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I am currently seeking employment or freelance contracts as a junior or mid-level programmer in any industry. I have been programming games in GML in GameMaker since 2016. My wife and I have an indie game studio, Samobee Games, and have three released titles including: Princess Farmer (published through Whitethorn Games on all platforms), and Elemental Survivors, currently in Early Access on Steam. Work on our games is on indefinite hiatus due to my wife's health, and as such I am seeking work as an individual. My experience also includes writing, both copy and dialogue, and game design, including puzzle levels and general design. I am a creative problem solver, and I thrive on being given an end goal and figuring out the best, most flexible, and cleanest way to produce functional, testable results. I have strong Object Oriented Programming skills. I do have some knowledge and experience with Unity and am currently learning Python. As a truly caring, cheerful and enthusiastic person, I am passionate about: • People • Coding great games • Expressing creativity and passion throughout my life, even in the mundane details • Gaming • Celebrating our differences • GameMaker Studio • Accessibility
Hello, nice to meet you. A few years ago I decided to focus my career on developing games and applications. For this, I always keep up to date with technology and best practices for it. All this so I can be a better Unity developer every day. Today I have 6 years of experience with Unity and I'm always searching for new challenges. During these years I had the opportunity to work with 3D, and 2D games. creating gameplay, systems, communication layers with the backend, tools inside Unity, artificial intelligence, and design patterns, and also lucky to work with many competent people who taught me a lot. I believe the chance to face new challenges and different situations is the best way to evolve knowledge and development skills.
2 years of experience crafting games, with a particular strength in utilizing C# within the Unity engine. Their expertise allows them to confidently navigate Unity's functionalities and write efficient C# code to bring game concepts to life. Beyond Unity, they possess the ability to leverage C# within the Godot game engine. This adaptability demonstrates a strong grasp of C# fundamentals and the willingness to learn new frameworks.
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