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Arc helps you find and hire top freelance VR/AR engineers for your jobs. With 262 VR/AR programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance VR/AR developers and experts that you can trust.

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Adam T., VR/AR developer for hire
Adam T.

Freelance VR/AR developer in Canada

I've developed games in Unity for 6 years. I rock-climb in my spare time. I currently run a small indie game studio, check out the website for details! [https://uraniumgames.gg](https://uraniumgames.gg/)

Ethan S., freelance VR/AR developer
Ethan S.

Freelance VR/AR developer in the United States

I specialize in Unity VR/AR development. However, I'm highly adaptable and am generally capable working on any interesting tech related project. Keep in mind that I'll charge more if it's something outside my expertise. Let me know if there's a project you want me to work on! Portfolio: ethansoo.xyz Prior Projects & Clients: https://docs.google.com/document/d/1ii5qUvPd0sIYq9OoQMXnW8NySKiIK1ZyUjE--kk1JEM/edit Expertise: 2+ years mentorship & leading workshops on programming, game development, and VR development using Unity. 3+ years of practical experience on Codementor Experience with 10+ programming languages & various tech stacks including Java, C#, Python, Swift, C, C++, Scala, Rust Credentials: Udacity VR Developer nanodegree graduate Founder of Cupertino Game Development Club

Clinton C., VR/AR freelance developer
Clinton C.

Freelance VR/AR developer in Spain

Seasoned Senior Mechatronics and Mixed Reality Engineer with expertise in AR/XR interactive experiences. With a history of spearheading innovative projects, I am poised to contribute significantly to your mixed reality projects. I invite you to look at my LinkedIn projects list for further evidence of my ability to bring your projects to fruition.

Lucas S., freelance VR/AR developer
Lucas S.

Freelance VR/AR developer in Canada

Graduated in Computer Science, I've been working with software development using different technologies for the last 12 years. I acquired technical knowledge of web applications, software architecture, and project management, using mainly C#, .NET Core, ASP.Net MVC, and Agile Methodologies (Scrum).

Alaa E., VR/AR developer for hire
Alaa E.

Freelance VR/AR developer in Germany

I'm a professional game developer using Unity3d and unreal engine, I have more than 9 years experience of making games for all different platforms such as mobile "Ios and Android", Oculus, Facebook, and desktop. I have good knowledge of how to implement different features like online multiplayer, game mechanics, physics, and AI. I worked on different game genres like action, adventure, puzzle, social games and causal games. Hence I know how to integrate social media, Firebase, in app purchase, ads and more sdks. Finally I have good experience with virtual reality projects, games, virtual tours, architecture visualization, and trainings, using Oculus rift, Oculus quest, htc vive and others.

Amar C., VR/AR developer for hire
Amar C.

Freelance VR/AR developer in the United States

Experienced in game development/design for more than 15 years. Building casual, social and mobile games across multiple platform & languages for companies like BigFish Games, Zynga, and Microsoft. Advices various companies in architecting scalable solutions across multiple platform, including iOS, Android, VR|AR, PC, MacOS, Web and more. Passionate about emerging consumer technology like VR/AR and conversational AI through NLP. Tech Skills: ● Mobile, VR|AR, Unity3d, iOS, Android, Samsung, Gear VR, HTC-Vive, Oculus, Magic Leap ● Game Engines: JMonkey, Cocos2D, ThreeJS, GameMaker, Defold, PixiJS, PlayCanvas, Unity3D, Unreal ● Objective-C, C#, C/C++, AS3, Java, Flex/MXML,HTML5/CSS3, WebGL, ReactNative ● Oracle & SQL ,Ruby on Rails, HTTP/REST , JSON/XML, AWS, Azure PlayFab ● Ad N/W, Social, Identity Mgt, Analytics , Backend integrations, SDK development Soft Skills: ● Hiring, Leading, managing high performance engineering teams ● Agile, Scrum, Lean and test driven development and methodologies ● Experience working effectively with executives , QA, PM, Art, Design, external teams ● Keen eye for UI/UX, Design , performance and quality of the products ● High volume taxonomy, analytics, AB testing, Localization, Payments

Bruno L., freelance VR/AR developer
Bruno L.

