Arc helps you find and hire top freelance Maya engineers for your jobs. With 450,000+ software programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance Maya developers and experts that you can trust.
Maya developer in the United States (UTC-8)
I am a seasoned Technical Artist with over a decade of experience in gaming and digital media. At Roblox, I contributed to foundational rig development and modular asset creation. At Counterpunch Studios, I supported AAA titles like Marvel's Midnight Suns and Mortal Kombat 1. My tenure at Buoy Studios focused on creative consultancy and Roblox platform innovation. At Zynga, I optimized 3D assets for games like CityVille. Additionally, at CBS Interactive, I spearheaded interactive media solutions, blending creative and technical expertise across projects.
Maya developer in the United States (UTC-4)
Hi, just a little bit of **[me](https://youtu.be/xMQ0gOV3MqE)**
Vetted Maya developer in the United Kingdom (UTC+1)
I breathe, eat and live software development. I've built software solutions ranging from digital camera movement synchronisation for a TV series production to web applications serving the top tiers of web traffic. Let me find the solution to your problems too. I am also a mentor, I love teaching programming, especially programming with Python. I am ranked #1 on Stack Overflow for answering Python, #9 overall. I love figuring out how someone sees their world, their problems, and then help fill in the gaps. Through mentoring, I accelerate my own constant learning, because there is always something that you want to do better when teaching that knowledge to others! I see programming as art. Code is expression. It needs to have clarity, purpose, elegance and efficiency to communicate well, to execute well. As a result, I produce software of the highest quality, not only functional and tested, but highly readable for future maintainers.
Maya developer in Canada (UTC-4)
30+ years experience in web development, 3D animation. Work closely with users and management to achieve goals under tight deadlines with limited resources. Rapid development of easy to use applications with complex functionality. Use frameworks, APIs and file formats effectively. Programs are well documented, rigorously tested and rapidly iterated as needs change. Wrote proposals, evangelized projects, led teams, mentored developers and trained users. Extensive design background. My goal is to bring things to life.
Vetted Maya developer in Brazil (UTC-3)
Hello, my name is Marco Xavier and I'm from Brasíia, Brazil. I've been working in the game industry for 5 years now and former experiences include indie games, big mobile projects, and even a big indie Action-RPG! My expertise includes implementing UI, Animations, Shaders, Materials, Lighting, Project Pipelines and more. Also have some experience as a Programmer for many kind of projects. Know C#, Unity's "guts", and ShaderLab mainly. Also experimenting with procedurally generated content. You can check some of my work in my portfolio: https://www.behance.net/marcoxavier
Maya developer in Thailand (UTC+7)
I am a Unity3d dev & Technical Artist with about 20 years of experience in the game industry. Strong understanding of both art and programming, I have skills in 3D modeling, mapping, texturing, rigging, animation, and rendering using software such as Maya, 3dsmax, and Photoshop. I am proficient in programming languages such as C#, Python, MelScript, and JavaScript, and have experience working with game engines like Unity3D and Unreal Engine. I have worked on various platforms including iOS, Android, and WebGL. I have a strong passion for creativity and enjoy taking on new challenges and experiences.
Maya developer in Mexico (UTC-6)
I’m a Technical Designer / Gameplay Programmer with experience collaborating in commercial AA, AAA, Indie games, VR/AR/MR/XR projects, and some Mobile Apps created with Unity and Unreal Engine using C#, C++, and Blueprints respectively. https://www.dreamproject.com.mx/reel/
Maya developer in Argentina (UTC-3)
I'm Ariel Isaack, an architect graduated from the University of Buenos Aires (UBA). I am constantly challenging the boundaries of the profession, design, and the implementation of new technologies. My passion for Mixed Realities, VR/AR, Real-Time Rendering, and the Metaverse led me to co-found DIARC Studio, a multidisciplinary hub where, alongside a team of professionals, we create valuable digital experiences and assist individuals and companies in developing their own digital experiences. I'm a university professor, self-taught musician, and an avid enthusiast of audiovisual projects. I enjoy spending quality time with my family, friends, and work teams. I have a keen interest in forging new professional connections with people from around the world. In Eduardo Galeano's words, I found a phrase that resonates with both my personal and professional vision: "Utopia is on the horizon. I walk two steps, it moves two steps away, and the horizon runs ten steps further. So what is utopia for? It is for that, for walking.
Maya developer in Mexico (UTC-6)
With extensive experience in visual communication and advertising, I have collaborated with various brands and industries, from healthcare and education to vehicles or entertainment. My expertise spans multiple disciplines: copywriting, creative content, scripts, and designs for digital media, social networks, print media, exhibitions, and advertising campaigns. I also tackle diverse projects, applying skills in editorial design, illustration, animation, video editing, 3D modeling, and more. I'm here to highlight proposals and captivate audiences
Maya developer in Paraguay (UTC-5)
I am a Web Developer, Graphic Design and Content Marketing creator. In development I use WordPress, HTML, CSS, JavaScript, Git. I apply advanced SEO Optimization and SEM Marketing strategy. I am characterized by being a constant searcher of new technologies to adapt them to your needs and deliver an innovative and quality product. My capabilities are focused on efficiency and ability to meet deadlines in a very efficient way. I know how to teach and collaborate, as well as learn autonomously and quickly, I appreciate the opportunities to develop good relationships with superiors and colleagues. I have the ability to dialogue, listen to advice, interact and adapt to the constant changes that this field generates.
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Get startedArc helps you build your team with our network of full-time and freelance software developers worldwide, spanning 190 countries.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Maya developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Maya developers can help keep your website up-to-date.
To hire a Maya developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Maya developers effectively and efficiently. Hire full-time Maya developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Maya engineers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Maya developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Maya developer for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Maya programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Maya developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Maya developers, consider niche platforms like Arc that naturally attract and carefully vet their Maya developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Maya developer candidates.
Some factors to consider when you hire Maya developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Maya developers for hire.
Writing a good Maya developer job description is crucial in helping you hire Maya programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Maya developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Maya programmers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Maya developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Maya developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Maya developers to keep up with evolving technology and requirements.
You can find a variety of Maya developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Maya programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Maya developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Maya developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Maya developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Maya developers.
Every Maya developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in Maya and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Maya engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Maya developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Maya developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Maya developers, you can rest assured that all remote Maya developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Maya developers before we present them to you. As such, all the remote Maya developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Maya programmer in 72 hours, or find a full-time Maya programmer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Maya developers.
Depending on the freelance developer job board you use, freelance remote Maya developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Maya developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Maya developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Maya developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Maya developers, check out our FAQs page.