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Vetted C# unity developer in the United States (UTC-7)
Primary skills: System: Linux, Windows, Docker Database: DynamoDB, Firestore, Postgres, Mongo, Prisma Programming languages: TypeScript, .Net, Python, Go, Java, Assembler(mot68k), bash, PowerShell Cloud: - AWS: Lambda(Layers, functions, DB/Auth triggers), S3, Cognito, S5 Route, Amplify, AIM, AppSync, ECR(docker containers registry), API Gateway, Pinpoint(analytics) - GCP: CloudRun, AppEngine, VPC, LambdaFunctions, PUB/SUB, Topics, Subscriptions, CloudSchedule(cron jobs), SQL(postgres), CloudBuild, Youtube api, gmaps api, Gmail api, AIM, Bucket - Firebase: bucket, auth, events, hosting - CI/CD: CloudBuild, CircleCI, TravisCI, Github actions, gitlab CI - Other: Docker, K8s, Heroku, Render.IO Web development(full stack): Angular/AngularJS, NGRX, React, Redux, React Saga, React epic(rxjs effects), ReactQuery, Vue, VueX, Lodash/LodashFP, Ramda, Sass, Scss, Less, Material UI, NodeJs, NestJs, Express, flask, Springboot, monorepo, protobuf, bazel(blaze). GameDev: Unity, .Net, AWS + CI(see Cloud section), bash, Docker, GameCI, Discord hooks Soft skills: Tech team lead(up to 8 developers) on a huge multistream project. Able to handle heavy load on the project. Main responsibilities: - team KPI, OKRs - client meetings, grooming sessions, estimations, tech talks, onboarding, knowledgesharing - tech debt board - task delegation - codereview - project tech documentation. Style guides. Linters adjustment - project arcitechture Hard skills: Cloud experience AWS/GCP/Firebase(see cloud section), cloud CI/CD pipelines setup Comfortable with any FE/BE stack. FrontEnd components, business logic, back end communication, integration with 3rd party services(auth, payments, messengers) Back end services, api servers, endpoints, database integration, backend logs. Webpack advanced configuration(multi bundled project, css multitheme support, writing custom plugins). CI/CD configuration. A lot of experience integrating with tools CircleCI, GitlabCI, TravisCI for FE and BE bundles Meanwhile - I'm keen on functional programming(e.g. lambda calculus, combinatory logic, algebraic data types, category theory). Exploring functional languages(Haskell, PureScript) for myself, and bringing functional patterns and approaches for my team.
Vetted C# unity developer in the United States (UTC-7)
*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.
Vetted C# unity developer in the United States (UTC-6)
I'm a self-taught game developer and programming instructor. With my name on three published titles (Land of Screens, Half-Past Fate, Bow Battle Arenas), I have experience working in a small studio setting under Serenity Forge and Denis Entertainment Inc. I got my start 20 years ago creating popular niche games using Warcraft 3 and the Lua based coding syntax under the online gamer tag: Titanhex (We all had one). I also built up coding logic using multiple titles from the RPG Maker series, and gave back by producing several tutorials for the engine on game engine forums and Youtube. (https://www.youtube.com/user/Titanhex/videos) I've spent several years recently focusing on Unity and using the Unity Editor to build more complex 3D Games, as well as experimenting with the Python language, Lua, and Roblox to build and expand game development. I've even taken a brief foray into Unreal Engine. I've learned to develop for VR, Mobile, Console and PC. My thirst for knowledge is unquenchable, and I've practiced 3d modeling, photoshop and pixel art as well. I'm familiar with a wide range of industry standard development tools, techniques, paradigms and practices in game development and Unity development both in terms of coding and designing. I've built and taught game development in Unity, Unreal Engine, RPG Maker, Roblox, Godot, and more. I consider myself software agnostic. I'm self-taught in Lua, C#, Python, Javascript, Blender and Java at different levels for each. I teach most of them at a high level, and enjoy building programs and working within engines. Infact, one of my core abilities is in teaching others, but my true passion is in game development, where I spend my free time focusing. I have over 1500 hours of lessons taught building games with Lua & Roblox, over 600 hours of lessons taught in Unity, and over 300 lessons taught in Python, over 100 in Unreal Engine and 100 in Godot. That's not even including the thousands of hours spent on independent research, reading purchased e-books from many authors, and building my own projects and participating in game jams. When it comes to teams I'm cooperative and focused on helping others. I'm also self-sufficient, and know how to find answers. I use communication to build rapport, which is something I seek in my work environment, rapport with my fellow workers, and to exchange ideas, solutions and direction. I'm a potent leader, and often excel in such positions.
