Hire the Top 2% of
Freelance OpenGL ES 2.0 Developers

Arc helps you find and hire top freelance OpenGL ES 2.0 engineers for your jobs. With 770 OpenGL ES 2.0 programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance OpenGL ES 2.0 developers and experts that you can trust.

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Ron O., OpenGL ES 2.0 programmer for hire
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Ron O.

Vetted OpenGL ES 2.0 developer in the United States (UTC-7)

*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.

Dan M., OpenGL ES 2.0 programmer for hire
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Dan M.

Vetted OpenGL ES 2.0 developer in the United States (UTC-5)

Full-stack engineer with 10+ years of experience, using everything from assembly & C to HTML & CSS.

Brandon W., OpenGL ES 2.0 freelance developer
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Brandon W.

Vetted OpenGL ES 2.0 developer in the United States (UTC-8)

A Full Stack developer who has a passion for programming and can contribute his knowledge of full stack web technologies towards providing technical solutions, building web applications, and increasing information security to ensure overall satisfaction of the company and it's customers.

Aleksandr M., OpenGL ES 2.0 freelance coder
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Aleksandr M.

Vetted OpenGL ES 2.0 developer in Armenia (UTC+4)

Seasoned Lead Software Development Engineer with over 12 years of commercial experience. My expertise spans developing and scaling web, desktop, and mobile applications within distributed systems, employing microservices architecture, leveraging event-driven and big data technologies across key cloud platforms. Proficient in a wide array of technologies including Java, Python, JavaScript, Go, and Scala, I am driven by a dedication to solving complex problems through strategic innovation and resilient technology design, rather than coding alone. My approach emphasizes the automation of processes and proactive development, underscored by a commitment to DevOps practices and continuous improvement. I also bring experience in team leadership, having managed teams and tuned Agile processes in a way that complements my technical contributions. My background includes interfacing with clients, prioritizing tasks, and designing requirements-driven systems from the ground up, with a keen ability to apply design patterns effectively to overcome challenges.

Eduardo T., OpenGL ES 2.0 freelance developer
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Eduardo T.

Vetted OpenGL ES 2.0 developer in Brazil (UTC-3)

I've been working in Software Engineering and Cybersecurity for **over 20 years**, having worked in managerial positions for 5+ years, including relevant projects in Brazil (such as the Brazilian Presidential Elections security system) and in the crypto industry (leading the Security Audit Team of a prominent crypto-wallet provider). Also, I’ve built **two Startups from scratch**, dealing with all technical stages (from architecture to implementation). I’m an **avid learner**; having faced several challenging programming demands, including “system-level” applications (including reverse engineering using the **Assembly** language). Also, I have deep experience with **C/C++** and **Java** languages and operating system native APIs and networking stack, having coded critical components in these languages, which ran in banking environments for years. Recently, I’ve been dedicating myself to the Algorithmic Trading discipline, more specifically in the cryptocurrency space, having worked on some personal projects (automated investment bots) and diving into **Rust** and **Solidty** learning.

Ricardo S., OpenGL ES 2.0 freelance developer
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Ricardo S.

Vetted OpenGL ES 2.0 developer in Brazil (UTC-3)

Experienced technician both in logical programming and in management of machines and people. Over 20 years of professional experience with high load and high traffic servers and more than 30 years of academic experience and know-how in the computer science field. Technical and professional knowledge in several areas, with emphasis in the financial, accounting, commercial, statistics and mathematical areas. Experience with multiple integrations such as Adyen, Stripe, Paypal, Google Maps, IBM Watson and many others According to D.I.S.C. "Initiative is my highlight, I am objective, focused on results and take risks independently and innovatively. I am attentive to opportunities, I can be involved in several projects and know how to prioritize activities. I have a fast pace, I am dynamic and creative."

Gabriel F., OpenGL ES 2.0 freelance developer
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Gabriel F.

Vetted OpenGL ES 2.0 developer in Brazil (UTC-3)

As an experienced software developer with a focus on backend engineering, I have consistently delivered top-quality products over the past six years. I possess a deep passion for staying up-to-date with emerging technologies, and enjoy sharing my knowledge with colleagues and peers. Drawing from my diverse background, I have honed a unique workflow that allows me to consistently deliver products of the highest caliber, placing a premium on both reliability and performance.

Bruno M., freelance OpenGL ES 2.0 developer
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Bruno M.

