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A lot of software engineers face the challenges and complexity of messy code every day. Messy code slows down development and increases the chance for mistakes and gives bugs places to hide. Working in an environment with a lot of messy code has a negative impact on your job satisfaction as it increases your stress level and fear of making changes. I am passionate about writing clean, readable and maintainable code. I would love to teach you the steps you can take to improve the readability and robustness of your code. I have experience in Domain Driven Design and Test Driven Development. Kotlin is my favourite language, because it is very expressive and clean by design. Feel free to get in touch if you need help improving your code in Kotlin or Java.
**Strengths:** * Dependency Injection(VContainer, Zenject) * OOP, SOLID, DOD(Data oriented Design) * Design Patterns(MVC,MVVM,MVP, Observer, Command, FSM, flyweight, object pooling, singleton etc) * Task Based asynchronous programming(Unitask, .net tasks, IEnumerators) * Gameplay Programming * API Integration(REST, gRPC) * Blockchain Experience(NFTโs , Metaverse, WEB3 server) * Multiplayer Game Development(Photon) * CI/CD development experience(Teamcity) * System Architecture * Optimization * Firebase * HTTP Web Requests, sockets * Version Control Systems(Github, Sourcetree, Plastic SCM, GIT, BITBUCKET) * Project Management Tools(Asana, Jira, Trello, Slack, Zoom, Notion, Confluence) * SDK Implementation * Ability to adapt new projects * Strong refactoring and code reviewing skills * Adressables, AssetBundles * Experience with multiple International Companies * Strong debugging skills * Tool Development Experienced with Full pipeline of mobile game development * Agile Game Development with SCRUM * Eager to learn and improving **Weaknesses:** Shader programming, Slow Level Design, VR
I am a trained Game Developer with 6 years of expertise in Unity, C#, Object Oriented Programming, Game Development and Game Design. In addition to thorough understanding of how video games are made, game engines, game development tools and software, I have a strong reputation for being tenacious, positive, articulate and autonomous.
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