Hire the Top 2% of
Remote Godot Engine Developers
in Chile

Your trusted source for top remote Godot Engine developers, engineers, expert programmers, freelancers, and consultants in Chile — Perfect for startups and enterprises.

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140 Remote Godot Engine developers and experts available to hire:

Godot Engine developer - Leonardo D.
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Leonardo D.

Vetted Godot Engine developer in Chile (UTC-3)

I'm a software engineer with 10 years of experience. I started working when I was 18, and during this time I’ve learned and grown in distinct scopes, from understanding what software engineering itself is to the importance of being part of a company where I share their mission/vision. I've worked building hybrid mobile apps, with frontend, backend, and somethings about infrastructure (I love learning new stuff). I’m a person who loves coding, and every day I try to polish my skills to be a better software engineer, taking care of details in implementations that I’m building, from creating good documentation, delivering quality software, measurable, and tested, to the most optimal way to work in a team."

Godot Engine DeveloperPHPSQLJavaScriptVue.jsAWSPythonGoRedisApache KafkaFigmaDjangoPostgreSQLDockerMySQLMongoDBAngularLinuxNginxLaravelTypeScriptKubernetesNativeScriptNestJSTailwind css
+18
Go, Redis, Apache Kafka, Figma, Django, PostgreSQL, Docker, MySQL, MongoDB, Angular, Linux, Nginx, Laravel, TypeScript, Kubernetes, NativeScript, NestJS, Tailwind css
Godot Engine programmer - Alexis I.
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Alexis I.

Vetted Godot Engine developer in Chile (UTC-3)

With over 7 years of diverse software development experience, I specialize in backend development and excel in tech leadership. Proficient in Python, JavaScript, and other programming languages, I have a proven track record of building scalable applications and integrating services. Having worked at renowned companies like Uber, as well as smaller and medium-sized organizations, I've gained valuable expertise in various roles including full-stack developer, backend developer, and tech lead. This extensive background has equipped me with a deep understanding of the industry and the ability to tackle complex challenges. In addition, I possess a strong foundation in AWS services, enabling me to leverage cloud infrastructure effectively. From designing scalable architectures to optimizing application performance, I am adept at utilizing AWS services to deliver efficient and robust software solutions.

Godot Engine DeveloperPython 3AWSHTML/CSSPHPC++JavaScriptReactFastapiGoNode.jsDjangoExcelPandasJiraDatadogApache AirflowPython
+11
React, Fastapi, Go, Node.js, Django, Excel, Pandas, Jira, Datadog, Apache Airflow, Python
Godot Engine architect - Martín R.
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Martín R.

Vetted Godot Engine developer in Chile (UTC-3)

Professional focused on improving organizational processes through automation, advanced handling of in low code strong kills in PowerApps, Power Automate, Power Pages, Power BI, Dynamics 365, SQL and Excel VBA. Knowledge and experience using Javascript, HTML, CSS. Always creating workflows and business applications to automate processes, always guided by the principle of making them as userfriendly as possible, solving business tasks, and providing real value to organizations.

Godot Engine DeveloperUI DevelopmentMicrosoft Power PlatformJavaScriptHTML/CSSLiquidCSS3Microsoft Power AppsBIPower BI
+3
Microsoft Power Apps, BI, Power BI
Godot Engine developer - Ender B.
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Ender B.

Vetted Godot Engine developer in Chile (UTC-3)

Hello, I'm a Software Engineer with experience as a Full Stack in personal projects and as Frontend working for companies, I have 7+ yeas of experience using technologies in the ecosystem of JavaScript, mostly focused on ReactJS on the Frontend and NodeJS on the backend. Using those tools, I'm currently working in a team that owns the checkout page of a web app that provides products to 39 million users around the word.

Godot Engine DeveloperHTML/CSSReactJavaScriptReduxNode.jsTypeScriptReact Query
+1
React Query
Godot Engine engineer - Gonzalo F.
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Gonzalo F.

