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Unity Multiplayer developer in Pakistan (UTC+5)
Own the amount of time you spend at work as a choice, not a consequence. Don’t play the victim of yours job. Hard work is high. It is. Don’t forget what you are reaching for while getting high on work. Hi, I am unity game developer, having experience of more than 6 years.
Unity Multiplayer developer in Jordan (UTC+3)
Senior Developer with extensive experience in game development, specializing in C# and Unity Game Engine. Proficient in directing development teams, coordinating schedules, conducting code reviews, and ensuring project goals are met. Adept at creating and maintaining native plugins, libraries, and custom development tools for increased efficiency. Skilled in backend services implementation and integration, UI design, and achieving project success across various domains, with a strong portfolio showcasing accomplishments in game development
Unity Multiplayer developer in Canada (UTC-7)
Game developer, technical and VFX artist with diverse experience gained in the games and animation industries. Most recent role at Unity Technologies as a Developer Support Engineer investigating technical inquiries from game studios and developers.
Unity Multiplayer developer in the United States (UTC-4)
[https://rafaelzuniga.tech/](https://rafaelzuniga.tech/) https://github.com/RafaelZuniga1995 Top Rated | Lead Game Developer (AA+ Level) | 8+ Years Experience | Clark University CS Graduate | Mobile Full-Cycle Specialist | Detail-Driven Technical Architect ✅ Tech Stack Highlights Game Development: Unity3D, C#, Visual Studio, Android Studio, Xcode, LibGDX, Java Backend & Cloud: PlayFab, Azure Functions, AWS (Lambda, API Gateway, IAM, EC2, Secrets Manager, Redshift), Photon Engine Analytics & Messaging: Firebase GA4, Unity Analytics, DevToDev, Firebase Cloud Messaging, Facebook SDK Ad Tech & Monetization: AdMob, Unity Ads, AppLovin, AppLovin MAX (mediation), Kochava, in-game world ad systems Web3 Integration: ERC-20 Smart Contracts, ChainSafe, Moralis Tooling & Workflow: Figma, Notion, Jira, Trello, Git, SourceTree, Plastic SCM Unity Systems: Cinemachine, Native UI, Character Controllers, A\* Pathfinding, Tween systems, mesh deformers, FBX/OBJ handling, Unity Asset Store integration ✅ AGILE GAME DEVELOPMENT I bring the experience and leadership needed to deliver high-quality solutions with speed, clarity, and adaptability. I'm equipped to handle both large-scale Unity projects and smaller prototypes, tailoring my approach to meet each project's specific goals and constraints. Whether building solo or integrating with teams, I focus on clean architecture, scalable systems, and long-term maintainability. ✅ MOBILE APP INDUSTRY I specialize in high-performance mobile development, from core systems to monetization strategy. My work spans KPI-driven development, ad mediation (bidding & waterfalls), advanced A/B/C/D testing structures, and handling the edge cases of Google Play / App Store deployment pipelines. ✅ Advanced Design & Monetization Strategy Beyond implementation, I understand how to structure systems that scale — including player segmentation strategies, data-driven content tuning, and optimization techniques that align retention, engagement, and monetization without compromising player experience. ✅ Currently Learning - Unity Dots Development - Unity3D Oculus Quest 3 Mixed Reality Development Academic Background (CS & Math, Clark University) Courses: Assembly Language, Automata Theory, Theory of Computation, Software Engineering, Machine Learning, Computer Vision, Algorithms, Discrete Math, Linear Algebra, Numerical Analysis
Unity Multiplayer developer in Mexico (UTC-7)
As a software engineer at Aura Planning Inc., I leverage my expertise in virtual reality (VR) and game development to create immersive experiences for clients. With over two years of experience in this role, I have contributed to the design, implementation, and testing of VR applications that enhance user engagement and satisfaction. Prior to joining Aura Planning Inc., I worked as a game programmer at UnoZero Code, S.A. de C.V., where I developed games for various platforms using C# and other programming languages. I also gained valuable experience in mobile application development during my time at Larva Game Studios. My education in software engineering from Instituto Tecnológico de Sonora has equipped me with the skills and knowledge necessary to excel in this field. I am passionate about creating innovative and interactive solutions that bring joy and value to users.
Unity Multiplayer developer in Canada (UTC-6)
I am a game developer with expertise in Unity and C#. I have experience building gameplay systems, debugging and optimizing code, collaborating in teams, and freelancing. My work spans VR training simulations, multiplayer FPS and VR games, and MMOs. Beyond development, I also enjoy teaching and mentoring. I have taught a VR bootcamp and introduced teenagers to programming through library workshops. Whether you need help understanding key concepts, troubleshooting errors, or improving your code, I’m here to guide you. Let’s work together—contact me today!