Freelance VR/AR developer in Brazil

**Unity Certified Expert Developer.** **[Check My Portfolio Video on YouTube](https://youtu.be/lAQ1CHsSg0g)** I've been using Unity for 6+ years. Experienced with AR / VR. Mobile Gaming, Rendering, and Tools Creation. Pleno Unity Tech Artist. I Know Unity URP, HDRP, Shader Creation, and blender. Do not hesitate to call me! Available!

Nebojsa Z., VR/AR freelance developer
Nebojsa Z.

Freelance VR/AR developer in Serbia

Specialized in consulting and development for AR & VR, and other emerging technologies including blockchain and AI. Highly skilled with over 10 years experience developing AR/VR experiences with Unity and platforms such as Meta Quest & Microsoft HoloLens (and soon Apple Vision Pro!). Consulted for top tech companies including Fidelity, Airbus, Microsoft, Samsung Next & Verizon.

Michael U., VR/AR freelance developer
Michael U.

Freelance VR/AR developer in the United States

Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.

vinicius F., VR/AR freelance programmer
vinicius F.

Freelance VR/AR developer in Brazil

Highly skilled Unity developer with years of experience in programming, including 7 years working with Unity and C#. Focused on **performance optimization, VR, AR**, and mobile development. Proven track record of success in developing augmented reality mobile apps and leading teams. Strong background in working with social AR platforms. Proficient in a range of tools and technologies, including Git, Jira, and AR Core.

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FAQs

Why hire a VR/AR developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a VR/AR developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote VR/AR developers can help keep your website up-to-date.

How do I hire VR/AR developers?

To hire a VR/AR developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire VR/AR developers effectively and efficiently. Hire full-time VR/AR developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance VR/AR engineers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 350,000 developers around the world. With that said, the free plan will not give you access to pre-vetted VR/AR developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right VR/AR developer for your company, and let Arc handle the logistics.

Where do I hire the best remote VR/AR developers?

There are two types of platforms you can hire VR/AR programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find VR/AR developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote VR/AR developers, consider niche platforms like Arc that naturally attract and carefully vet their VR/AR developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote VR/AR developer candidates.

Some factors to consider when you hire VR/AR developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find VR/AR developers for hire.

How do I write a VR/AR developer job description?

Writing a good VR/AR developer job description is crucial in helping you hire VR/AR programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote VR/AR developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire VR/AR programmers, read our Software Engineer Job Description Guide & Templates.

What skills should I look for in a VR/AR engineer?

The top five technical skills VR/AR developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable VR/AR developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for VR/AR developers to keep up with evolving technology and requirements.

What kinds of VR/AR programmers are available for hire through Arc?

You can find a variety of VR/AR developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance VR/AR programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote VR/AR developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready VR/AR developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring VR/AR developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled VR/AR developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire VR/AR developers.

Every VR/AR developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in VR/AR and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified VR/AR engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a developer’s VR/AR skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted VR/AR developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified VR/AR developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire VR/AR developers, you can rest assured that all remote VR/AR developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find VR/AR developers on Arc?

Arc pre-screens all of our remote VR/AR developers before we present them to you. As such, all the remote VR/AR developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 350,000 candidates. You can also expect to hire a freelance VR/AR programmer in 72 hours, or find a full-time VR/AR programmer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote VR/AR developers.

How much does a freelance VR/AR developer charge per hour?

Depending on the freelance developer job board you use, freelance remote VR/AR developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find VR/AR developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire VR/AR developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time VR/AR developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote VR/AR developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring VR/AR developers, check out our FAQs page.

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