Vetted Godot Engine developer in Chile (UTC-3)

Since I was a child, I have been passionate about computer science. I started my first projects when I was 10 years old, developing plugins for online video games. Since then, I have dedicated myself to studying various areas of computer science, with software engineering as my primary focus. I have nearly 15 years of experience in various computer-related fields, and I am committed to continuous learning. I strive to do things in the best way possible, valuing the principles of agility, software craftsmanship, and engineering as an integral part of my profession. I love to read, and I'm very eager to learn new things. At the same time, I enjoy sharing this newfound knowledge within the ecosystem in which I work, such as best practices and technologies that could help us improve our products.

Godot Engine DeveloperJavaScriptReactNode.jsReact NativePythonAWSMongoDBHTML/CSSDomain-Driven DesignDockerApache KafkaMicroservices
+6
MongoDB, HTML/CSS, Domain-Driven Design, Docker, Apache Kafka, Microservices
Godot Engine consultant - Álvaro H.
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Álvaro H.

Vetted Godot Engine developer in Chile (UTC-3)

I'm a software engineer with 7+ years of experience, who enjoys working in high-performance teams and solving complex problems from a business and a technical perspective. I like to design, build, and deploy high-quality software: from understanding users' pains and goals, to architecting solutions and implementing features with clean, easy-to-maintain, and well-tested code. I have experience in leading teams, and so far, I have participated in many different projects, giving me a broad outlook on diverse business contexts and technology ecosystems, which helps me to evaluate tradeoffs for each environment and adapt to them.

Data EngineeringJavaScriptJavaNode.jsSQLKubernetesCloud ArchitectureReactPythonC#C++TypeScriptGoogle Cloud PlatformHTML/CSSAzureSpring BootApache KafkaEvent SourcingAWSPHPObjective-C
+14
React, Python, C#, C++, TypeScript, Google Cloud Platform, HTML/CSS, Azure, Spring Boot, Apache Kafka, Event Sourcing, AWS, PHP, Objective-C
Godot Engine developer - Santiago M.
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Santiago M.

Vetted Godot Engine developer in Chile (UTC-4)

I’m a Full Stack Developer and Technical Consultant with over 12 years of experience, blending a background in Industrial Design with deep technical expertise in TypeScript, Node.js, React, and cloud platforms like GCP. I've led architecture decisions, implemented scalable APIs, and improved platform performance across healthcare, research, and SaaS products. Currently acting as CTO for an early-stage startup, I bring strategic thinking, strong documentation practices, and a passion for clean, maintainable code. I've helped teams adopt better workflows, reduce tech debt, and build features that directly improve user experience and product adoption. I'm especially drawn to projects where design and engineering meet, and where impact matters.

Startup experienceGodot Engine DeveloperNode.jsMongoDBTypeScriptHTML/CSSRESTful APIReactSQLAWSNext.jsNestJSGitPostgreSQLGitHubGoogle Cloud PlatformJavaScriptTerraformFigmaPrismaCypressFastifyGoogle Document AIVertexaiC#ReduxGraphQLCI/CDOAuth 2.0Domain-Driven DesignRabbitMQ
+23
SQL, AWS, Next.js, NestJS, Git, PostgreSQL, GitHub, Google Cloud Platform, JavaScript, Terraform, Figma, Prisma, Cypress, Fastify, Google Document AI, Vertexai, C#, Redux, GraphQL, CI/CD, OAuth 2.0, Domain-Driven Design, RabbitMQ
Godot Engine architect - Sebastián C.
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Sebastián C.

Vetted Godot Engine developer in Chile (UTC-3)

Forward-thinking Software Engineer with background working productively in dynamic environments on Chilean and Canadian companies, ranging from startups to bigger corporations. Mostly remotely since 2020. Versatile team player who can also work autonomously, focused on achieving project objectives with speed and accuracy. Love to learn new stuff, theory craft about it and then maybe making something cool from it.

Startup experienceGodot Engine DeveloperNode.jsAngularDevOpsJavaScriptFirebaseSQLGoogle Cloud PlatformPythonVue.jsClickHouseRedisSalesforceHubSpotFirebase Cloud FunctionsScalaReactVue.js 2Agile.NET FrameworkVue.js 3SwiftiOS
+16
Google Cloud Platform, Python, Vue.js, ClickHouse, Redis, Salesforce, HubSpot, Firebase Cloud Functions, Scala, React, Vue.js 2, Agile, .NET Framework, Vue.js 3, Swift, iOS
Godot Engine architect - Jose G.
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Jose G.