Vetted OpenGL ES 2.0 developer (UTC+2)

Bringing to the table 12+ years of experience, I have worked on every part of the stack, with a focus on modern front-end architectures in the last years, but I'm also proficient with migrations, performance optimization, CRM / CMS development and UI / UX design and implementation. In my last projects I've worked as Front-End Architect on web apps serving millions of users, growing startups with complex technical challenges and small companies with tight schedules. When developing for the web, my maxims are: - The **code** should be readable and maintainable. - The **markup** should be accessible and semantic. - The **styles** should be well-organized and composable. - The **UX** should be clear and engaging.

Yan T., OpenGL ES 2.0 programmer for hire
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Yan T.

Vetted OpenGL ES 2.0 developer in Brazil (UTC-3)

Working mainly as a back end developer, but also as a full-stack developer, tech stack comprises programming languages like JavaScript (mainly), TypeScript, and C# .NET Core 3, besides other technologies like Node.js Angular, Express, RabbitMQ, AWS Lambda Functions, AWS SQS, AWS S3, and SQL or NoSQL databases for web applications using patterns like OOP, MVC, DDD, BFF, and Microservices architecture. My objective is to work as a developer implementing, maintaining, and refactoring features. I´m a good mood guy, who is passionate about coding, helping people, team working, and learning new technologies and/or methodologies.

Sergey M., freelance OpenGL ES 2.0 programmer
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Sergey M.

Vetted OpenGL ES 2.0 developer (UTC+3)

I am Sergey, a Web IT professional working in the industry for the last 20 years. I help companies and startups reduce development costs and make their products stand out. My experience combines both business and technical roles. This allows me to see things from multiple perspectives and create exceptional quality at all levels of the project. I'm excited to contribute in your business through my knowledge and skills.

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FAQs

Why hire an OpenGL ES 2.0 developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire an OpenGL ES 2.0 developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote OpenGL ES 2.0 developers can help keep your website up-to-date.

How do I hire OpenGL ES 2.0 developers?

To hire an OpenGL ES 2.0 developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire OpenGL ES 2.0 developers effectively and efficiently. Hire full-time OpenGL ES 2.0 developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance OpenGL ES 2.0 engineers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted OpenGL ES 2.0 developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right OpenGL ES 2.0 developer for your company, and let Arc handle the logistics.

Where do I hire the best remote OpenGL ES 2.0 developers?

There are two types of platforms you can hire OpenGL ES 2.0 programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find OpenGL ES 2.0 developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote OpenGL ES 2.0 developers, consider niche platforms like Arc that naturally attract and carefully vet their OpenGL ES 2.0 developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote OpenGL ES 2.0 developer candidates.

Some factors to consider when you hire OpenGL ES 2.0 developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find OpenGL ES 2.0 developers for hire.

How do I write an OpenGL ES 2.0 developer job description?

Writing a good OpenGL ES 2.0 developer job description is crucial in helping you hire OpenGL ES 2.0 programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote OpenGL ES 2.0 developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire OpenGL ES 2.0 programmers, read our Software Engineer Job Description Guide & Templates.

What skills should I look for in an OpenGL ES 2.0 engineer?

The top five technical skills OpenGL ES 2.0 developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable OpenGL ES 2.0 developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for OpenGL ES 2.0 developers to keep up with evolving technology and requirements.

What kinds of OpenGL ES 2.0 programmers are available for hire through Arc?

You can find a variety of OpenGL ES 2.0 developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance OpenGL ES 2.0 programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote OpenGL ES 2.0 developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready OpenGL ES 2.0 developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring OpenGL ES 2.0 developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled OpenGL ES 2.0 developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire OpenGL ES 2.0 developers.

Every OpenGL ES 2.0 developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in OpenGL ES 2.0 and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified OpenGL ES 2.0 engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a developer’s OpenGL ES 2.0 skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted OpenGL ES 2.0 developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified OpenGL ES 2.0 developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire OpenGL ES 2.0 developers, you can rest assured that all remote OpenGL ES 2.0 developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find OpenGL ES 2.0 developers on Arc?

Arc pre-screens all of our remote OpenGL ES 2.0 developers before we present them to you. As such, all the remote OpenGL ES 2.0 developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance OpenGL ES 2.0 programmer in 72 hours, or find a full-time OpenGL ES 2.0 programmer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote OpenGL ES 2.0 developers.

How much does a freelance OpenGL ES 2.0 developer charge per hour?

Depending on the freelance developer job board you use, freelance remote OpenGL ES 2.0 developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find OpenGL ES 2.0 developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire OpenGL ES 2.0 developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time OpenGL ES 2.0 developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote OpenGL ES 2.0 developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring OpenGL ES 2.0 developers, check out our FAQs page.

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