Hire the Top 2% of
Remote Graphics Engine Developers
in Argentina

Your trusted source for top remote Graphics Engine developers, engineers, expert programmers, freelancers, and consultants in Argentina — Perfect for startups and enterprises.

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495 Remote Graphics Engine developers and experts available to hire:

Graphics Engine developers in Argentina - Adrian P.
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Adrian P.

Vetted Graphics Engine developer in Argentina (UTC-3)

Senior Software Enginer with broad experience in C++ and C# as well as other technologies and various platforms. Worked mainly on Gaming but also on other verticals. Special interest in Computer Graphics, Modelling, Simulation, Audio and Compilers. Very proactive, low-maintenace, and result oriented with attention to detail. Languages: C/C++, C#, Javascript, Assembler x86 Graphic Programming: OpenGL, OpenGL/ES, WebGL Versioning Systems: SourceSafe, CVS, SVN, Perforce, Accurev, Git Networking: TCP/IP (sockets), RS-232 Design: UML, Design Patterns Documentation: DOC++, Doxygen Testing: CppUnit Platforms: Programming experience in Win32, MacOSX, J2ME, iOS and Android

3D GraphicsC++C#JavaScriptGameUnityHLSLSoundBack-EndMicrosoft SQL ServerRESTful APIERPMicrosoft dynamics 365
+6
Sound, Back-End, Microsoft SQL Server, RESTful API, ERP, Microsoft dynamics 365
Graphics Engine developers in Argentina - Francisco C.
Francisco C.

Graphics Engine developer in Argentina (UTC-3)

20+ years of experience in 3D and the VFX industry working on Advertising & Film. In 2014 founded my own VR Studio, Stimulus VR, and since then working in unique Interactive VR Content for training & simulation in different industries.

Unreal Engine • 7 yrs3D Graphics3DVRSimulationUX/UI DesignMultiplayer3D animationVR/ARGame Design
+3
3D animation, VR/AR, Game Design
Graphics Engine developers in Argentina - Gaston B.
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Gaston B.

Vetted Graphics Engine developer in Argentina (UTC-3)

**Senior Mobile & Game Developer | Architect | Tech Leader** Highly proficient full stack software developer, architect and leader with over 25 years of experience bringing proven history of successfully utilizing a wide range of technologies to create platforms, mobile apps and exciting games. Hands-on engineer and technology leader whose passion lies in building great products while enabling others to perform their roles more effectively. Deep understanding of mobile and gaming markets, trends and technologies. Expertise in various programming languages, frameworks, and tools, working with traditional and agile software development methodologies. * LinkedIn profile: https://www.linkedin.com/in/gasposoft * Some of my independant projects: https://gitlab.com/users/gasposoft/projects * My portfolio: https://www.youtube.com/@gasposoft

Startup experienceUnreal Engine • 5 yrsUnity EngineJavaC++UnityRESTful APIAWSJavaScriptObjective-CHTML/CSSPhaserPHPPythonSQLNode.jsMySQLGrailsNginxJUnitCocos2dCocos2d-xMockitoPerforceReactSpring BootJestMultiplayerKubernetesSwiftgRPCSpring webfluxGoGitLab CI/CDQuarkusAndroidTypeScriptGoogle Cloud PlatformKotlinUnity 2DPhaser.jsJava EEElasticsearchJMeterJava 8GraphQLAWS DynamoDBAWS Lambda
+40
JavaScript, Objective-C, HTML/CSS, Phaser, PHP, Python, SQL, Node.js, MySQL, Grails, Nginx, JUnit, Cocos2d, Cocos2d-x, Mockito, Perforce, React, Spring Boot, Jest, Multiplayer, Kubernetes, Swift, gRPC, Spring webflux, Go, GitLab CI/CD, Quarkus, Android, TypeScript, Google Cloud Platform, Kotlin, Unity 2D, Phaser.js, Java EE, Elasticsearch, JMeter, Java 8, GraphQL, AWS DynamoDB, AWS Lambda
Graphics Engine developers in Argentina - Alejandro O.
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Alejandro O.

Vetted Graphics Engine developer in Argentina (UTC-3)

Alejandro is a Software Engineer, Artificial Intelligence Enthusiast and Amateur Photographer, with more than 5 years working as a Back End Engineer with a varied stack of technologies going from Python, PHP to Golang. He is a Quick learner, Passionate and skillful engineer looking forward to face tomorrow's engineering challenges today.

Graphics Engine DeveloperDjangoSQLPythonFlaskDockerPython 3DynamoDBKubernetesDatadogPostmanPHPMySQLLinuxBashPostgreSQLLinux System AdministrationTensorFlowInfluxDB
+12
DynamoDB, Kubernetes, Datadog, Postman, PHP, MySQL, Linux, Bash, PostgreSQL, Linux System Administration, TensorFlow, InfluxDB
Graphics Engine developers in Argentina - Pablo O.
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Pablo O.

