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675 Remote Phaser Game developers and experts available to hire:

Remote Phaser Game engineer - Rennie B.
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Rennie B.

Vetted Phaser Game developer in the United States (UTC-4)

I create well-crafted code that’s easy to maintain and well-suited for the demands of the various projects I’ve contributed to. As a developer, I have 5+ years of experience advancing projects across the stack. I specialize in front-end technologies: JavaScript, Node.js, React, HTML5, and CSS3. What sets me apart is my focus and passion for seeing the client's vision represented in a user-friendly, intuitive, and elegant web application. My other areas of interest include Mobile application development and Ecommerce. In my roles I’ve gained global exposure to companies ranging from startups to large consultancies, working on projects within the Education, Fitness, and Web Development sectors. Here are some key results I’ve been able to achieve for the companies I’ve worked with: * Integrated React component micro frontends into legacy Java code that reduced the component integration completion time by 70% * Created key form validation code that served as a template for over 12 components and increased efficiency to create a form component by 25% * Completed a database migration from MongoDB to PostgreSQL that reduced database costs by 30% I also believe in using my skills and talents to give back to organizations that advance causes with the use of tech. I’ve contributed code to the Code For Denver organizations member portal, an organization that brings together creative problem solvers with community groups, nonprofits, and local government to address with technology. I love working with positive and energetic teams that are passionate about what they do. Apart from Web development, I enjoy language learning and Latin dance. See some of my work at [https://renniebevineau.com](https://renniebevineau.com/). Feel free to reach out here on LinkedIn if you want to take your software products to the next level.

Remote Phaser Game architect - Ron O.
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Ron O.

Vetted Phaser Game developer in the United States (UTC-7)

*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.

Remote Phaser Game programmer - Loren H.
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Loren H.

Vetted Phaser Game developer in the United States (UTC-6)

I'm a self-taught game developer and programming instructor. With my name on three published titles (Land of Screens, Half-Past Fate, Bow Battle Arenas), I have experience working in a small studio setting under Serenity Forge and Denis Entertainment Inc. I got my start 20 years ago creating popular niche games using Warcraft 3 and the Lua based coding syntax under the online gamer tag: Titanhex (We all had one). I also built up coding logic using multiple titles from the RPG Maker series, and gave back by producing several tutorials for the engine on game engine forums and Youtube. (https://www.youtube.com/user/Titanhex/videos) I've spent several years recently focusing on Unity and using the Unity Editor to build more complex 3D Games, as well as experimenting with the Python language, Lua, and Roblox to build and expand game development. I've even taken a brief foray into Unreal Engine. I've learned to develop for VR, Mobile, Console and PC. My thirst for knowledge is unquenchable, and I've practiced 3d modeling, photoshop and pixel art as well. I'm familiar with a wide range of industry standard development tools, techniques, paradigms and practices in game development and Unity development both in terms of coding and designing. I've built and taught game development in Unity, Unreal Engine, RPG Maker, Roblox, Godot, and more. I consider myself software agnostic. I'm self-taught in Lua, C#, Python, Javascript, Blender and Java at different levels for each. I teach most of them at a high level, and enjoy building programs and working within engines. Infact, one of my core abilities is in teaching others, but my true passion is in game development, where I spend my free time focusing. I have over 1500 hours of lessons taught building games with Lua & Roblox, over 600 hours of lessons taught in Unity, and over 300 lessons taught in Python, over 100 in Unreal Engine and 100 in Godot. That's not even including the thousands of hours spent on independent research, reading purchased e-books from many authors, and building my own projects and participating in game jams. When it comes to teams I'm cooperative and focused on helping others. I'm also self-sufficient, and know how to find answers. I use communication to build rapport, which is something I seek in my work environment, rapport with my fellow workers, and to exchange ideas, solutions and direction. I'm a potent leader, and often excel in such positions.

Remote Phaser Game coder - Selim B.
Selim B.

Remote Phaser Game developer in France (UTC+2)

Got an ambitious game, web, or mobile project? **I can build it, optimize it, and make it shine across platforms.** ⸻ 👋 I'm a senior game and software developer with 8+ years of experience, including shipping games for Kahoot!, one of the world's leading learning platforms. My expertise spans Unity development, web technologies, and technical leadership. I’ve successfully shipped games and projects for Kahoot! and Neo Haven, reaching hundreds of thousands of users worldwide. ⸻ **What I bring to your project:** \- 🎮 Unity game development (tools, gameplay systems, optimization) \- 🧠 Technical architecture and system design \- ✨ Shader development and visual polish (HLSL, GLSL) \- 🌐 Web technologies: React, TypeScript, Phaser.js, WebGL \- 🛠️ Custom tool creation & automation (pipelines, workflows, Python, OpenCV) \- 🔧 Cross-platform optimization for web, mobile, and desktop I specialize in bridging the gap between code and visuals, ensuring both technical excellence and creative impact. ⸻ ✅ Easy to communicate with ✅ Highly responsive and professional ✅ Focused on delivering results efficiently ⸻ **➡️ Ready to collaborate and bring your project to life? Let’s talk!**

Phaser Game developers developer - Selim B.'s portfolio image
Phaser Game developers developer - Selim B.'s portfolio image
Phaser Game developers developer - Selim B.'s portfolio image
Remote Phaser Game consultant - Anish J.
Anish J.

