help teams adopt AI-native workflows through agent-ready documentation, reusable skills, coding standards, test-driven development and automated reviews.

Selected Projects

  • Woodoku Blast — Tripledot Studios: Technical Lead for two years on a commercial mobile puzzle game with millions of users. I led architecture, gameplay systems, native iOS and Android integrations, performance, technical direction and CI/CD.
  • Block Gun 3D series: Lead Multiplayer Developer using Photon Unity Networking on mobile games with several million monthly active users.
  • WeStretch: Principal Software Engineer on a commercial Unity fitness app for iOS and Android. My work included architecture, Firebase and Node.js services, native integrations, subscriptions, offline support, performance, app-size reduction, Unity upgrades and CI/CD. I also established engineering standards and guided long-term technical direction.

How I Work

I can lead a complete technical workstream or join an established team to solve a defined problem. I contribute as a senior Unity engineer, technical lead, solution architect, full-stack developer or consultant.

As the founder of multiple companies, I understand the commercial realities behind software decisions. Clients value my ability to understand the goal, identify risks early, communicate options clearly and turn complex requirements into maintainable software.

Credentials

  • Certified Unity Expert Programmer
  • More than 20 years of software engineering experience
  • Unity and C# development since 2012
  • Certified Scrum Master
  • Certified DevOps Engineer

If you need an experienced Unity developer or technical lead for an AEC platform, game, app, simulation or real-time 3D product, send me a message.

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