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I am a responsible and passionate Game Programmer. I completed my Bachelor in Creative Media and Gaming Technology at Saxion University. I got 5 years of experience with Unity and C#, as well as 1 year of experience with Unreal Engine 5. I developed Virtual Reality applications on both engines and accumulated 2 years of experience working in the VR field. Alongside that, I learned basics of C++ and mastered the external tools for project management, such as Sourcetree and Hack&Plan. I have a lot of experience working on team projects and I am a good team player. I am always up to learn something new and I am quick to adapt. I have a solid experience begind my back of working in the Game industrie and Apps Development. Proficient in team and solo projects, taking on different assignments from all around the globe.
I am a Unity3d dev & Technical Artist with about 20 years of experience in the game industry. Strong understanding of both art and programming, I have skills in 3D modeling, mapping, texturing, rigging, animation, and rendering using software such as Maya, 3dsmax, and Photoshop. I am proficient in programming languages such as C#, Python, MelScript, and JavaScript, and have experience working with game engines like Unity3D and Unreal Engine. I have worked on various platforms including iOS, Android, and WebGL. I have a strong passion for creativity and enjoy taking on new challenges and experiences.
โญ Can-do! attitude โญ Profound experience in software engineering and architectures โญ Well-experienced in agile methodologies: time-management, planing, retrospectives I am an experienced software architect with a wide range of programming languages proficiency. I bring expertise in delivering innovative and efficient solutions to complex challenges, with a track record of successful projects. Trust me to turn your vision into reality. According to '[https://16personalities.com](https://16personalities.com)' my personality type is something between an Architect \[INTJ-A\] and a Virtuoso \[ISTP-A\].
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