Your trusted source for top remote Sound developers — Perfect for startups and enterprises.
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Vetted Sound developer in Australia (UTC+11)
I am a digital product leader with over 17 years of experience building award-winning entertainment software. As the Co-Founder of Cocodrilo Dog Games, I have a proven track record of success in developing interactive music titles for consoles, PC, and mobile devices. I created and developed Tori, an interactive music engine in Unity that has become a critical component of our studio's success. Tori is an internal tool that we use to create unique musical related game mechanics for our games, giving our studio a distinct competitive advantage in the industry. Its innovative design and seamless user experience have enabled us to create award-winning games, such as Audio Ninja, Beat Boy, and Boom Fighters, which have received critical acclaim for their engaging gameplay and innovative use of music. I have had the privilege of working with some of the biggest names in the entertainment industry, such as Disney and Nickelodeon. I co-produced Moana: Rhythm Run with Disney, which became the favorite game for music teachers in the classroom. I also developed JoJo Siwa Worldwide Party, a multiplatform video game for Outright Games and Nickelodeon that is loved by JoJo Siwa's fanbase for its engaging gameplay and vibrant visuals. As a game designer, I have a deep understanding of all aspects of game development, from concept ideation to final execution. Over the years, I have honed my skills in programming, 3D modeling, illustration, animation, and music production, which has given me a unique perspective on the development process. I have also taught courses on video game development at various universities and have trained professionals in the industry. **PROGRAMMING LANGUAGES:** C#, Objective-C, C++, Pure Data, Javascript, ActionScript 3- **ENGINES, FRAMEWORKS AND IDEs:** Unity, Unreal Engine, Xcode, Cocos 2D, Flash Professional,Flash Builder **PLATFORMS** Mac OS, Windows PC, iOS, Android, Xbox One, PS4, HTC Vive
Vetted Sound developer in Peru (UTC-5)
I'm a well-seasoned developer with a strong background in full-stack development. I'm passionate about building software that is as easy to use as it is to read and maintain for other developers. I consider software creation as a hobby that goes beyond everyday work, and that's an amazing perk. Using my tools/experience to expand the limits of what can be done with just code is a deep passion of myself, and something that makes me go as far as I can when crafting solutions.
Vetted Sound developer in Argentina (UTC-3)
Senior Software Enginer with broad experience in C++ and C# as well as other technologies and various platforms. Worked mainly on Gaming but also on other verticals. Special interest in Computer Graphics, Modelling, Simulation, Audio and Compilers. Very proactive, low-maintenace, and result oriented with attention to detail. Languages: C/C++, C#, Javascript, Assembler x86 Graphic Programming: OpenGL, OpenGL/ES, WebGL Versioning Systems: SourceSafe, CVS, SVN, Perforce, Accurev, Git Networking: TCP/IP (sockets), RS-232 Design: UML, Design Patterns Documentation: DOC++, Doxygen Testing: CppUnit Platforms: Programming experience in Win32, MacOSX, J2ME, iOS and Android
Vetted Sound developer (UTC+2)
I help you to help yourself. Wether it's coding for an assignment, working towards that deadline or leveling up your coding skills. My main aim is always to help your get the work done and beeing able to it by yourself next time. With over 10 years of experience in the IT-Industry from telecommunication, to small, medium and large software companies, I now focus on coaching individually to help you reach your goal.
Sound developer in the United States (UTC-5)
[tomgia.com](https://tomgia.com) A Software Developer with an eye for design, I am always excited to explore the intersection between art and technology. With experience in Web Development and Game Design, I enjoy problem-solving, learning, and creating memorable and enjoyable digital experiences. I bring strong skills in communication and deliberate action that can assist any team in working efficiently and getting tasks done correctly, the first time around.
Sound developer in France (UTC+2)
I’m a senior technical sound designer and audio systems programmer with profound expertise in the Unreal and Wwise ecosystem and a wide range of audio middleware, production tools, and DAWs. Having worn many audio designer hats during all stages of AAA game production, I have obtained solid experience in developing immersive, UX driven game audio.
