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Vetted Casual game developer in the United States (UTC-7)
*** I am happy to answer questions in the chat for free/tips. I can usually help out in a session durring daytime hours PST or take on Freelance work anytime. *** I have been programming for over 23 years and for over 18 years professionally. Most of my experience is in the video game industry. Ive shipped titles on most of the major consoles since the PS2 era. I consider myself to be an expert with C/C++ as well as C# and .NET. I am very familiar with most types of technologies used in software solutions ranging from simple web clients all the way to complex multi process server systems.
Vetted Casual game developer in the United States (UTC-6)
I'm a self-taught game developer and programming instructor. With my name on three published titles (Land of Screens, Half-Past Fate, Bow Battle Arenas), I have experience working in a small studio setting under Serenity Forge and Denis Entertainment Inc. I got my start 20 years ago creating popular niche games using Warcraft 3 and the Lua based coding syntax under the online gamer tag: Titanhex (We all had one). I also built up coding logic using multiple titles from the RPG Maker series, and gave back by producing several tutorials for the engine on game engine forums and Youtube. (https://www.youtube.com/user/Titanhex/videos) I've spent several years recently focusing on Unity and using the Unity Editor to build more complex 3D Games, as well as experimenting with the Python language, Lua, and Roblox to build and expand game development. I've even taken a brief foray into Unreal Engine. I've learned to develop for VR, Mobile, Console and PC. My thirst for knowledge is unquenchable, and I've practiced 3d modeling, photoshop and pixel art as well. I'm familiar with a wide range of industry standard development tools, techniques, paradigms and practices in game development and Unity development both in terms of coding and designing. I've built and taught game development in Unity, Unreal Engine, RPG Maker, Roblox, Godot, and more. I consider myself software agnostic. I'm self-taught in Lua, C#, Python, Javascript, Blender and Java at different levels for each. I teach most of them at a high level, and enjoy building programs and working within engines. Infact, one of my core abilities is in teaching others, but my true passion is in game development, where I spend my free time focusing. I have over 1500 hours of lessons taught building games with Lua & Roblox, over 600 hours of lessons taught in Unity, and over 300 lessons taught in Python, over 100 in Unreal Engine and 100 in Godot. That's not even including the thousands of hours spent on independent research, reading purchased e-books from many authors, and building my own projects and participating in game jams. When it comes to teams I'm cooperative and focused on helping others. I'm also self-sufficient, and know how to find answers. I use communication to build rapport, which is something I seek in my work environment, rapport with my fellow workers, and to exchange ideas, solutions and direction. I'm a potent leader, and often excel in such positions.
Casual game developer in Brazil (UTC-3)
🚀 About Me I'm a Senior Unity Developer with 10+ years of experience in game development, specializing in mobile applications for the past 7 years. My expertise spans educational apps, games, AR, and VR applications, where I focus on creating engaging, immersive, and high-performance experiences. Passionate about gameplay programming, performance optimization, and interactive learning, I thrive in fast-paced, cross-functional teams. 🎯 Notable Achievements 🔹 Plan A Technologies (Senior Unity Developer) • Developed and optimized slot machine mechanics using C# and C++ in Unity3D, ensuring smooth gameplay. • Improved code quality and stability by implementing code reviews and debugging processes. • Collaborated with cross-functional teams to deliver engaging casino gaming experiences. 🔹 MarcoPolo Learning (Senior Game Developer) • Revamped a legacy mobile application, significantly enhancing performance and user experience. • Designed and implemented new educational game mechanics, improving engagement and retention. • Worked with curriculum and design teams to align game content with educational objectives. 🔹 Midnite (Senior Game Developer) • Developed hyper-casual mobile games in a high-paced environment, delivering titles on tight schedules. • Key contributor to two hit games, “Objection” and “Get Lucky”, each surpassing 10M+ downloads worldwide. • Optimized gameplay mechanics, improving mobile performance and player retention. 🔹 Pipa Studios (Game Developer) • Led the migration of a legacy game to Unity3D, modernizing the platform for improved usability. • Developed new game features and mechanics, enhancing user engagement. • Focused on performance optimization, reducing load times and improving game stability. 🔹 Perto Educação (Game Developer & Team Lead) • Led the development of a mobile educational platform from scratch using Unity, designed to teach English to children via mini-games and interactive videos. • Managed a team of two developers, overseeing project planning, execution, and optimization. • Partnered with UI designers and educational experts to create engaging and effective learning experiences. 🎮 Let’s Build the Future of Games! I am always eager to push the boundaries of interactive experiences and bring innovative ideas to life. Whether it’s designing educational games, optimizing performance, or developing VR/AR applications, I am driven by creating meaningful and engaging experiences. Let’s connect and build something amazing together! 🚀
Casual game developer in Pakistan (UTC+5)
Own the amount of time you spend at work as a choice, not a consequence. Don’t play the victim of yours job. Hard work is high. It is. Don’t forget what you are reaching for while getting high on work. Hi, I am unity game developer, having experience of more than 6 years.
