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Vetted Multiplayer developer in Sweden (UTC+1)
I am a senior Software Engineer who loves architecting software and programming at a low level. In my career, I have worked with many different technologies in a variety of domains which helped broaden my perspective and build my problem-solving skills. I believe my greatest strength is being proactive and taking initiative. People tend to find me energizing and fun to work with (maybe because I felt lucky to work with such amazing colleagues). And I place great value in teamwork and thrive in environments where team effort is cherished.
Vetted Multiplayer developer in the United States (UTC-5)
Highly experienced Unity Game Developer and Technical Project Lead with over 9 years in the game development and simulation industry.Skilled in Unity,UnrealEngine,and backend systems,with extensive knowledge in C#,C++,Java,andSQL for creating mobile,PC,and multi player games.Proven expertise in SDK integration, backend systems,and performance optimization to deliver high-quality,seamless gaming experiences across platforms. As a Scrum Master and project lead,I excel in project management,team leadership and mentorship ,and cross-functional collaboration to deliver projects on time and within scope.Skilled in Agile methodologies,Jira,Confluence, and CI/CD pipelines,I’ve led teams on successful projects suchas AncientTime,iBaloot,and an unannounced Ubisoft title from prototype through launch.My leadership focuses on mentoring junior developers,enforcing best practices,and building high-performing,collaborative teams. Corecompetencies:Unity,C#,Unreal Engine,multiplayer games,Agile/Scrum,SDK integration,and performance optimization.
Vetted Multiplayer developer in Canada (UTC-5)
Extensive Experience: Over 15 years of expertise in 3D and virtual reality game development and design. And 10 years of Full-Stack Developer experience. Project Contributions: Proven track record with successful projects such as Backyard Archery VR, The Missing Few, Population One VR (including top-level designs like Cargo), and Hangry. And coming soon Operation Athena. Technical Proficiency: Skilled in Full-Stack game development, blocking, modeling, programming, texturing, lighting, and creating immersive environments and much more. Collaborative and Innovative: Self-motivated, strong team player who thrives on new ideas and experimentation, eager to inspire and share insights with teammates.
Vetted Multiplayer developer in Mexico (UTC-6)
Unity/C# developer and entrepreneur with 10+ years of experience developing games and apps using Unity 3D and Swift, speaker, workshop instructor and author.
Vetted Multiplayer developer in Argentina (UTC-3)
**Senior Mobile & Game Developer | Architect | Tech Leader** Highly proficient full stack software developer, architect and leader with over 25 years of experience bringing proven history of successfully utilizing a wide range of technologies to create platforms, mobile apps and exciting games. Hands-on engineer and technology leader whose passion lies in building great products while enabling others to perform their roles more effectively. Deep understanding of mobile and gaming markets, trends and technologies. Expertise in various programming languages, frameworks, and tools, working with traditional and agile software development methodologies. * LinkedIn profile: https://www.linkedin.com/in/gasposoft * Some of my independant projects: https://gitlab.com/users/gasposoft/projects * My portfolio: https://www.youtube.com/@gasposoft
Vetted Multiplayer developer in Brazil (UTC-3)
I am a Senior Game Developer, at Blue Gravity Studios I create 2D and 3D games for PC. I’ve developed a Rogue-like card game and a multiplayer FPS with a focus on physics, using Photon Fusion and Quantum for multiplayer features. Prior to this, I worked at Midnight Works on 3D games for PC and consoles, contributing to graphic optimizations and gameplay improvements. I also led a team at AppCake, overseeing project development and technical direction. My expertise includes C#, Unity, REST API integration, Firebase, AWS, and game optimization using AssetBundles and Addressables.
Vetted Multiplayer developer in Brazil (UTC-3)
I have **5 years** of experience using the **Unity Engine (C#)** to develop dozens of games and apps, including game ports, minigames, VR applications and AA multiplayer third person shooters. Excellent reputation for clean code, great code quality and maintainability, for the development of complex multiplayer features, integrating live services, and an ease with multiplayer frameworks. Proven experience of being extremely involved with the development process, capable of developing technical documents, mentoring other developers and working close to project management to ensure the technical quality.
Vetted Multiplayer developer in Pakistan (UTC-5)
Started on game development at the age of 16, i moved from unreal engine development to cry engine and then later on to unity 3D. In my journey, I switched my interests to game design, visual effects and app development as well. My freelance career is of about 8 years as of today. I have developed medium to large scale game and web solutions. In the past years, I have shifted my focus mainly to client poaching as well as team building and project management. Furthermore, my interest shifted to Roblox game development and I opted it as a professional career.
Multiplayer developer in the United States (UTC-5)
# Greetings aspiring coders and game developers! I'm a passionate game developer and software engineer with over 12 years of experience, including AAA and Indie studios: Amazon Game Studios (New World), AWS (Game Services), and my own company, Power Proc Studios (Soul Kingdoms). I have a breadth of knowledge across games and non-games, and I'm here to guide you on your coding journey and help you level up your coding skills! I specialize in Unity, however I also have experience with other game engines like Unreal and GameMaker. Whether it's game development or general coding, let's collaborate and write some awesome code together!
Multiplayer developer in the United States (UTC-7)
Former Esports "Halo" Professional spanning across 7 different titles, all over the course of 15 years with live Tournament placements to show for it. Became one of "MLG's" youngest (15 at the time) Esports pro's to grace the main stage with multiple top 3 4v4 team finishes. A pioneer and staple to the early development of North Americas Esports scene while competing cross country under the infamous tournament organizer "Major League Gaming." Coined the golden era of Halo Esports (2004-2011). One of 12 Halo professionals to sign a $250,000.00 contract with Major League Gaming. Known and recognized under the alias "Cpt Anarchy". Experienced Test Associate with a demonstrated history of working in the hardware and software games industry. Collaborating with major AAA studios and developers globally. Proficient usage with: Jira, Azure, Unity, Snowdrop, Confluence, Miro, Shotgrid, consoles, mobile devices, perforce, Visual Studios, Dev Tracker, curating Dev Test Requests, Test cases, IT specialist, Live ops stability. Esports Professional in the FPS genre.
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Get startedIn today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Multiplayer developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Multiplayer developers can help keep your website up-to-date.
To hire a Multiplayer developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Multiplayer developers effectively and efficiently. Hire full-time Multiplayer developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Multiplayer developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Multiplayer developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Multiplayer developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Multiplayer developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Multiplayer developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Multiplayer developers, consider niche platforms like Arc that naturally attract and carefully vet their Multiplayer developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Multiplayer developers.
Some factors to consider when you hire Multiplayer developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Multiplayer developers for hire.
Writing a good Multiplayer developer job description is crucial in helping you hire Multiplayer developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Multiplayer developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Multiplayer developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Multiplayer developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Multiplayer developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Multiplayer developers to keep up with evolving technology and requirements.
You can find a variety of Multiplayer developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Multiplayer developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Multiplayer developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Multiplayer developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Multiplayer developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Multiplayer developers.
Every Multiplayer developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Multiplayer developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Multiplayer developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Multiplayer developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Multiplayer developers, you can rest assured that all remote Multiplayer developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Multiplayer developers before we present them to you. As such, all the remote Multiplayer developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Multiplayer developer in 72 hours, or find a full-time Multiplayer developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Multiplayer developers.
Depending on the freelance developer job board you use, freelance remote Multiplayer developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Multiplayer developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Multiplayer developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Multiplayer developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Multiplayer developers, check out our FAQs page.