Remote Phaser Game developer in India (UTC+6)

🎮 TypeScript Game Developer | Building Immersive Interactive Experiences With 4+ years of expertise in game development using TypeScript, I specialize in crafting performant, scalable games for web and mobile platforms. Passionate about leveraging modern engines like Phaser, Three.js, and Babylon.js to merge creativity with clean code. I thrive on solving complex gameplay mechanics, optimizing rendering pipelines, and mentoring aspiring devs. Skills: TypeScript • Game Architecture • Physics Engines • WebGL • Multiplayer Sync

Remote Phaser Game architect - Rigo C.
Rigo C.

Remote Phaser Game developer in the United States (UTC-7)

How may I serve you? With over 20 Years of Computer and IT Experience. I have gained plenty of knowledge, experience, and expertise to help you build your business. My role has always been to provide excellent service to my customers whether internal or external. I believe this is my calling and I hope to work with more kind hearted and fun loving people. I look forward to helping you with your business or technology project. Please feel free to contact me. Specialties: Game Development, Website Development, Systems Administration, Scripting, Networking, Desktop Support, and all things IT Support/ Service.

Remote Phaser Game programmer - Nicolas P.
Nicolas P.

Remote Phaser Game developer in Argentina (UTC-3)

I am a passionate programmer with 8 years of experience in web development. In the past 2 years, I have focused on game development and design. I have worked on my own games, including Super Cannon Blast and Wood Cutter, using Unity and Phaser. I have experience in game design, development using C# and Unity, and implementation of music and VFX. I have also worked as a full-stack web developer for companies like Moody's, Liberis, 123Seguro, [Almundo.com](http://almundo.com/), and Gen-It, using technologies such as React, NodeJS, TypeScript, MongoDB, and MySQL.

Remote Phaser Game expert - Luisa D.
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Luisa D.

Vetted Phaser Game developer in Brazil (UTC-3)

I hold a Bachelor's in Computer Information Systems and I have experience as a Front-End Developer, specializing in TypeScript, React, C#, PixiJS, and Agile methodology.

Remote Phaser Game engineer - Santiago C.
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Santiago C.

Vetted Phaser Game developer in Argentina (UTC-3)

I’m a Game Producer with 15 years of experience in the industry, 8 of which I spent leading and managing projects. I am adept at concept / mechanics / level design, technical documents creation and management, scriptwriting and storytelling, content planning, marketing, 3D modeling using Blender, game development using Unity and C#, and a side dish of storyboarding, concept art, localization / translation, QA testing, video editing, sound design and community management. I can also adapt to other technologies such as Phaser, Unreal, JavaScript, TypeScript, HTML5 and SQL. I am fluent in Spanish (my native language), English (native level) and Japanese (N2).

Remote Phaser Game programmer - Zach B.
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Zach B.

Vetted Phaser Game developer in the United States (UTC-7)

Creativity is a huge part of my life. I specialize in game development and engineering, particularly with gameplay, UI, physics, engine architecture, tools, and automation. In my spare time, I'm also a musician, writer, cartoonist, and artist. Big ideas are what I thrive on, and I set out to master any skill I need to get the project done.

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Why clients hire Phaser Game developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

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Arc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.

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FAQs

Why hire a Phaser Game developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a Phaser Game developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Phaser Game developers can help keep your website up-to-date.

How do I hire Phaser Game developers?

To hire a Phaser Game developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Phaser Game developers effectively and efficiently. Hire full-time Phaser Game developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Phaser Game developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Phaser Game developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Phaser Game developers for your company, and let Arc handle the logistics.

Where do I hire the best remote Phaser Game developers?

There are two types of platforms you can hire Phaser Game developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Phaser Game developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Phaser Game developers, consider niche platforms like Arc that naturally attract and carefully vet their Phaser Game developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Phaser Game developers.

Some factors to consider when you hire Phaser Game developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Phaser Game developers for hire.

How do I write a Phaser Game developer job description?

Writing a good Phaser Game developer job description is crucial in helping you hire Phaser Game developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Phaser Game developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Phaser Game developers, read our Engineer Job Description Guide & Templates.

What skills should I look for in a Phaser Game developer?

The top five technical skills Phaser Game developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Phaser Game developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Phaser Game developers to keep up with evolving technology and requirements.

What kinds of Phaser Game developers are available for hire through Arc?

You can find a variety of Phaser Game developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Phaser Game developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Phaser Game developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Phaser Game developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Phaser Game developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Phaser Game developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Phaser Game developers.

Every Phaser Game developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Phaser Game developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a Phaser Game developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Phaser Game developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Phaser Game developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Phaser Game developers, you can rest assured that all remote Phaser Game developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Phaser Game developers on Arc?

Arc pre-screens all of our remote Phaser Game developers before we present them to you. As such, all the remote Phaser Game developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Phaser Game developer in 72 hours, or find a full-time Phaser Game developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Phaser Game developers.

How much does a freelance Phaser Game developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Phaser Game developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Phaser Game developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Phaser Game developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Phaser Game developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Phaser Game developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Phaser Game developers, check out our FAQs page.

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