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Top OpenGL ES 2.0 developers available to hire:

OpenGL ES 2.0 developers in the United Kingdom - Robert D.
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Robert D.

Vetted OpenGL ES 2.0 developer in the United Kingdom

Robert has over 20 years’ experience in software development. Previously worked on secure applications at world renowned nCipher and Thales e-Security (part of Entrust Datacard). Rob has worked with Visa International, Microsoft, CIA, all major British banks, and British Government creating, mentoring and training on world changing products. Robert holds senior leadership roles, developing world class market disruptive security technologies. As one of the best cryptography and cybersecurity specialists within Fintech, he is also CISSP and Certified Ethical Hacker. Robert holds a Bachelors' degree in Computer Science from Sussex University – one of the best universities in Europe.

OpenGL ES 2.0 developers in the United Kingdom - Mihir K.
Mihir K.

OpenGL ES 2.0 developer in the United Kingdom

I am a product engineer, who has lead various products and engineering teams right from strategy formation on what to build, how to build it, who should build it and then building the product. I have extensive experience in leading and building payment products at top companies, architecting scalable systems, coaching teams on best practices, and contributing to open-source projects.

OpenGL ES 2.0 developers in the United Kingdom - Saqib K.
Saqib K.

OpenGL ES 2.0 developer in the United Kingdom

Accomplished Senior Software Engineer with over 9 years of experience specializing in innovative software development and web solutions. Expert in crafting dynamic applications for Digital Agencies and the healthcare sector within agile environments. Proven leadership in guiding scrum teams and a strong problem solver, eager to apply technical prowess and strategic insight in a stimulating new role.

OpenGL ES 2.0 developers in the United Kingdom - Richard J.
Richard J.

OpenGL ES 2.0 developer in the United Kingdom

With over 9 years programming in Java and Spring, with a solid understand of most of the Spring Ecosystem ranging from Spring Secuirty to AOP. The last fews years spent leading backend Java teams for Tier 1 UK Banks, and currently a small startup FX payments company. While these are my specialities, my career has allowed me to gain a a diverse amount of experience working with DevOps, AWS, and Kubernetes. I've also help technical sales roles which required presenting technical workshops to CxO's, and at confrences in front of ~50 people.

OpenGL ES 2.0 developers in the United Kingdom - Amy B.
Amy B.

OpenGL ES 2.0 developer in the United Kingdom

I am an Associate Software Engineer at Deloitte Digital with front-end experience in building accessible applications mainly in React, Typescript and HTML/CSS. My past projects have included building and maintaining a health application for a provincial government, building web pages for the main Shopify.com website, building and maintaing a grocery store application as well as a non-profit charitable app. I was a contractor at Shopify for 1 year and used to mentor students at Juno College of Technology. I was a co-lead of a UI Engineering guild which met outside of project work to discuss the latest front-end tech, host external speakers, cross-collab with other craft groups and host a safe space for personal projects and demos. I am looking for a fully remote role as I split my time between the UK and Canada. I am fully flexible for working in different timezones.

OpenGL ES 2.0 developers in the United Kingdom - Luca B.
Luca B.

OpenGL ES 2.0 developer in the United Kingdom (UTC+1)

Hello, nice to e-meet you. Luca here 👋 I have worked in the digital industry for almost a decade, gaining experience in tech development and project management. By working on several valuable projects in different industries where technology was applied to the government sector, food, gaming and finance industries, I have gained a broad view of how to apply tech to business needs. I started my journey as a developer at the heart of the tech world in Silicon Valley, continuing in Rome, London and now Brighton. A believer in the remote-first approach, I shaped my career by entertaining and focusing on those remote opportunities that could grant me the freedom I was looking for. Now I would love to pass on this knowledge and to show what’s possible. As a seasoned developer, I am passionate about applying new technologies and building new tools. And If you want to really get me talking, just ask me about the outdoors, classic cars, and good food. Please do take a look at my LinkedIn profile, you'll find I have a good typescript background, having worked with both Angular/Node and React/Next.js Have questions or want to collaborate? Ping me for a chat!

Best, L.

OpenGL ES 2.0 developers in the United Kingdom - Josh F.
Josh F.

OpenGL ES 2.0 developer in the United Kingdom (UTC+1)

"Recovering CTO" and cloud engineer with 8 years experience in Amazon Web Services, building hyper-scale, cloud-native infrastructure for both high security and critical-to-life environments. Additionally, able to cross-function as a technical architect and full-stack engineer, with significant experience in Python and Javascript (React).

OpenGL ES 2.0 developers in the United Kingdom - Kurosh B.
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Kurosh B.

Vetted OpenGL ES 2.0 developer in the United Kingdom

Software Engineer with over 10 years experience across the stack from frontend to data and infrastructure spanning transport, finance and public sectors; always focussed on advocating sustainable engineering practices and passionate about putting technology to good use in pursuit of solutions for our global climate. I aim to cultivate strong productive team environments through compassionate leadership, feedback and mentoring.

