Arc helps you find and hire top freelance OpenGL ES engineers for your jobs. With 450,000+ software programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance OpenGL ES developers and experts that you can trust.
Vetted OpenGL ES developer in the United States (UTC-7)
*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.
OpenGL ES developer in the United States (UTC+7)
I excel in deriving solutions where others generally are unable to. As a seasoned software developer with over 20 years of experience, I specialize in Mac and iOS application development, bolstered by a strong foundation in C/C++ and web/database technologies. I've effectively led diverse projects, enhancing performance and user experience, demonstrating adaptability across various tech domains. My background includes mentoring budding computer scientists and contributing to complex tech solutions. With a passion for continuous learning and problem-solving, I bring a unique blend of practical experience and innovative thinking to every project.
OpenGL ES developer in the United States (UTC-6)
I'm a Senior Creative Generalist Programmer with 20+ years of profession experience creating high-end interactive experiences. I have worked mostly in the marketing industry, creating visually rich websites and apps. I specialize in low-level graphics APIs, shaders, and graphically demanding requirements, allowing me to also be helpful in game and software development. In addition to programming I am an artist with formal training and a general creative professional. I have contributed to art, design, and animation on many projects.
Vetted OpenGL ES developer (UTC+10)
As a kid, I would build radios, boolean circuits, amplifiers and things out of spare parts. I started programming on an Apple II, aged nine and it wasn't long before I had vector graphics flying around in 6502 assembly language. I've always loved this stuff. Today, I enjoy the creative utilisation of technology to achieve solutions in business. Whilst translating business requirements into technical solutions, I strive to impart capability and maturity by mentoring staff on best practices. During my 20 year career as a polyglot programmer I have applied passion and expertise in industry sectors such as banking, government, intelligence, marketing, performing arts and entertainment. I am also a distinguished open-source contributor: At SpringSource, I contributed to the Spring Framework, which revolutionised enterprise Java. I founded Typhoon, which has been installed over 2 million times and powers thousands of iOS applications. I’ve created various libraries and utilities used in products by made by Microsoft, Apple and Yandex. Most of my current open-source work is at: https://github.com/appsquickly, but stay tuned for new developments here: https://github.com/liberation-data
Vetted OpenGL ES developer in Serbia (UTC+2)
I am a Software Engineer with 10 years of experience in developing Android applications and cross-platforms games. I have a lot of experience in different spheres of software development from initial conceptualization to architecting and developing, and then to finally delivering the product to consumers.
Vetted OpenGL ES developer in Romania (UTC+3)
Dedicated and self-driven Senior Software Engineer with over 10 years of proven track record, I focus on modern C++, Computer Graphics, low-level optimizations, maintainable software and module architecture. Regardless of context, I strive to channel my contribution towards measurable, long-lasted added value.
Vetted OpenGL ES developer (UTC-5)
A Chicago-based digital product development leader dedicated to exploring new frontiers in technology and design guiding teams to create well-crafted innovative initiatives and products across all platforms. I believe in the power of user-informed research to enable the creation of thoughtful experiences through iteration.
Vetted OpenGL ES developer in Brazil (UTC-3)
I'm a Software Seveloper for more than 10 years that has been working on several areas, from Web to Game Development, going through Reverse Engineering and Computer Graphics roles. I was the main developer of a tool that created an OpenBIM web platform for a Brazilian research company that was used to complement the development of a mobile tool that modelled risers and submarine parts of an oil & gas company.
Vetted OpenGL ES developer in Pakistan (UTC+5)
Software engineer focused on mobile applications and some contributions to web and backend as well.
Vetted OpenGL ES developer in Moldova (UTC+2)
Experienced Unity and Unreal Engine Software Engineer with a Master's degree in IT from Moldova State University. Proficient in Java, C#, C++, Python, and JS with over 8 years of overall software development experience. Skilled in building assets, plugins, and simulators for AR/VR, games, and training purposes. Languages: English, Russian, Romanian, Ukrainian
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Get startedArc helps you build your team with our network of full-time and freelance software developers worldwide, spanning 190 countries.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an OpenGL ES developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote OpenGL ES developers can help keep your website up-to-date.
To hire an OpenGL ES developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire OpenGL ES developers effectively and efficiently. Hire full-time OpenGL ES developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance OpenGL ES engineers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted OpenGL ES developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right OpenGL ES developer for your company, and let Arc handle the logistics.
There are two types of platforms you can hire OpenGL ES programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find OpenGL ES developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote OpenGL ES developers, consider niche platforms like Arc that naturally attract and carefully vet their OpenGL ES developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote OpenGL ES developer candidates.
Some factors to consider when you hire OpenGL ES developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find OpenGL ES developers for hire.
Writing a good OpenGL ES developer job description is crucial in helping you hire OpenGL ES programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote OpenGL ES developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire OpenGL ES programmers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills OpenGL ES developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable OpenGL ES developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for OpenGL ES developers to keep up with evolving technology and requirements.
You can find a variety of OpenGL ES developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance OpenGL ES programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote OpenGL ES developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready OpenGL ES developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled OpenGL ES developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire OpenGL ES developers.
Every OpenGL ES developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in OpenGL ES and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified OpenGL ES engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted OpenGL ES developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified OpenGL ES developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire OpenGL ES developers, you can rest assured that all remote OpenGL ES developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote OpenGL ES developers before we present them to you. As such, all the remote OpenGL ES developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance OpenGL ES programmer in 72 hours, or find a full-time OpenGL ES programmer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote OpenGL ES developers.
Depending on the freelance developer job board you use, freelance remote OpenGL ES developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find OpenGL ES developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire OpenGL ES developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote OpenGL ES developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring OpenGL ES developers, check out our FAQs page.