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Want to expand your Game development team in Buenos Aires? Here are some of our top remote senior Game developers in Buenos Aires for you to browse, interview, and hire.
I'm Ariel Isaack, an architect graduated from the University of Buenos Aires (UBA). I am constantly challenging the boundaries of the profession, design, and the implementation of new technologies. My passion for Mixed Realities, VR/AR, Real-Time Rendering, and the Metaverse led me to co-found DIARC Studio, a multidisciplinary hub where, alongside a team of professionals, we create valuable digital experiences and assist individuals and companies in developing their own digital experiences. I'm a university professor, self-taught musician, and an avid enthusiast of audiovisual projects. I enjoy spending quality time with my family, friends, and work teams. I have a keen interest in forging new professional connections with people from around the world. In Eduardo Galeano's words, I found a phrase that resonates with both my personal and professional vision: "Utopia is on the horizon. I walk two steps, it moves two steps away, and the horizon runs ten steps further. So what is utopia for? It is for that, for walking.
I am a passionate programmer with 8 years of experience in web development. In the past 2 years, I have focused on game development and design. I have worked on my own games, including Super Cannon Blast and Wood Cutter, using Unity and Phaser. I have experience in game design, development using C# and Unity, and implementation of music and VFX. I have also worked as a full-stack web developer for companies like Moody's, Liberis, 123Seguro, [Almundo.com](http://almundo.com/), and Gen-It, using technologies such as React, NodeJS, TypeScript, MongoDB, and MySQL.
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