Vetted Graphics Engine developer in Argentina (UTC-3)

I have tinkered with computers ever since I was in elementary school. At age 17, I discovered programming and became instantly hooked by it. At age 25, I had the privilege of getting my first job in a team full of passionate learners who worked really hard to master their craft. Ever since then, I have always enjoyed working with people who love programming and love sharing their skills: no matter the job title, be it Software Engineer, Scrum Master or Solutions Developer, I enjoy workdays the most when someone in my team is learning something new (especially when that someone is me!). My strongest suit is C++ development, but as time goes on I find more and more tools that I enjoy trying out and using to solve the challenge I'm facing at the moment. There is no language or tool that is too daunting when one is surrounded by a team that loves learning and sharing. I am an avid reader and love reading and writing answers to a huge variety of topics: two of my main venues for this are StackOverflow (https://stackoverflow.com/users/8576366/pablo-oliva) and Quora (https://www.quora.com/profile/Pablo-Oliva-2).

Data EngineeringC++LinuxPythonJiraGitShellAzureVisual Studio
+2
Azure, Visual Studio
Graphics Engine developers in Argentina - Braian S.
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Braian S.

Vetted Graphics Engine developer in Argentina (UTC-3)

As a Software Engineer specializing in AI and JavaScript technologies, I design scalable, high-performance systems that solve complex business challenges. Proficient in Node.js, React, Python, TypeScript, and LLM integration, I prioritize efficiency and measurable impact to drive organizational success.

Graphics Engine DeveloperServerlessDevOpsOpenAIServerDebuggingCoding StyleSystem designAWS LambdaSoftware Quality AssuranceProgramming language designLarge Language ModelsStartups
+6
System design, AWS Lambda, Software Quality Assurance, Programming language design, Large Language Models, Startups
Graphics Engine developers in Argentina - Depa .
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Depa .

Vetted Graphics Engine developer in Argentina (UTC-3)

As a Staff Backend & Lead Mobile Engineer, I've navigated through diverse sectors such as fintech, retail, online collaboration, machine learning, education, and consulting, contributing to leading companies including JPG Store, Apple, Brubank, Mural, Austrian Institute of Technology, Mimo, Theorem, and Wolox. Aside from leading technical teams, I find fulfillment in mentoring others. I'm an active mentor at CodeMentor and MentorCruise, with more than 60 ⭐⭐⭐⭐⭐ reviews. This role has allowed me to guide many developers on their career paths, share insights from my professional experience, and teach advanced programming topics that you learn only when you have had several years on the industry. I have a strong educational background, with a degree in software engineering from ITBA (Argentina, 2017) and a master's degree in software engineering from UAS Technikum Wien (Austria, 2018). I'm also expanding my horizons into philosophy at USAL since 2021. I have a proven track record in: \- Conducting code reviews \- Assessing candidates through technical interviews. \- Leading and proposing architectural decisions. \- Working with complex problems, such as sockets in online collaboration. \- Delivering workshops and talks on Combine, Rx, App Architecture, Coordinators, and Unit Testing. \- Configuring and building automation workflows for different apps using Bitrise, Jenkins and Fastlane. \- Advanced react native knowledge. My technical expertise spans: \- Over 5 years of experience with Node.js, Nest, PostgreSQL. \- Over 8 years of experience with React Native (and React JS) \- Over 10 years of experience with Swift, SwiftUI, and Objective-C, including mastery of Rx technologies (RxSwift and Combine) and multiple design patterns (Coordinators, MVC, MVVM, Unit testing, crash reporting, CI, automation, storyboards and programmatic views). \- Over 2 years of experience in Python and Machine Learning (AI), where I worked and helped advance the state of the art in synthetic dataset generation for object detection. \- Tools like Firebase, Firestore, Splunk, and automation (fastlane - github actions). Some of my professional achievements include an honorable mention for my Master Thesis, winning a hackathon organized by Wolox, and contributing to high-rated (4.9+) apps on the App Store. I'm always open to discussing software or philosophical topics. I sporadically write to my blog, you're welcome there https://deep-thought.netlify.app/pages/showcase Looking forward to connecting, Depa

Graphics Engine DeveloperSwiftReact NativeNode.jsiOSReactWeb DevelopmentPythonSwiftUISQLTypeScriptRustNestJSMobile App DevelopmentCombine
+8
Python, SwiftUI, SQL, TypeScript, Rust, NestJS, Mobile App Development, Combine
Graphics Engine developers in Argentina - Martin C.
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Martin C.

Vetted Graphics Engine developer in Argentina (UTC-3)

With extensive experience in software engineering, I co-founded Do Hack Tech in 2021, where I lead technical teams in different projects with clients from Mexico, Argentina and Colombia. My background includes roles at Heroku as a Software Engineer in the Elastic Integrations team, where we mantained the company's main API and developed microservices to improve performance; Positions at companies inside the fintech ecosystem like Xtract and Increase, where I developed solutions and integrated payment processors such as Stripe, MercadoPago, Prisma and Modo to handle all credit card expense related data. My expertise spans technologies such as Ruby on Rails, Java, React, and PostgreSQL, with Ruby being my language of choice. Additionally, I hold a Master's degree in Software Engineering from the Instituto Tecnológico de Buenos Aires and a Master's in Science of Engineering from the University of Applied Sciences Technikum Wien.

