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Vetted Gameplay developer in the United States (UTC-7)
Creativity is a huge part of my life. I specialize in game development and engineering, particularly with gameplay, UI, physics, engine architecture, tools, and automation. In my spare time, I'm also a musician, writer, cartoonist, and artist. Big ideas are what I thrive on, and I set out to master any skill I need to get the project done.
Vetted Gameplay developer in Canada (UTC-4)
Results-driven Software Developer with 25 years of experience specializing in front-end UX/UI development, back-end systems integrating telemetry collection and analysis. Proven expertise in creating award-winning interactive user experiences at CBC and TVO, and developing robust front and back-end features for large-scale web applications at Microsoft. Skilled in testing methods, familiarity with CI/CD pipelines and code reviews, ensuring high-quality, maintainable, and scalable software solutions. Adept at translating complex requirements into impactful products that enhance user engagement, drive business growth, and provide actionable insights through data analysis. Known for delivering innovative, efficient, and reliable code in fast-paced, collaborative environments.
Vetted Gameplay developer in Canada (UTC-3)
Avid technologist that loves programming. An expert in requirements gathering, solution design, and implementation delivery, with significant experience in ‘triple-A’ video games on massive, distributed Agile teams, and with scalable Enterprise software development. Programming has always been my passion, starting with Lego Technic at the age of 7. I began creating my own text-based games in C, at the age of 10. I started web development at 13 (HTML, JavaScript, PHP), followed by Half-life and Unreal mod development. I continued working on a diverse array of personal programming projects throughout my 20’s while working for EA/BioWare, formalizing my experience as a ‘Professional’ programmer in 2017 with the University of Alberta. No longer working 60-80 hour weeks, I began freelancing as an Unreal Engine C++ programmer shortly after.
Vetted Gameplay developer in France (UTC+2)
● 11 years of experience in Unreal Engine 4 , 5, Unity3d Engine, Zenject, UniRx, Desktop and Mobile game development-related technologies. ● 2-year experience in playing the role of scrum master, managing backlogs and running sprints and planning releases for the year, setting up timelines and accomplishment milestones through an action plan. Unity 3D , Unreal Engine 4 , 5, Game Development , Unity Tools, UE4 & Technologies: Game Physics , Animation, 2D Tools, Editor extension , Tools For Game Designer Programming Languages & Technologies C++ / C#/ Java Script / C / .Net / S3 /AWS / Visual Studio/ Git / UniRx / Zenject / Game Programming / Client Server programming / Multi-threading , Specialties: Product Development, Technology Entrepreneurship, Game Design, Game Development, Game Production, Technical Direction, Agile, Tech Evangelism, Software/Game Architecture.
Vetted Gameplay developer in India (UTC+6)
HHHello! I'm Avikalp, a **tech nerd, builder & automater**, passionate about helping developers thrive in their careers. With software development, data science, and leadership expertise, I specialize in full-stack development & deployment of large-scale commercial AI-driven products. My entrepreneurial instincts help me focus on the problem and find the most optimal (economical & performant) solutions. ver code very fulfilling and I've played a crucial role in establishing the code review, versioning & knowledge transfer mechanisms for every team I've worked with.
Remote Gameplay developer in Canada (UTC-6)
I have over a decade of experience in game development, specializing in Unity and Unreal Engine. I have worked on various successful titles and possess strong technical and leadership skills.
Remote Gameplay developer in Canada (UTC-7)
I am currently seeking employment or freelance contracts as a junior or mid-level programmer in any industry. I have been programming games in GML in GameMaker since 2016. My wife and I have an indie game studio, Samobee Games, and have three released titles including: Princess Farmer (published through Whitethorn Games on all platforms), and Elemental Survivors, currently in Early Access on Steam. Work on our games is on indefinite hiatus due to my wife's health, and as such I am seeking work as an individual. My experience also includes writing, both copy and dialogue, and game design, including puzzle levels and general design. I am a creative problem solver, and I thrive on being given an end goal and figuring out the best, most flexible, and cleanest way to produce functional, testable results. I have strong Object Oriented Programming skills. I do have some knowledge and experience with Unity and am currently learning Python. As a truly caring, cheerful and enthusiastic person, I am passionate about: • People • Coding great games • Expressing creativity and passion throughout my life, even in the mundane details • Gaming • Celebrating our differences • GameMaker Studio • Accessibility
Remote Gameplay developer in the United States (UTC-7)
SOFTWARE ENGINEER with experience designing complex systems according to client and company specifications with a passion for game development and player experience. User-focused professional leveraging insights to ensure optimal user functionality including collaborating cross-functionally to deliver impactful consumer solutions. Dedicated team player leveraging strong interpersonal skills to communicate complex technical concepts with key internal and external stakeholders, ensuring mission alignment and facilitating a seamless development lifecycle for first-rate products and services.
Remote Gameplay developer in the United States (UTC+2)
Experienced Unity developer and game designer with over 15 years in the industry, specializing in gameplay systems, tools development, VR/AR, and rapid prototyping. Proven track record of delivering award-winning titles and essential tools for the Unity ecosystem. Self-motivated, strong communicator and team player with both deep creative and technical expertise in Unity, C#, and VR game development.
Remote Gameplay developer in the United Kingdom (UTC+1)
I have 15+ years of software and hardware development experience in field of Simulations (MilSim, Constructive, Procedural), Gaming and AR/VR with a large number of delivered and deployed projects. years of management experience with large teams working on software and hardware development and integration. Worked on and implemented projects using latest body tracking technology and VR, AR and mixed reality systems, experienced in engine development and Unreal Engine and Unity3D. An enthusiast for game development, latest tech and smart-home tinkering and IoT integration everywhere where it does and doesn’t belong using Raspberry Pi, Arduino, Espressif, ZigBee, Zwave, Bluetooth and MQTT.
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Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Gameplay developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Gameplay developers can help keep your website up-to-date.
To hire a Gameplay developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Gameplay developers effectively and efficiently. Hire full-time Gameplay developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Gameplay developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Gameplay developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Gameplay developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Gameplay developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Gameplay developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Gameplay developers, consider niche platforms like Arc that naturally attract and carefully vet their Gameplay developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Gameplay developers.
Some factors to consider when you hire Gameplay developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Gameplay developers for hire.
Writing a good Gameplay developer job description is crucial in helping you hire Gameplay developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Gameplay developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Gameplay developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Gameplay developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Gameplay developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Gameplay developers to keep up with evolving technology and requirements.
You can find a variety of Gameplay developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Gameplay developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Gameplay developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Gameplay developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Gameplay developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Gameplay developers.
Every Gameplay developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Gameplay developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Gameplay developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Gameplay developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Gameplay developers, you can rest assured that all remote Gameplay developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Gameplay developers before we present them to you. As such, all the remote Gameplay developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Gameplay developer in 72 hours, or find a full-time Gameplay developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Gameplay developers.
Depending on the freelance developer job board you use, freelance remote Gameplay developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Gameplay developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Gameplay developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Gameplay developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Gameplay developers, check out our FAQs page.