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Vetted Godot Engine developer in Argentina (UTC-3)
Developer with 5+ years of experience, with knowledge of full stack development, game development, and some design and business principles. Highly autonomous and can learn anything very quickly. I have an entreprenurial mindset, thanks to my project [Kamui](https://kamui.gg), which taught me a plethora of skills by having to do everything myself.
Godot Engine developer in Argentina (UTC-3)
**About Me** I'm a Game Developer with over 7 years of experience in Unity and Godot. I have self-published several Android games, and for the past two years, I've been working as a freelance developer, building complete games and prototypes for clients. With a strong sense of what makes a game fun and marketable, I aim to turn your ideas into successful projects. **What I Can Do for You:** * Develop your prototype, MVP, or full game * Assist in scoping your project * Refine your game ideas and create a detailed development plan **Portfolio** Take a look at some of the games I’ve solo developed: [My Portfolio](https://baurawson.github.io/portfolio/)
Godot Engine developer in Argentina (UTC-3)
Hey, I'm Pablo! I've been programming for more than 20 years, and professionally for more than 15 years. I'm also a teacher! I've taught at the University here in Argentina, and I've created my own Game Developer workshop called Ludover, which I lead for 2 years. I also founded my own Game Studio called Fanny Pack Studios. We just released our first commercial game: Runa & the Chaikurú Legacy. Check it out on Steam! Over the years I've gained a lot of knowledge and experience. And I'd love to share it with anyone who is interested an can make use of it. Hope to see you soon!
Vetted Godot Engine developer in Argentina (UTC-3)
**Senior Mobile & Game Developer | Architect | Tech Leader** Highly proficient full stack software developer, architect and leader with over 25 years of experience bringing proven history of successfully utilizing a wide range of technologies to create platforms, mobile apps and exciting games. Hands-on engineer and technology leader whose passion lies in building great products while enabling others to perform their roles more effectively. Deep understanding of mobile and gaming markets, trends and technologies. Expertise in various programming languages, frameworks, and tools, working with traditional and agile software development methodologies. * LinkedIn profile: https://www.linkedin.com/in/gasposoft * Some of my independant projects: https://gitlab.com/users/gasposoft/projects * My portfolio: https://www.youtube.com/@gasposoft
Vetted Godot Engine developer in Argentina (UTC-3)
Alejandro is a Software Engineer, Artificial Intelligence Enthusiast and Amateur Photographer, with more than 5 years working as a Back End Engineer with a varied stack of technologies going from Python, PHP to Golang. He is a Quick learner, Passionate and skillful engineer looking forward to face tomorrow's engineering challenges today.
Vetted Godot Engine developer in Argentina (UTC-3)
I have tinkered with computers ever since I was in elementary school. At age 17, I discovered programming and became instantly hooked by it. At age 25, I had the privilege of getting my first job in a team full of passionate learners who worked really hard to master their craft. Ever since then, I have always enjoyed working with people who love programming and love sharing their skills: no matter the job title, be it Software Engineer, Scrum Master or Solutions Developer, I enjoy workdays the most when someone in my team is learning something new (especially when that someone is me!). My strongest suit is C++ development, but as time goes on I find more and more tools that I enjoy trying out and using to solve the challenge I'm facing at the moment. There is no language or tool that is too daunting when one is surrounded by a team that loves learning and sharing. I am an avid reader and love reading and writing answers to a huge variety of topics: two of my main venues for this are StackOverflow (https://stackoverflow.com/users/8576366/pablo-oliva) and Quora (https://www.quora.com/profile/Pablo-Oliva-2).
Vetted Godot Engine developer in Argentina (UTC-3)
As a Software Engineer specializing in AI and JavaScript technologies, I design scalable, high-performance systems that solve complex business challenges. Proficient in Node.js, React, Python, TypeScript, and LLM integration, I prioritize efficiency and measurable impact to drive organizational success.