Sound developer in Germany (UTC+2)
Experienced Software Engineer with 10+ years of expertise in React, PHP, C#, Python and NodeJS. Skills include creating robust and scalable web applications using modern frameworks and libraries, and proficient in full-stack development with expertise in both frontend and backend technologies. I possess strong problem-solving and collaboration skills, and have a proven ability to deliver high-quality code in fast-paced environments. I have been involved in several projects from scratch and have demonstrated exceptional skills in project design, architecture, development, and testing. I am fully experienced in using the Scrum methodology to ensure efficient and effective project delivery.
Sound developer in France (UTC+2)
With **nearly a decade of hands-on experience in the industry of game development with Unity**, I am a seasoned Unity Developer, with a proven track record of delivering **high-quality, immersive gaming experiences**. My expertise spans across the **full lifecycle of game development, from conceptualization to deployment**, with a knack for engaging game mechanics and immersive gameplay. As a dedicated freelancer, I offer my **vision, tips and tricks as a seasoned game developer, with a Bachelor's degree in Game Design** on top, coupled with a commitment to staying up to date of the latest industry trends and technologies. My portfolio showcases a **diverse range of projects, including 3D and 2D games or even applications, VR experiences, and educational applications**, all built with the robust and versatile Unity engine. I pride myself on my ability to **work independently,** **manage time effectively, and communicate clearly with clients to ensure their vision is realized to its fullest potential**. My passion for game development drives me to continuously learn and improve, making me a reliable and innovative partner for your next project.
Sound developer in the Netherlands (UTC+2)
Enthusiastic and innovative professional with a sharp technical acumen, passion for software engineering, solid educational background, and hands-on experience in full-stack software development. Astute knowledge of the entire software engineering process, from design and development to testing and deployment. Expert in translating UX concepts into code, developing new user features, and managing code and design reviews. Proficient in crafting code for various software functions, testing the functionality of web applications, and tweaking the code to perfection. Familiar with standard programming algorithms, design patterns, object-oriented software designs, functional software designs, data structures, and test-driven development. Proven ability to discuss requirements with clients, update existing systems, write clean and reusable code, and develop dynamic solutions to complex problems. Instrumental in collaborating with designers, developers, clients, and other product stakeholders to enhance product features, functionality, and reliability. Creative problem solver, quick learner, and excellent team leader with a ‘can-do’ attitude and proven ability to propel projects and teams to peak results while working with minimal supervision. Solid communication, analytical, public speaking, and leadership skills. Software Engineering / Client Requirements Analysis / Full Cycle Project Management / User Experience Optimization / Front- & Back-end Development / Agile Development / Programming Paradigms / Testing Automation / Process Improvement / Quality Assurance
Sound developer in Poland (UTC+1)
Hi, I'm Matt - a Game Developer with 9+ years of commercial experience. My most notable achievements include winning 1st prize in Arcade category at Viveport VR contest during GDC 2018, securing a publishing deal for an indie title leaving EA in Q3 2023, featuring my game in a live interview with Twitch to thousands of viewers, and landing a cover story in WIREFRAME. I love using my skills and knowledge to help others succeed, which I am doing as a freelancer since 2016. Let's talk about your project!
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Get startedIn today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Sound developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Sound developers can help keep your website up-to-date.
To hire a Sound developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Sound developers effectively and efficiently. Hire full-time Sound developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Sound developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Sound developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Sound developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Sound developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Sound developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Sound developers, consider niche platforms like Arc that naturally attract and carefully vet their Sound developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Sound developers.
Some factors to consider when you hire Sound developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Sound developers for hire.
Writing a good Sound developer job description is crucial in helping you hire Sound developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Sound developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Sound developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Sound developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Sound developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Sound developers to keep up with evolving technology and requirements.
You can find a variety of Sound developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Sound developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Sound developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Sound developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Sound developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Sound developers.
Every Sound developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Sound developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Sound developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Sound developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Sound developers, you can rest assured that all remote Sound developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Sound developers before we present them to you. As such, all the remote Sound developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Sound developer in 72 hours, or find a full-time Sound developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Sound developers.
Depending on the freelance developer job board you use, freelance remote Sound developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Sound developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Sound developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Sound developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Sound developers, check out our FAQs page.