Vetted Casual game developer in the United States (UTC-4)
Experienced Software Engineer with over 10 years working remotely in web and application development using Javascript, React, PHP, and Nodejs. Excel at both shipping high quality code daily and leading large high-impact projects from concept to production. Outstanding communicator with track record of successful cross-department collaboration and client satisfaction. I am a proud walking dad joke. However, I also have an enormous passion for learning and forming meaningful relationships with interesting people. I have the greatest job in the world and a life filled with love and happiness, all for which I am truly humbled and grateful.
Vetted Casual game developer in the United Kingdom (UTC+1)
Game Developer with over 8 years’ experience in C# with multiple titles shipped. Primarily worked in Unity, having built to Android and Steam. See some of my titles here: https://www.armandoesstuff.com/productions Comfortable across multiple languages and Full Stack development.
Vetted Casual game developer in the United States (UTC-5)
• Senior Frontend Developer with over 10 years of experience. • A true expert specialized in building web applications by using React and mobile apps by using React Native. • I have rich experience in Javascript, Typescript, Redux, Bootstrap, CSS/Sass/Less, AWS, Azure, GCP, Firebase, etc.
Vetted Casual game developer in the United States (UTC-6)
I’m Casey Ray, a **Senior Software Engineer** with over 10 years of experience in full-stack development, specializing in **Angular, React Native, VueJS, Next.js, and Node.js**. I design and deliver responsive, high-performance web and mobile applications, backed by scalable systems using **Express.js, GraphQL**, and **NoSQL** databases like **MongoDB** and **Firebase**. With expertise in cloud platforms **(AWS, Google Cloud, Azure)** and **DevOps tools** **(Docker, Kubernetes, Terraform)**, I streamline deployments and optimize workflows—ideal for remote collaboration. I’ve enhanced user experiences by integrating features like **Jitsi Meet** for **video conferencing** and boosted app performance by up to 35% with **GraphQL** and **Next.js** optimizations. At Talmate and Allbrilliance, I’ve driven efficiency through **CI/CD pipelines**, **microservices**, and **agile practices**, reducing costs and deployment times. Based in Lehi, UT, I bring a versatile skill set—including **TypeScript, Python**, and **Web 3**—to tackle complex challenges and deliver quality results remotely.
Vetted Casual game developer in the United States (UTC-4)
I am a game developer, web developer, musician (and cat dad!) living in Philadelphia, PA. I have been developing video games in a professional capacity for over 10 years. I have released four games independently through my studio, Vashta Entertainment, and another while employed at American Reading Company. In all cases I served as the only programmer. Most of these games were developed using Unity and C#. I also have over 6 years of experience developing web apps as a full-stack developer using PHP, C#, Node.JS, Docker, and MySQL.
Vetted Casual game developer in the United States (UTC-7)
Creativity is a huge part of my life. I specialize in game development and engineering, particularly with gameplay, UI, physics, engine architecture, tools, and automation. In my spare time, I'm also a musician, writer, cartoonist, and artist. Big ideas are what I thrive on, and I set out to master any skill I need to get the project done.
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Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Casual game developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Casual game developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Casual game developers can help keep your website up-to-date.
To hire a Casual game developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Casual game developers effectively and efficiently. Hire full-time Casual game developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Casual game developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Casual game developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Casual game developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Casual game developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Casual game developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Casual game developers, consider niche platforms like Arc that naturally attract and carefully vet their Casual game developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Casual game developers.
Some factors to consider when you hire Casual game developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Casual game developers for hire.
Writing a good Casual game developer job description is crucial in helping you hire Casual game developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Casual game developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Casual game developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Casual game developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Casual game developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Casual game developers to keep up with evolving technology and requirements.
You can find a variety of Casual game developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Casual game developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Casual game developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Casual game developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Casual game developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Casual game developers.
Every Casual game developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Casual game developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Casual game developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Casual game developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Casual game developers, you can rest assured that all remote Casual game developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Casual game developers before we present them to you. As such, all the remote Casual game developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Casual game developer in 72 hours, or find a full-time Casual game developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Casual game developers.
Depending on the freelance developer job board you use, freelance remote Casual game developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Casual game developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Casual game developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Casual game developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Casual game developers, check out our FAQs page.