OpenGL ES 2.0 developers in the United Kingdom - Richard M.
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Richard M.

Vetted OpenGL ES 2.0 developer in the United Kingdom

I have designed and built complex software platforms and applications, from mobile to blockchain to enterprise systems spanning the globe. For example: 2022-23 I'm the interim CTO of a social media startup with 10m MAU (monthly active users) and I was hired to lay the foundation to scale the architecture, the team and the processes to grow 10x. 2019 The family that owns BMW hired me to design, build and hire a team to implement a private wealth management platform. I rescued Chase Bank's Y2K project from failure across 40 countries in Asia. A project I spear-headed saved UBS Inv. Bank several hundred million GBP in bad bonus payouts the year it went live...and continued to save money every year after, as it became a core bank system. A mobile app for early years eduction that I built won national press recognition and research awards from Oxford University. I am an internationally experienced Architect, Leader and Full Stack Software Engineer. [http://www.richardmcsharry.com](http://www.richardmcsharry.com/)

OpenGL ES 2.0 developers in the United Kingdom - HaseebUddin S.
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HaseebUddin S.

Vetted OpenGL ES 2.0 developer in the United Kingdom

Full-Stack developer with a decade of experience in the software development field. I have built applications from the ground up, including designing databases, developing the front end and back end of web and mobile applications, and deploying and maintaining applications in the cloud. I have experience with a wide range of technologies, including PHP/Laravel, JavaScript, React, Next.js, Typescript, and AWS. I am also familiar with Agile/Scrum software development methodologies and have experience in project management. I have worked with both traditional and modern development tools and have a deep understanding of software architecture principles. My experience has enabled me to build highly efficient, secure, and scalable applications. I am passionate about technology and am always striving to stay up to date with the latest trends.

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Why clients hire OpenGL ES 2.0 developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

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FAQs

Why hire an OpenGL ES 2.0 developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire an OpenGL ES 2.0 developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote OpenGL ES 2.0 developers can help keep your website up-to-date.

How do I hire OpenGL ES 2.0 developers?

To hire an OpenGL ES 2.0 developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire OpenGL ES 2.0 developers effectively and efficiently. Hire full-time OpenGL ES 2.0 developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance OpenGL ES 2.0 developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted OpenGL ES 2.0 developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right OpenGL ES 2.0 developers for your company, and let Arc handle the logistics.

Where do I hire the best remote OpenGL ES 2.0 developers?

There are two types of platforms you can hire OpenGL ES 2.0 developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find OpenGL ES 2.0 developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote OpenGL ES 2.0 developers, consider niche platforms like Arc that naturally attract and carefully vet their OpenGL ES 2.0 developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote OpenGL ES 2.0 developers.

Some factors to consider when you hire OpenGL ES 2.0 developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find OpenGL ES 2.0 developers for hire.

How do I write an OpenGL ES 2.0 developer job description?

Writing a good OpenGL ES 2.0 developer job description is crucial in helping you hire OpenGL ES 2.0 developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote OpenGL ES 2.0 developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire OpenGL ES 2.0 developers, read our Software Engineer Job Description Guide & Templates.

What skills should I look for in an OpenGL ES 2.0 developer?

The top five technical skills OpenGL ES 2.0 developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable OpenGL ES 2.0 developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for OpenGL ES 2.0 developers to keep up with evolving technology and requirements.

What kinds of OpenGL ES 2.0 developers are available for hire through Arc?

You can find a variety of OpenGL ES 2.0 developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance OpenGL ES 2.0 developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote OpenGL ES 2.0 developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready OpenGL ES 2.0 developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring OpenGL ES 2.0 developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled OpenGL ES 2.0 developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire OpenGL ES 2.0 developers.

Every OpenGL ES 2.0 developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified OpenGL ES 2.0 developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a OpenGL ES 2.0 developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted OpenGL ES 2.0 developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified OpenGL ES 2.0 developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire OpenGL ES 2.0 developers, you can rest assured that all remote OpenGL ES 2.0 developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find OpenGL ES 2.0 developers on Arc?

Arc pre-screens all of our remote OpenGL ES 2.0 developers before we present them to you. As such, all the remote OpenGL ES 2.0 developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance OpenGL ES 2.0 developer in 72 hours, or find a full-time OpenGL ES 2.0 developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote OpenGL ES 2.0 developers.

How much does a freelance OpenGL ES 2.0 developer charge per hour?

Depending on the freelance developer job board you use, freelance remote OpenGL ES 2.0 developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find OpenGL ES 2.0 developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire OpenGL ES 2.0 developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time OpenGL ES 2.0 developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote OpenGL ES 2.0 developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring OpenGL ES 2.0 developers, check out our FAQs page.

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