Vetted Godot Engine developer in Chile (UTC-4)

Senior Software Engineer with over 10+ years of experience developing scalable, high-performance web applications. Specialized in JavaScript (React.js, Vue.js, Angular), PHP (Laravel, Symfony), Node.js, NestJS, and Spring Boot, with a strong focus on clean architecture, security, and optimization. Experienced in REST API design and integration, microservices migration, and database management with MySQL, PostgreSQL, and Oracle. Proven track record in telemedicine, government programs, and enterprise solutions, applying agile methodologies (Scrum/Kanban) to ensure efficient deliveries aligned with business goals.

Godot Engine DeveloperJavaScriptVue.jsNode.jsPHPSQLAngularReactMongoDBRuby on RailsPythonHTML/CSSJavaTypeScriptMySQLOraclePostgreSQLLaravelJenkinsSymfonyReduxRESTful APIExpress.jsjQueryGitGitLabBootstrap
+20
React, MongoDB, Ruby on Rails, Python, HTML/CSS, Java, TypeScript, MySQL, Oracle, PostgreSQL, Laravel, Jenkins, Symfony, Redux, RESTful API, Express.js, jQuery, Git, GitLab, Bootstrap
Godot Engine coder - Luis R.
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Luis R.

Vetted Godot Engine developer in Chile (UTC-3)

Meticulous, bilingual professional with extensive experience in EDA and telecommunications firms. Proven ability to implement technology-based software solutions leading development teams and working under pressure. Fluent in Spanish and English. Availability to be involved in occasional trips. Very productive and skilled C++, Python developer with more than ten years of experience developing EDA and telecommunications software.

Godot Engine DeveloperC++CMakePythonSQLWindows DevelopmentGitAlgorithmData structureRobot Operating SystemLinuxRedisQtSQLiteTcl
+8
Algorithm, Data structure, Robot Operating System, Linux, Redis, Qt, SQLite, Tcl

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Why clients hire Godot Engine developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

How to use Arc

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    Decide who to hire, and we'll take care of the rest. Enjoy peace of mind with secure freelancer payments and compliant global hires via trusted EOR partners.

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Godot Engine developers
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Arc Godot Engine developers
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FAQs

Why hire a Godot Engine developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a Godot Engine developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Godot Engine developers can help keep your website up-to-date.

How do I hire Godot Engine developers?

To hire a Godot Engine developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Godot Engine developers effectively and efficiently. Hire full-time Godot Engine developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Godot Engine developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Godot Engine developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Godot Engine developers for your company, and let Arc handle the logistics.

Where do I hire the best remote Godot Engine developers?

There are two types of platforms you can hire Godot Engine developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Godot Engine developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Godot Engine developers, consider niche platforms like Arc that naturally attract and carefully vet their Godot Engine developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Godot Engine developers.

Some factors to consider when you hire Godot Engine developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Godot Engine developers for hire.

How do I write a Godot Engine developer job description?

Writing a good Godot Engine developer job description is crucial in helping you hire Godot Engine developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Godot Engine developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Godot Engine developers, read our Engineer Job Description Guide & Templates.

What skills should I look for in a Godot Engine developer?

The top five technical skills Godot Engine developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Godot Engine developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Godot Engine developers to keep up with evolving technology and requirements.

What kinds of Godot Engine developers are available for hire through Arc?

You can find a variety of Godot Engine developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Godot Engine developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Godot Engine developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Godot Engine developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Godot Engine developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Godot Engine developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Godot Engine developers.

Every Godot Engine developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Godot Engine developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a Godot Engine developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Godot Engine developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Godot Engine developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Godot Engine developers, you can rest assured that all remote Godot Engine developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Godot Engine developers on Arc?

Arc pre-screens all of our remote Godot Engine developers before we present them to you. As such, all the remote Godot Engine developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Godot Engine developer in 72 hours, or find a full-time Godot Engine developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Godot Engine developers.

How much does a freelance Godot Engine developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Godot Engine developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Godot Engine developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Godot Engine developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Godot Engine developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Godot Engine developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Godot Engine developers, check out our FAQs page.

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