Unity Multiplayer developer in Pakistan (UTC+5)
My professional experience primarily focuses on mobile games (Android + iOS) across various genres: multiplayer, FPS shooting, simulations, RPG, hyper casual, and platform games. Additionally, I have experience collaborating on PC game development through Discord channels. A recent part-time project involved creating a VR multiplayer "Meet-VR" application, allowing me to expand my skill set into new areas. I'm open to learning and adapting to new platforms based on project or team requirements. I possess strong leadership abilities for small-scale projects, fostering collaboration and mentoring fellow Developers and artists. I thrive in collaborative environments, supportive professional resources. Currently as a Technical Lead and Senior Game Developer position my role and responsibilities are not just to develop games and ensuring their design and mechanics flows are smoother and bugs free. I am also responsible for the project's iteration plans, their timelines for development process, their testing cycles, ensuring iteration revisions and successful launch of the games. I am also responsible ensuring the post launch progression of the uploaded version and also its performance vitals and complete overviews of the version
Vetted Unity Multiplayer developer in Pakistan (UTC-4)
Started on game development at the age of 16, i moved from unreal engine development to cry engine and then later on to unity 3D. In my journey, I switched my interests to game design, visual effects and app development as well. My freelance career is of about 8 years as of today. I have developed medium to large scale game and web solutions. In the past years, I have shifted my focus mainly to client poaching as well as team building and project management. Furthermore, my interest shifted to Roblox game development and I opted it as a professional career.
Unity Multiplayer developer in Australia (UTC+10)
Senior Unity Developer with 7 years of hands-on experience in designing, developing, and optimizing high-performance games for PC, console, and mobile platforms. Specializes in Unity DOTS, performance optimization, multiplayer networking, and real-time rendering. Proven expertise in scalable game architecture, physics simulations, AI programming, and cross-platform development, ensuring seamless and engaging player experiences. Skilled in Unity’s Universal Render Pipeline URP, Addressables, and Scriptable Render Pipelines SRP to enhance visual fidelity and scalability. Adept at leveraging profiling tools and performance tuning techniques to maximize frame rates and memory efficiency. Passionate about pushing the boundaries of interactive entertainment using cutting-edge Unity technologies and best practices in game development.
Vetted Unity Multiplayer developer in Brazil (UTC-3)
I have **5 years** of experience using the **Unity Engine (C#)** to develop dozens of games and apps, including game ports, minigames, VR applications and AA multiplayer third person shooters. Excellent reputation for clean code, great code quality and maintainability, for the development of complex multiplayer features, integrating live services, and an ease with multiplayer frameworks. Proven experience of being extremely involved with the development process, capable of developing technical documents, mentoring other developers and working close to project management to ensure the technical quality.
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Ready to hire your ideal Unity Multiplayer developers?
Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Unity Multiplayer developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an Unity Multiplayer developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Unity Multiplayer developers can help keep your website up-to-date.
To hire an Unity Multiplayer developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Unity Multiplayer developers effectively and efficiently. Hire full-time Unity Multiplayer developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Unity Multiplayer developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Unity Multiplayer developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Unity Multiplayer developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Unity Multiplayer developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Unity Multiplayer developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Unity Multiplayer developers, consider niche platforms like Arc that naturally attract and carefully vet their Unity Multiplayer developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Unity Multiplayer developers.
Some factors to consider when you hire Unity Multiplayer developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Unity Multiplayer developers for hire.
Writing a good Unity Multiplayer developer job description is crucial in helping you hire Unity Multiplayer developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Unity Multiplayer developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Unity Multiplayer developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Unity Multiplayer developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Unity Multiplayer developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Unity Multiplayer developers to keep up with evolving technology and requirements.
You can find a variety of Unity Multiplayer developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Unity Multiplayer developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Unity Multiplayer developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Unity Multiplayer developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Unity Multiplayer developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Unity Multiplayer developers.
Every Unity Multiplayer developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Unity Multiplayer developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Unity Multiplayer developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Unity Multiplayer developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Unity Multiplayer developers, you can rest assured that all remote Unity Multiplayer developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Unity Multiplayer developers before we present them to you. As such, all the remote Unity Multiplayer developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Unity Multiplayer developer in 72 hours, or find a full-time Unity Multiplayer developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Unity Multiplayer developers.
Depending on the freelance developer job board you use, freelance remote Unity Multiplayer developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Unity Multiplayer developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Unity Multiplayer developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Unity Multiplayer developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Unity Multiplayer developers, check out our FAQs page.