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Vetted Unity Engine developer in Canada (UTC-7)
Software developer with 20+ years in the virtual reality, console gaming and mobile industries. A quick learner who excels at working independently and supporting groups, with experience in developing in Unity, C#, C++ and Java. Some of my past work has included: • Developing VR and Networking applications in Unity • Porting games to Switch, XboxOne, PS4 and PSVR • Setting up analytics systems and visualization for games and online storefronts • Software tools and processes to support application development, QA, build and release • And much more!
Vetted Unity Engine developer in Canada (UTC-5)
A Seasoned veteran of the Game Industry with both Indie and AAA credentials and a career spanning over 15 years, Amos is a hardcore game programmer and developer, highly skilled in C++, Unreal Engine and Unity. Amos is the Founder of Frolic Labs, an independent Game Studio based in Toronto. Having worked along with several large AAA teams, he brings technical leadership and deep knowledge of game production workflows and game coding practices. Notable Shipped Titles: * "Marvel Midnight Suns" (Firaxis/2K) - Unreal4 Game Developer. PC, PS5, Xbox SX - 2022. * "Dune Sea" (Frolic Labs/ Joydrop) - Unity Lead Developer. PC, Nintendo Switch - 2020. * "Marvel Ultimate Alliance 2" (Vicarious Visions / Activision) - Unreal3 Game Developer. PC, Consoles - 2009.
Vetted Unity Engine developer in Canada (UTC-7)
Graduated in Computer Science • 15+ years of relevant experience with .NET C#, Java technologies on JavaSE, JavaEE, JavaME platforms and Object-Oriented Analysis and Design with UML, including applying design patterns; • 12+ years of relevant experience with Adobe Flash technologies; • 20+ years of experience in game development and studying game engines (Unreal, Torque, Unity, Shiva), game UI, and shaders for PC and Mobile. • Experience working with UML, RUP, XP, MSF, SCRUM and CMMI processes; Specialties: Adobe Flash, Flash lite, Flex, AIR apps with Actionscript 2 and 3, C, C++ (windows mobile integration and Symbian) and Assembly (z80), C# Windows form and ASP.NET, J2ME specialist and J2SE senior, Interoperability .Net/J2EE, HTML, XML Unity
Vetted Unity Engine developer in Canada (UTC-5)
Serverless technologies (especially AWS one) offer cheap and scalable solutions to any client developer (Web or mobile). Doing it right with IaaS is still however difficult. I'm looking forward to sharing my know-how to boost developers productivity.
Vetted Unity Engine developer in Canada (UTC-5)
With more than 13 years of experience under my belt, I am well-versed in a variety of programming languages, including C++, C#, Java (specifically for Android development), Python, HTML, PHP, and CSS. My expertise extends to working with databases such as MySQL, SQLite, and MongoDB, and I have a deep understanding of frameworks like Qt and WPF. In the realm of game development, I have proficiency in Unreal Engine 5 and Unity, and I'm no stranger to handling data in XML and JSON formats. Within the game industry, I've served as a User Interface/BackEnd Software Developer, specializing in creating intuitive user interfaces and implementing new functionality for heavy machinery simulators used in construction and port operations. Furthermore, I've been responsible for maintaining a 3D editor used to craft content for these simulators. On a daily basis, I tackle programming tasks using C++, QT, and C#. I employ CMake for efficient building processes and manage source control through SVN/Git. To track projects and facilitate collaboration, I'm well-versed in tools like Jira and Bitbucket. Additionally, I frequently work with XML, JSON, and Python, often debugging and troubleshooting as part of my role.
Vetted Unity Engine developer in Canada (UTC-3)
A highly experienced hobby and professional programmer that has developed low to high level systems for many engines, games and tools with 20+ years experience. • I am a Honors Computer Science with Software Engineering Specialization graduate, who has worked on 35+ published projects since 2004; • I'm a highly experienced generalist and lead senior programmer (20+ years) that has developed game technology for a wide variety of subjects such as game physics, AI, graphics engines, general game play coding, custom in-house game engines, in-house tools, server architectures, databases and networking, real-time multi-player, 3rd party API integration and usages of many "off the shelf" technologies such as the Unity game engine; • Initially working for a previous start-up company (Big Blue Bubble) from the ground-up, I have seen them though 14 years of tough and successful times leading to over 36+ awards won and several successful multi-million titles; • During these years, I have been primary a senior or lead programmer of small to medium sized projects on a wide variety of platforms that include most mobile platforms of past and present as well as PC, Mac, PS2, PS4, XBox One, Nintendo Wii, Nintendo DS, GBA and web based platforms; • Additionally I have also worked for a large long-standing developer (Digital Extremes) working on a AAA game (Warframe) maintaining and implementing new real-time multiplayer game features and modes; • Programming games is my main hobby of passion since a teenager and often spends my free time honing my skills in various subjects and researching any new technologies to keep up-to-date and informed.