Vetted C# unity developer in the United States (UTC-4)
As a transformational senior software engineer with over 15 years of experience, I specialize in architecting cutting-edge solutions and driving large-scale technological advancements across multiple industries, including banking/financial, e-commerce, chemical, construction, and travel. My expertise spans full-stack development, leveraging Microsoft and open-source technologies, with a focus on .NET, React, and cloud infrastructures. I excel in scaling platforms to millions of users, securing multimillion-dollar funding, and optimizing operations to reduce costs. My recent career highlights include: ► Innovative Platform Development: Engineered a revolutionary location-based video review platform from scratch, growing the user base to 60K monthly active users and 3M total users in just three years. ► Cost Optimization: Saved $50K annually through strategic partnerships and eliminated the need for specialized hires, allowing teams to focus on core platform development. ► Security Enhancement: Mitigated critical security risks by rebuilding entire security infrastructures and implementing cryptographic storage for sensitive data. ► Cross-Platform Innovation: Pioneered a compatibility layer enabling seamless component sharing between web and mobile apps, significantly reducing development time. Throughout my career, my primary focus has been on problem-solving, mentorship, and cross-functional collaboration. I'm noted for my ability to effectively engage with stakeholders and deliver robust, mission-critical projects. As a customer-focused technology partner, I integrate strong technical knowledge with a strategic vision to orchestrate market-ready products while consistently driving growth and innovation. I'm committed to staying at the forefront of emerging technologies and contributing to transformative projects that shape the future of software engineering. My areas of expertise include: Software Development Lifecycle (SDLC) | Product Engineering | Cloud Infrastructure | SaaS & Customer Platform Integration | Architecture Design & Development | Application Design & Development | Continuous Deployment | Continuous Process Improvement | Privacy & Security | Development, Testing, & Releasing | Coding Standards & Code Reviews | Post Implementation Support | Web Applications & Security | New & Emerging Technologies | Staffing, Coaching, & Mentoring
Vetted C# unity developer in Switzerland (UTC+1)
I am an entrepreneur with a passion for software architecture, innovation, and IT management. I excel at staying current with new technologies and leveraging legacy systems to drive business transformation. Proactive problem-solving and independent research are at the core of my approach to decision-making. I am dedicated to adding value to businesses through my work, and I am always thinking about the future of my projects.
Vetted C# unity developer in the United Kingdom (UTC+1)
Game Developer with over 8 years’ experience in C# with multiple titles shipped. Primarily worked in Unity, having built to Android and Steam. See some of my titles here: https://www.armandoesstuff.com/productions Comfortable across multiple languages and Full Stack development.
Vetted C# unity developer in the United Kingdom (UTC+1)
Games programmer currently working with Unity 3D professionally with C# as my main programming language. Looking to expand knowledge on other game engines like Unreal Engine 5 while learning C++ and constantly exploring new ways to create enjoyable game experiences on multiple game platforms.
Vetted C# unity developer in the United States (UTC-4)
I am a game developer, web developer, musician (and cat dad!) living in Philadelphia, PA. I have been developing video games in a professional capacity for over 10 years. I have released four games independently through my studio, Vashta Entertainment, and another while employed at American Reading Company. In all cases I served as the only programmer. Most of these games were developed using Unity and C#. I also have over 6 years of experience developing web apps as a full-stack developer using PHP, C#, Node.JS, Docker, and MySQL.
Vetted C# unity developer in the United States (UTC-7)
Creativity is a huge part of my life. I specialize in game development and engineering, particularly with gameplay, UI, physics, engine architecture, tools, and automation. In my spare time, I'm also a musician, writer, cartoonist, and artist. Big ideas are what I thrive on, and I set out to master any skill I need to get the project done.
Vetted C# unity developer in the United Kingdom
Unity and .NET developer with 8+ years in mobile game and app development. Expert in creating high-impact games for iOS/Android and VR/AR. Proven track record in agile environments, reducing development cycles by up to 75% and achieving 100M+ downloads. Skilled in optimising UX, integrating analytics, and building scalable solutions. Passionate about digital transformation, with a commitment to continuous learning and innovation.
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Ready to hire your ideal C# unity developers?
Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance C# unity developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a C# unity developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote C# unity developers can help keep your website up-to-date.
To hire a C# unity developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire C# unity developers effectively and efficiently. Hire full-time C# unity developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance C# unity developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted C# unity developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right C# unity developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire C# unity developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find C# unity developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote C# unity developers, consider niche platforms like Arc that naturally attract and carefully vet their C# unity developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote C# unity developers.
Some factors to consider when you hire C# unity developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find C# unity developers for hire.
Writing a good C# unity developer job description is crucial in helping you hire C# unity developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote C# unity developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire C# unity developers, read our Engineer Job Description Guide & Templates.
The top five technical skills C# unity developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable C# unity developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for C# unity developers to keep up with evolving technology and requirements.
You can find a variety of C# unity developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance C# unity developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote C# unity developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready C# unity developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled C# unity developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire C# unity developers.
Every C# unity developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified C# unity developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted C# unity developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified C# unity developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire C# unity developers, you can rest assured that all remote C# unity developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote C# unity developers before we present them to you. As such, all the remote C# unity developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance C# unity developer in 72 hours, or find a full-time C# unity developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote C# unity developers.
Depending on the freelance developer job board you use, freelance remote C# unity developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find C# unity developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire C# unity developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote C# unity developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring C# unity developers, check out our FAQs page.