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I'm an inquisitive software developer and a passionate advocate of self-learning. With a wide range of interests, I thrive on exploring new domains and quickly adapting to various programming challenges. I am currently starting up an independent video game studio with my wife (3D artist) and a sound designer. My roles include producing our game's general vision, managing our creativativity in a productive manner, developing tools to extend Unity's capabilities and developing creative processes to make game-design a more reliable, holistic and predictable process. I am proficient at many technologies, as I have been a tech autodidact since I was very young. My generalist approach allows me to produce quality results on whatever kind of task I am faced with. I offer 20 hours/week of my services to finance my mission, and in that time I commit myself to giving my all, as I do for my own start-up.
I like to know how things work, I am curious and persevering. I am a competitive person and I like to give my best and stand out. I am creative to solve problems. I learn from others and teach with skill and detail when I need to explain something.
From a very young age, I had a fascination with computing, having implemented my first software when I was 11 years old in a Junior Programmer course. During my professional career, I have worked for various medium and large clients such as INES CRM (France), ENDI (Puerto Rico), Banco Santander (Spain), NYSE (US), Disney Studios (US), and TOTVS (Brazil). My first venture was in the world of gaming development and now I am 100% with BotsFactory, a company founded with two friends and dedicated to developing innovative conversational experiences.
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