Vetted Unity Engine developer in Canada (UTC-4)
Hi there! I'm a senior software engineer experienced in building robust backend applications for successful startups. With strengths in software architecture and API/data design, I also like to dabble in a little bit of everything and get things done. I'm a people person! Let's chat, build a cool project, and learn something together :)
Vetted Unity Engine developer in Canada (UTC-5)
Through my journey as a developer, I have 7+ years of professional experience and helped 150+ clients with their development projects across several Technologies including **Node, React, NextJS, Javascript, TypeScript, Python, C++, JAVA, Unity Game Development**. Due to my strong understanding of Data Structures and Algorithms along with programming fundamentals, I can quickly learn any new language and concept which enables me to design and develop production-level systems. My mantra is to enhance my knowledge with practical applications. I focus on writing simple, clean, consistent and beautiful programs by prioritizing a well-thought design to ensure that they are easier to debug and maintain.
Vetted Unity Engine developer in Canada (UTC-5)
Strong verbal and written communication skills. Strong networking and collaboration skills Good control of stress and fast learning ability. Highly skilled in collecting business requirements and translating them to technical specifications Proven ability to deliver advanced analytics solutions with Databricks Experienced with CI/CD tools (Git, Azure DevOps, GitLab, GitHub) 9 years of experience dedicated to data engineering Databricks Certified Data Engineer Associate | Microsoft Certified Data Engineer Associate. Professional in building and deploying Distributed Machine Learning / Deep Learning models. Proficient in Hyperparameter tuning 4 years of experience dedicated to data science and Machine Learning, Data Science Micro Master’s Degree from University of California-San Diego ([edX.org](http://edx.org/)). Databricks Certified Machine Learning Associate Provided consultations for a range of sectors, including government, manufacturing, energy, and transportation. Excellent coaching / training skills for junior team members. Agile Software Development. Proactive self-learner, continuously prepared to embrace new challenges like Generative AI.
Vetted Unity Engine developer in Canada (UTC-4)
Customer-focused Senior QA Engineer with excellent communication skills and a proven track record of leading and executing both manual and automated testing strategies to deliver high-quality software. Highly organized and a fast learner with expertise in Playwright, TypeScript, and JavaScript within Agile environments. Adept at optimizing testing efficiency, reducing production bugs, and collaborating effectively with cross-functional teams. Bilingual in English and Spanish, with a strong ability to deliver exceptional results independently in remote environments.
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Ready to hire your ideal Unity Engine developers?
Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology.
Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Unity Engine developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an Unity Engine developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Unity Engine developers can help keep your website up-to-date.
To hire an Unity Engine developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Unity Engine developers effectively and efficiently. Hire full-time Unity Engine developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Unity Engine developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Unity Engine developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Unity Engine developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Unity Engine developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Unity Engine developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Unity Engine developers, consider niche platforms like Arc that naturally attract and carefully vet their Unity Engine developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Unity Engine developers.
Some factors to consider when you hire Unity Engine developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Unity Engine developers for hire.
Writing a good Unity Engine developer job description is crucial in helping you hire Unity Engine developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Unity Engine developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Unity Engine developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Unity Engine developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Unity Engine developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Unity Engine developers to keep up with evolving technology and requirements.
You can find a variety of Unity Engine developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Unity Engine developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Unity Engine developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Unity Engine developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Unity Engine developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Unity Engine developers.
Every Unity Engine developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Unity Engine developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Unity Engine developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Unity Engine developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Unity Engine developers, you can rest assured that all remote Unity Engine developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Unity Engine developers before we present them to you. As such, all the remote Unity Engine developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Unity Engine developer in 72 hours, or find a full-time Unity Engine developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Unity Engine developers.
Depending on the freelance developer job board you use, freelance remote Unity Engine developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Unity Engine developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Unity Engine developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Unity Engine developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Unity Engine developers, check out our FAQs page.