Your trusted source for top remote OpenGL ES 2.0 developers — Perfect for startups and enterprises.
Freelance contractors Full-time roles Global teams
Vetted OpenGL ES 2.0 developer in the United States (UTC-7)
*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.
Vetted OpenGL ES 2.0 developer in the United States (UTC-5)
I have extensive experience in datastores and data pipelines; nearly 15 yr of work that included such. I also have worked on bigdata systems, where we ingested, minimally, more than 200 GB per day. I also have extensive experience in data, including personalization and financial data warehousing. These kinds of targeting systems designs can become a revenue engine for many kinds of business models. My AI work to date as dealt with data prep, cleaning, structuring and segmenting/classifying, with prediction, recommendation, pricing, and retraining. Applications included lead source QC, price/value prediction, and matching. Other applications included regression modeling for attentional measures and content. Other platform services included feature extraction (structuring) and data rollups with lineage. I’ve done this with financial accounts at MyBankTracker, where I built engines for pricing and personalization, as well as our own CDP / CIP, ad network and fingerprinting/unmasking platform. This was done with student loans, with Barker and LendKey. I expanded to brokerage and other instruments at Investopedia - where I drove the data architecture of an immersive personal-narrative experience. I also developed large data warehousing and CDP modeling at Even Financial. Triple Point Liquidity involved such data in the form of KYC, and was transited via blockchain, compiling indexing time-series in private equity. Suvie is an IoT company with personalization and e-commerce, consolidating a data warehouse that draws in realtime from more than 12 primary sources.
Vetted OpenGL ES 2.0 developer in the United States (UTC-6)
Full-stack engineer with 13+ years of experience, using everything from assembly & C to Java to JavaScript, HTML & CSS.
Vetted OpenGL ES 2.0 developer in the United States (UTC-5)
Detail-oriented front-end web developer with over 4 years of experience using JavaScript, HTML, and CSS to create mobile friendly and accessible websites.
Vetted OpenGL ES 2.0 developer in the United States (UTC-4)
Full-stack web application generalist with a focus on frontend rendering optimization. I also have experience making data-driven decisions as a product owner. Some career highlights from 10+ years in the software development industry: * Helped Amazon Music roll out a new subscription service globally (Amazon Music Unlimited) that positioned Amazon as a viable competitor to Spotify in the music streaming business. * Helped launch the new Reddit website that positioned Reddit to appeal to a broader audience. * Taught full stack web development at a coding bootcamp * Operated a 3-person development agency for building startup MVPs * Launched a venture-backed talent marketplace for software engineers. My development philosophy: * After a microservices and client-side JS fever dream in the 2010's, the web dev industry is rediscovering stateful server-side rendering. Evidence of this trend can be seen in the launch of server-components in NextJS 13 in October of 2022 and the launch of LiveView streams in Phoenix 1.7 in February of 2023. After years of working with Agile methodologies, I have come to realize that high-performing teams don't need a heavy process to manage their work. Clear requirements, designs, and task prioritization are often all that is needed. Kanban boards are an effective means of aligning around these goals.
Vetted OpenGL ES 2.0 developer in the United States (UTC-5)
With 7+ years as a full-stack developer, I bring creative solutions to the table, whether it’s building dynamic web apps or solving complex coding challenges. Passionate mentor, always ready to teach and learn with others!
Vetted OpenGL ES 2.0 developer in the United States (UTC-5)
Diligent and skilled web developer with 5 years of experience designing and implementing scalable, high-availability systems. Proficient in full-stack development, including HTML5, CSS3, JavaScript, and RESTful APIs. Expertise in software development, testing, and maintenance with a focus on customer satisfaction and reliability. Strong knowledge of Agile and Scrum methodologies. Certified in Java, React, and TypeScript.
Vetted OpenGL ES 2.0 developer in the United States (UTC-8)
A Full Stack developer who has a passion for programming and can contribute his knowledge of full stack web technologies towards providing technical solutions, building web applications, and increasing information security to ensure overall satisfaction of the company and it's customers.
Vetted OpenGL ES 2.0 developer in the United States (UTC-3)
An engineering leader & mentor, full-stack software engineer, and entrepreneur, with ~10 years of professional experience in the public and private sector. Wide-ranging expertise with small / medium-sized startups, large government departments, remote work, and consulting at Fortune 200 companies. Always looking to contribute to open-source software, improve overall code quality, and advocate for intuitive & equitable user experiences.
Vetted OpenGL ES 2.0 developer in the United States (UTC-5)
I am a Php/Laravel Architect and Developer who's been working in the field for over 10 years. I started out maintaining legacy systems, where I learned how to traverse and debug complex code. From there, I was introduced to Clean Code, Gang of Four Design Patterns, and Agile Principles. With an improved sense of design I was able to write some pretty complex services without needing to sacrifice quality for speed. To quote Bob Martin, “the only way to go fast is to go well”.
Meet OpenGL ES 2.0 developers who are fully vetted for domain expertise and English fluency.
Stop reviewing 100s of resumes. View OpenGL ES 2.0 developers instantly with HireAI.
Get access to 450,000 talent in 190 countries, saving up to 58% vs traditional hiring.
Feel confident hiring OpenGL ES 2.0 developers with hands-on help from our team of expert recruiters.
Share with us your goals, budget, job details, and location preferences.
Connect directly with your best matches, fully vetted and highly responsive.
Decide who to hire, and we'll take care of the rest. Enjoy peace of mind with secure freelancer payments and compliant global hires via trusted EOR partners.
Ready to hire your ideal OpenGL ES 2.0 developers?
Get startedIn today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an OpenGL ES 2.0 developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote OpenGL ES 2.0 developers can help keep your website up-to-date.
To hire an OpenGL ES 2.0 developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire OpenGL ES 2.0 developers effectively and efficiently. Hire full-time OpenGL ES 2.0 developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance OpenGL ES 2.0 developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted OpenGL ES 2.0 developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right OpenGL ES 2.0 developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire OpenGL ES 2.0 developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find OpenGL ES 2.0 developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote OpenGL ES 2.0 developers, consider niche platforms like Arc that naturally attract and carefully vet their OpenGL ES 2.0 developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote OpenGL ES 2.0 developers.
Some factors to consider when you hire OpenGL ES 2.0 developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find OpenGL ES 2.0 developers for hire.
Writing a good OpenGL ES 2.0 developer job description is crucial in helping you hire OpenGL ES 2.0 developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote OpenGL ES 2.0 developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire OpenGL ES 2.0 developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills OpenGL ES 2.0 developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable OpenGL ES 2.0 developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for OpenGL ES 2.0 developers to keep up with evolving technology and requirements.
You can find a variety of OpenGL ES 2.0 developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance OpenGL ES 2.0 developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote OpenGL ES 2.0 developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready OpenGL ES 2.0 developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled OpenGL ES 2.0 developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire OpenGL ES 2.0 developers.
Every OpenGL ES 2.0 developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified OpenGL ES 2.0 developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted OpenGL ES 2.0 developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified OpenGL ES 2.0 developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire OpenGL ES 2.0 developers, you can rest assured that all remote OpenGL ES 2.0 developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote OpenGL ES 2.0 developers before we present them to you. As such, all the remote OpenGL ES 2.0 developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance OpenGL ES 2.0 developer in 72 hours, or find a full-time OpenGL ES 2.0 developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote OpenGL ES 2.0 developers.
Depending on the freelance developer job board you use, freelance remote OpenGL ES 2.0 developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find OpenGL ES 2.0 developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire OpenGL ES 2.0 developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote OpenGL ES 2.0 developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring OpenGL ES 2.0 developers, check out our FAQs page.