Vetted Godot Engine developer in Argentina (UTC-3)
As a Staff Backend & Lead Mobile Engineer, I've navigated through diverse sectors such as fintech, retail, online collaboration, machine learning, education, and consulting, contributing to leading companies including JPG Store, Apple, Brubank, Mural, Austrian Institute of Technology, Mimo, Theorem, and Wolox. Aside from leading technical teams, I find fulfillment in mentoring others. I'm an active mentor at CodeMentor and MentorCruise, with more than 60 ⭐⭐⭐⭐⭐ reviews. This role has allowed me to guide many developers on their career paths, share insights from my professional experience, and teach advanced programming topics that you learn only when you have had several years on the industry. I have a strong educational background, with a degree in software engineering from ITBA (Argentina, 2017) and a master's degree in software engineering from UAS Technikum Wien (Austria, 2018). I'm also expanding my horizons into philosophy at USAL since 2021. I have a proven track record in: \- Conducting code reviews \- Assessing candidates through technical interviews. \- Leading and proposing architectural decisions. \- Working with complex problems, such as sockets in online collaboration. \- Delivering workshops and talks on Combine, Rx, App Architecture, Coordinators, and Unit Testing. \- Configuring and building automation workflows for different apps using Bitrise, Jenkins and Fastlane. \- Advanced react native knowledge. My technical expertise spans: \- Over 5 years of experience with Node.js, Nest, PostgreSQL. \- Over 8 years of experience with React Native (and React JS) \- Over 10 years of experience with Swift, SwiftUI, and Objective-C, including mastery of Rx technologies (RxSwift and Combine) and multiple design patterns (Coordinators, MVC, MVVM, Unit testing, crash reporting, CI, automation, storyboards and programmatic views). \- Over 2 years of experience in Python and Machine Learning (AI), where I worked and helped advance the state of the art in synthetic dataset generation for object detection. \- Tools like Firebase, Firestore, Splunk, and automation (fastlane - github actions). Some of my professional achievements include an honorable mention for my Master Thesis, winning a hackathon organized by Wolox, and contributing to high-rated (4.9+) apps on the App Store. I'm always open to discussing software or philosophical topics. I sporadically write to my blog, you're welcome there https://deep-thought.netlify.app/pages/showcase Looking forward to connecting, Depa
Vetted Godot Engine developer in Argentina (UTC-3)
With extensive experience in software engineering, I co-founded Do Hack Tech in 2021, where I lead technical teams in different projects with clients from Mexico, Argentina and Colombia. My background includes roles at Heroku as a Software Engineer in the Elastic Integrations team, where we mantained the company's main API and developed microservices to improve performance; Positions at companies inside the fintech ecosystem like Xtract and Increase, where I developed solutions and integrated payment processors such as Stripe, MercadoPago, Prisma and Modo to handle all credit card expense related data. My expertise spans technologies such as Ruby on Rails, Java, React, and PostgreSQL, with Ruby being my language of choice. Additionally, I hold a Master's degree in Software Engineering from the Instituto Tecnológico de Buenos Aires and a Master's in Science of Engineering from the University of Applied Sciences Technikum Wien.
Vetted Godot Engine developer in Argentina (UTC-3)
I'm passionate about Javascript, UI & UX with industry experience building websites and web applications. Problem solving is my career & hobby. Also enjoy learning the latest in technology. Husband, Father and entrepreneur
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Ready to hire your ideal Godot Engine developers?
Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Godot Engine developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Godot Engine developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Godot Engine developers can help keep your website up-to-date.
To hire a Godot Engine developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Godot Engine developers effectively and efficiently. Hire full-time Godot Engine developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Godot Engine developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Godot Engine developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Godot Engine developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Godot Engine developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Godot Engine developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Godot Engine developers, consider niche platforms like Arc that naturally attract and carefully vet their Godot Engine developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Godot Engine developers.
Some factors to consider when you hire Godot Engine developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Godot Engine developers for hire.
Writing a good Godot Engine developer job description is crucial in helping you hire Godot Engine developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Godot Engine developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Godot Engine developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Godot Engine developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Godot Engine developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Godot Engine developers to keep up with evolving technology and requirements.
You can find a variety of Godot Engine developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Godot Engine developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Godot Engine developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Godot Engine developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Godot Engine developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Godot Engine developers.
Every Godot Engine developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Godot Engine developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Godot Engine developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Godot Engine developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Godot Engine developers, you can rest assured that all remote Godot Engine developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Godot Engine developers before we present them to you. As such, all the remote Godot Engine developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Godot Engine developer in 72 hours, or find a full-time Godot Engine developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Godot Engine developers.
Depending on the freelance developer job board you use, freelance remote Godot Engine developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Godot Engine developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Godot Engine developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Godot Engine developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Godot Engine developers, check out our FAQs page.