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Vetted Unity 2D developer in Brazil (UTC-3)
I am a Senior Game Developer, at Blue Gravity Studios I create 2D and 3D games for PC. I’ve developed a Rogue-like card game and a multiplayer FPS with a focus on physics, using Photon Fusion and Quantum for multiplayer features. Prior to this, I worked at Midnight Works on 3D games for PC and consoles, contributing to graphic optimizations and gameplay improvements. I also led a team at AppCake, overseeing project development and technical direction. My expertise includes C#, Unity, REST API integration, Firebase, AWS, and game optimization using AssetBundles and Addressables.
Vetted Unity 2D developer in Brazil (UTC-3)
Hello there! I'm a passionate game developer and designer with almost 7 years of working experience! I have a strong background on server side technology, gameplay/physics development, art pipeline tooling and I'm currently enhancing my technical art skills. I've already worked on VR/AR apps, educational focused games and my expertise relies heavily mobile gaming for both Android and iOS systems
Vetted Unity 2D developer in Brazil (UTC-3)
I’m a Senior Full Stack Developer with over 10 years of experience in game and system development, including over 7 years working with Lua, PHP, and MySQL. In the past 4 years, I've focused on blockchain technology, C#, Node.js, React, and Unity, successfully creating multi-chain games that leverage multiple blockchains simultaneously, such as SOL, BSC, and WAX, integrating NFTs to enhance player experiences. I am highly dedicated, committed to my work, and always ready to embrace new challenges and explore innovative solutions. Here my Portfolio: [https://kennzeycorp.gitbook.io/portfolio-luiz-paulo-teixeira](https://kennzeycorp.gitbook.io/portfolio-luiz-paulo-teixeira)
Vetted Unity 2D developer in Brazil (UTC-3)
I work as a game developer with all types of applications. Mainly my work is related to AR applications for mobiles. I have worked with many clients and published apps for them, and I have worked as a technical leader in some of the projects. Because my career is mainly related to AR experiences, I had to learn how to optimize the projects and make the most of each frame, performance is always the focus.
Vetted Unity 2D developer in Brazil (UTC-3)
**Unity Certified Expert Developer.** **[Check My Portfolio Video on YouTube](https://youtu.be/lAQ1CHsSg0g)** I've been using Unity for 6+ years. Experienced with AR / VR. Mobile Gaming, Rendering, and Tools Creation. Pleno Unity Tech Artist. I Know Unity URP, HDRP, Shader Creation, and blender. Do not hesitate to call me! Available!
Vetted Unity 2D developer in Brazil (UTC-3)
Experienced software engineer with a demonstrated history of working in the games industry. Skilled in mobile apps with Unity 3D engine, tooling, team leadership and Scrum project managing. Strong programming background with a BCS from University of Sao Paulo (USP), Brazil.
Vetted Unity 2D developer in Brazil (UTC-4)
My name is Adriano Gil. I am a computer Engineer located in Manaus/Brazil. I've been working with Software development for the last 10 years. So I got a very wide experience with game development targeting mobile platforms. I have a master's in Electronics Engineering, in which I worked on a solution for handwritten digit recognition. Since then I've been focusing on game and virtual reality-based projects.
Vetted Unity 2D developer in Brazil (UTC-3)
I have 8 years of experience developing dozens of games from start to finish using Unreal Engine (C++ and Blueprints) and Unity (C#). Known for being able to handle any task, for always delivering excellent code quality, and for being a great mentor for other developers with any expertise level. Proven experience with leadership and technical management, being capable of mapping dependencies between different areas of the project, guiding the team during the development, and supporting producers and clients with technical documentation for the projects.
Vetted Unity 2D developer in Brazil (UTC-3)
I've been developing games for 7+ years, with experience in scripting, graphics, 3D modeling, and performance tuning. I contributed to developing the largest 3D military training simulator for the Brazilian Army at SIS-ASTROS creating 3D assets, tools, shaders, and automated solutions to decorate large scenarios. As an art enthusiast, my interests are games, graphics, and tools programming. As a summary of my abilities, I have experience in designing and developing **game features and tools using Unity, C#, Custom Shaders, and Compute Shaders**. **Investigating bottlenecks and** **improving** a **game's performance** is definitely my passion, and I have experience doing this on multiple fronts, including game mechanics, rendering, and assets. With a solid understanding of the artist pipeline and rendering, I **provide technical feedback to artists** to create optimized assets for games. I also have experience in mediating between artists and engineers, **ensuring** **seamless integrations, and considering performance impacts**. Regarding artist software, I have experience with **Blender, Substance Designer**, and ZBrush (the latter in a non-professional environment). Additionally, I come from a small company, and I was involved in many different tasks, which exposed me to different challenges and provided me with experience in areas beyond those listed above that may be also valuable in many projects. I kindly invite you to check [my portfolio](http://www.flaviofranzin.com/), where you will find a mixture of challenging tasks, optimization, artistic content, and publications summarizing my previous experience.
Vetted Unity 2D developer in Brazil (UTC-3)
I am a video game developer with over a decade of experience working with Unity/C# and about 3 years working with C/C++ I am a video game developer that has been working with Unity for over a decade. Throughout these years I have developed many technically exciting projects, and now I’m looking for ventures that have a more creative push behind them as well, without a heavy reliance on the advertisement of another product. I wish to employ my skills in a company that is willing to make games that can stand on their own.
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Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology.
Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Unity 2D developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an Unity 2D developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Unity 2D developers can help keep your website up-to-date.
To hire an Unity 2D developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Unity 2D developers effectively and efficiently. Hire full-time Unity 2D developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Unity 2D developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Unity 2D developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Unity 2D developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Unity 2D developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Unity 2D developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Unity 2D developers, consider niche platforms like Arc that naturally attract and carefully vet their Unity 2D developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Unity 2D developers.
Some factors to consider when you hire Unity 2D developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Unity 2D developers for hire.
Writing a good Unity 2D developer job description is crucial in helping you hire Unity 2D developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Unity 2D developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Unity 2D developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Unity 2D developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Unity 2D developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Unity 2D developers to keep up with evolving technology and requirements.
You can find a variety of Unity 2D developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Unity 2D developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Unity 2D developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Unity 2D developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Unity 2D developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Unity 2D developers.
Every Unity 2D developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Unity 2D developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Unity 2D developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Unity 2D developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Unity 2D developers, you can rest assured that all remote Unity 2D developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Unity 2D developers before we present them to you. As such, all the remote Unity 2D developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Unity 2D developer in 72 hours, or find a full-time Unity 2D developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Unity 2D developers.
Depending on the freelance developer job board you use, freelance remote Unity 2D developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Unity 2D developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Unity 2D developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Unity 2D developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Unity 2D developers, check out our FAQs page.