Startup experienceGraphics Engine DeveloperRuby on RailsReactNode.jsAWSJavaPHPPostgreSQLSinatraAPI IntegrationsRubyHeroku
+5
PostgreSQL, Sinatra, API Integrations, Ruby, Heroku
Graphics Engine developers in Argentina - Brian M.
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Brian M.

Vetted Graphics Engine developer in Argentina (UTC-3)

I'm passionate about Javascript, UI & UX with industry experience building websites and web applications. Problem solving is my career & hobby. Also enjoy learning the latest in technology. Husband, Father and entrepreneur

Startup experienceGraphics Engine DeveloperJavaScriptNode.jsReactTypeScriptPythonDjangoPostgreSQLPython 3JestReact RouterMaterial-UIStorybookFigmaRESTful APICypressReact HooksTesting LibraryViteHTML/CSSReduxRedux-SagaReact Router DomReact Testing LibraryReact Hook FormReact QueryNginx
+20
PostgreSQL, Python 3, Jest, React Router, Material-UI, Storybook, Figma, RESTful API, Cypress, React Hooks, Testing Library, Vite, HTML/CSS, Redux, Redux-Saga, React Router Dom, React Testing Library, React Hook Form, React Query, Nginx
Graphics Engine developers in Argentina - Gabriel B.
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Gabriel B.

Vetted Graphics Engine developer in Argentina (UTC-3)

I'm a Sr. Software Developer who has worked on Java Backend applications for the last 7 years using microservices, cloud, TDD, CI/CD and different DB like Oracle, Postgre, MongoDB or Sybase. I worked designing different design and architectures patterns using microservices, hexagonal patterns or API/REST services depending on best software solution to business. Seeking remote/relocation job opportunity. Skilled in designing, developing, and implementing high-performance and scalable software solutions. Fast learner with a passion for exploring new technologies, such Rust and Elixir. I have a strong understanding of financial concepts and regulations.

Graphics Engine DeveloperSQLSpring BootJavaJava EEJenkinsJavaScriptPythonReactAWSC#SpringCloudOracle SQLPostgreSQL
+8
Python, React, AWS, C#, Spring, Cloud, Oracle SQL, PostgreSQL

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Why choose Arc to hire Graphics Engine developers

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Why clients hire Graphics Engine developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

How to use Arc

  1. 1. Tell us your needs

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  2. 2. Meet top Graphics Engine developers

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    Decide who to hire, and we'll take care of the rest. Enjoy peace of mind with secure freelancer payments and compliant global hires via trusted EOR partners.

Hire Top Remote
Graphics Engine developers
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Arc Graphics Engine developers
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Freelance Graphics Engine developers in Argentina

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Build your team of Graphics Engine developers anywhere

Arc helps you build your team with our network of full-time and freelance Graphics Engine developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.

FAQs

Why hire a Graphics Engine developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a Graphics Engine developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Graphics Engine developers can help keep your website up-to-date.

How do I hire Graphics Engine developers?

To hire a Graphics Engine developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Graphics Engine developers effectively and efficiently. Hire full-time Graphics Engine developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Graphics Engine developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Graphics Engine developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Graphics Engine developers for your company, and let Arc handle the logistics.

Where do I hire the best remote Graphics Engine developers?

There are two types of platforms you can hire Graphics Engine developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Graphics Engine developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Graphics Engine developers, consider niche platforms like Arc that naturally attract and carefully vet their Graphics Engine developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Graphics Engine developers.

Some factors to consider when you hire Graphics Engine developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Graphics Engine developers for hire.

How do I write a Graphics Engine developer job description?

Writing a good Graphics Engine developer job description is crucial in helping you hire Graphics Engine developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Graphics Engine developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Graphics Engine developers, read our Engineer Job Description Guide & Templates.

What skills should I look for in a Graphics Engine developer?

The top five technical skills Graphics Engine developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Graphics Engine developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Graphics Engine developers to keep up with evolving technology and requirements.

What kinds of Graphics Engine developers are available for hire through Arc?

You can find a variety of Graphics Engine developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Graphics Engine developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Graphics Engine developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Graphics Engine developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Graphics Engine developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Graphics Engine developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Graphics Engine developers.

Every Graphics Engine developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Graphics Engine developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a Graphics Engine developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Graphics Engine developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Graphics Engine developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Graphics Engine developers, you can rest assured that all remote Graphics Engine developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Graphics Engine developers on Arc?

Arc pre-screens all of our remote Graphics Engine developers before we present them to you. As such, all the remote Graphics Engine developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Graphics Engine developer in 72 hours, or find a full-time Graphics Engine developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Graphics Engine developers.

How much does a freelance Graphics Engine developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Graphics Engine developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Graphics Engine developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Graphics Engine developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Graphics Engine developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Graphics Engine developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Graphics Engine developers, check out our FAQs page.

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