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Arc helps you hire senior Game developers in Argentina. With 350,000+ software vetted programmers in Argentina available for hire on a full-time basis, we have one of the largest network of vetted talent. Our vetting process ensure you hire senior Game developers and experts in Argentina that you can trust.
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Want to expand your Game development team in Argentina? Here are some of our top remote senior Game developers in Argentina for you to browse, interview, and hire.
Senior Software Enginer with broad experience in C++ and C# as well as other technologies and various platforms. Worked mainly on Gaming but also on other verticals. Special interest in Computer Graphics, Modelling, Simulation, Audio and Compilers. Very proactive, low-maintenace, and result oriented with attention to detail. Languages: C/C++, C#, Javascript, Assembler x86 Graphic Programming: OpenGL, OpenGL/ES, WebGL Versioning Systems: SourceSafe, CVS, SVN, Perforce, Accurev, Git Networking: TCP/IP (sockets), RS-232 Design: UML, Design Patterns Documentation: DOC++, Doxygen Testing: CppUnit Platforms: Programming experience in Win32, MacOSX, J2ME, iOS and Android
I work in a game company specialized in interactive series games, as a developer of tools. Duties and Responsibilities: - Creating and updating tools and services that the company's developers need to maintain the game. - Troubleshoot issues that may be caused by the tools. - Analyze and create task estimates. - Create and update documentation of development performed. - Update all the data that the developers need on the Amazon web server, such as the tools, the API and the access permissions for them. Technologies: Unity 3D, C#, Node.js, Electron.js, Python, RestApi, JavaScript, AWS.
Iโm a Game Producer with 15 years of experience in the industry, 8 of which I spent leading and managing projects. I am adept at concept / mechanics / level design, technical documents creation and management, scriptwriting and storytelling, content planning, marketing, 3D modeling using Blender, game development using Unity and C#, and a side dish of storyboarding, concept art, localization / translation, QA testing, video editing, sound design and community management. I can also adapt to other technologies such as Phaser, Unreal, JavaScript, TypeScript, HTML5 and SQL. I am fluent in Spanish (my native language), English (native level) and Japanese (N2).
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