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Full stack Software Engineer and game developer, having overall 10+ of industry experience in design and development of Web, Mobile and Enterprise applications.
Started on game development at the age of 16, i moved from unreal engine development to cry engine and then later on to unity 3D. In my journey, I switched my interests to game design, visual effects and app development as well. My freelance career is of about 8 years as of today. I have developed medium to large scale game and web solutions. In the past years, I have shifted my focus mainly to client poaching as well as team building and project management. Furthermore, my interest shifted to Roblox game development and I opted it as a professional career.
I'm a Full-Stack Software Engineer with a competent skills set of developing, implementing, integrating and modifying applications to excel and meet diverse business objectives. I enjoy developing applications where I have to work on complex logic building, defining architecture, implementing features and maintaining the over all application while contributing in product growth as well as personal growth. Besides development, I'm also actively participating in DevOps for my clients. From setting up servers on different platforms i.e. AWS, Heroku to implementing CI/CD pipelines.
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