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Vetted Graphics Engine developer in Brazil (UTC-3)
You can better find out about my skills watching the video about my personal project, oxyEngine, in the link. Systems Engineer with a passion for Computer Graphics, Realtime Rendering, Scientific Computing and Video Game Technology. Has special interest in working with geometric and physics algorithms and related data structures. The kind of job I'm looking for should impose challenges involving Mathematics, Science and Creativity.
Vetted Graphics Engine developer in India (UTC+6)
Knowledgeable and detailed-oriented Game Programmer accustomed to working in fast paced and deadline driven environment. Experienced in working with cutting edge technology and up-to date industry knowledge and Task management for efficient output.
Vetted Graphics Engine developer in Mexico (UTC-6)
With over 5 years of AI/ML and Software Engineering experience, I specialize in delivering advanced AI solutions, including real-time, low-latency and scalable services. I have built ML systems that increased users efficiency by 50%. Passionate about driving AI innovation and providing impactful insights.
Vetted Graphics Engine developer in Canada (UTC-7)
I am a Senior iOS Engineer with a strong track record of launching over 20 successful apps on the Apple App Store. I specialize in navigating the development and submission process, ensuring compliance with App Store policies and design standards. I create efficient frameworks that lead to profitable, user-friendly, and reliable applications, consistently delivering high-quality and innovative solutions.
Vetted Graphics Engine developer in India (UTC+6)
Over 11 years of experience in software development, maintenance, client servicing, and project delivery in the IT industry. Proficient in native iOS and macOS application development using Swift, Objective-C, SwiftUI, and C/C++, with additional expertise in Android and Linux application development utilizing Kotlin, Jetpack Compose, and C/C++. Skilled in the banking, enterprise, and network security domains, with hands-on experience in VPN, zero-trust access, network security, and PKI. Proficient in network protocols such as SSL/TLS, TCP/UDP, DNS, and DHCP, as well as socket programming and Apple’s Network Extension and Vision Framework. Demonstrated expertise in version control systems like Git and SVN, developing enterprise applications, and creating apps controllable by MDM using AppConfig community protocols. Extensive experience working with FinTech and network security applications, along with a strong background in writing effective unit tests and delivering high-volume, low-latency applications for mission-critical systems with high availability and performance. Experienced in all phases of the SDLC, including requirement analysis, implementation, and maintenance, with significant exposure to Agile and SCRUM methodologies.
Vetted Graphics Engine developer in the United States (UTC-3)
As a UI/UX Engineer, I merge my expertise with a passion for fostering social growth and equity, particularly through the transformative channels of street art, fashion, music, car racing, and entrepreneurship. Drawing from my seven-year background in architectural design, I aim to seamlessly weave together captivating digital experiences that serve as catalysts for inclusive dialogue and community engagement. In addition to my technical abilities, I am a soft skill maximizer, fostering collaboration and communication within multidisciplinary teams to achieve seamless outcomes. My innate ability to synergize form and function enables me to create experiences that transcend user expectations, fostering connections and amplifying all voices alike. Continuously pushing the boundaries of the user experience, I am driven by an unwavering commitment to excellence and a relentless pursuit of impactful innovation for the world we share and the communities we create on and off-line. With an innate inclination towards social equity and a dedication to delivering exceptional user experiences, I am steadfast in my mission to effect positive change within the dynamic landscape of digital design.
Graphics Engine developer in the United States (UTC-6)
Technical leader with 20 years of experience delivering consumer-facing software. Passionate about mentoring engineering teams and building scalable, business-aligned solutions.
Graphics Engine developer in Germany (UTC+1)
Please visit my LinkedIn for a full resume: [https://www.linkedin.com/in/mrmichalklos](https://www.linkedin.com/in/mrmichalklos) I am an experienced software engineer with expertise in scalable backend engineering, performance, interactive technologies and CI/CD. I work as a Tech Lead AI at ShareChat Inc and I worked as a Software Engineer at ByteDance/TikTok. I have also led SDE teams and founded my own project. I have received awards for my work in hackathons, graphics and have given lectures and workshops in the industry.
Graphics Engine developer in Turkey (UTC+3)
As a game artist with an architectural background, I blend 3D/2D design, programming, and AI to create immersive gaming experiences. I'm particularly passionate about multiplayer, puzzle, hybrid-casual, action RGP, adventure, and simulations combining both artistic and technical expertise. Linkedin: linkedin.com/melisatugce Behance: behance.net/tugcemelisa ArtStation: artstation.com/melisatugce GitHub: github.com/tugcemelisa
Vetted Graphics Engine developer in Argentina (UTC-3)
Senior Software Enginer with broad experience in C++ and C# as well as other technologies and various platforms. Worked mainly on Gaming but also on other verticals. Special interest in Computer Graphics, Modelling, Simulation, Audio and Compilers. Very proactive, low-maintenace, and result oriented with attention to detail. Languages: C/C++, C#, Javascript, Assembler x86 Graphic Programming: OpenGL, OpenGL/ES, WebGL Versioning Systems: SourceSafe, CVS, SVN, Perforce, Accurev, Git Networking: TCP/IP (sockets), RS-232 Design: UML, Design Patterns Documentation: DOC++, Doxygen Testing: CppUnit Platforms: Programming experience in Win32, MacOSX, J2ME, iOS and Android
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Ready to hire your ideal Graphics Engine developers?
Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Graphics Engine developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Graphics Engine developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Graphics Engine developers can help keep your website up-to-date.
To hire a Graphics Engine developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Graphics Engine developers effectively and efficiently. Hire full-time Graphics Engine developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Graphics Engine developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Graphics Engine developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Graphics Engine developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Graphics Engine developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Graphics Engine developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Graphics Engine developers, consider niche platforms like Arc that naturally attract and carefully vet their Graphics Engine developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Graphics Engine developers.
Some factors to consider when you hire Graphics Engine developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Graphics Engine developers for hire.
Writing a good Graphics Engine developer job description is crucial in helping you hire Graphics Engine developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Graphics Engine developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Graphics Engine developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Graphics Engine developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Graphics Engine developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Graphics Engine developers to keep up with evolving technology and requirements.
You can find a variety of Graphics Engine developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Graphics Engine developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Graphics Engine developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Graphics Engine developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Graphics Engine developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Graphics Engine developers.
Every Graphics Engine developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Graphics Engine developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Graphics Engine developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Graphics Engine developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Graphics Engine developers, you can rest assured that all remote Graphics Engine developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Graphics Engine developers before we present them to you. As such, all the remote Graphics Engine developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Graphics Engine developer in 72 hours, or find a full-time Graphics Engine developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Graphics Engine developers.
Depending on the freelance developer job board you use, freelance remote Graphics Engine developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Graphics Engine developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Graphics Engine developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Graphics Engine developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Graphics Engine developers, check out our FAQs page.