Your trusted source for top remote Scene graph developers — Perfect for startups and enterprises.
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Vetted Scene graph developer in Canada (UTC-5)
I am a seasoned Senior Full-stack software engineer and web developer, boasting over a decade of hands-on involvement in crafting and architecting applications, primarily within the Banking sector. My proficiency spans diverse technologies including Java, Node JS, PHP, React, and Angular. I have actively engaged in DevOps practices and possess substantial experience working with containers. My background encompasses roles as a React Developer and a Full-stack J2EE developer, showcasing my adaptability to novel concepts within the realm of software development. I have a rapid learning curve and a knack for efficient execution, consistently rising to the occasion when presented with fresh challenges. With a wealth of experience in the banking domain, I have garnered profound insights into optimal programming methodologies, collaborative teamwork, software architecture, and Object-Oriented Programming principles. My dedication to the job and enthusiasm for tackling new hurdles underscore my commitment to excellence.
Vetted Scene graph developer in Canada (UTC-5)
I am a professional Software Developer having a professional experience of more than 5 years in the industry. I aim to create high-quality software and web applications that are scalable, performant, and user-engaging simultaneously.
Vetted Scene graph developer in Canada (UTC-7)
Hi, I'm Jonathan Pike, a senior Ruby on Rails developer with 8+ years of experience building a variety of SaaS e-commerce applications. I love solving problems with Ruby and I believe that Rails provides an optimal experience in both developer productivity and general usefulness.
Vetted Scene graph developer in Canada (UTC-7)
Experienced full-stack software engineer with a strong background in web development and competitive programming. Proficient in React.js, Next.js, GraphQL, and cloud technologies. Skilled in optimizing microservices architectures and delivering high-performance, scalable web applications. Combines problem-solving prowess with expertise in testing and DevOps practices.
Vetted Scene graph developer in Canada (UTC-5)
* Extremely passionate and determined developer. * Known for shipping features and solving bugs. * Dedicated team member. * Love meaningful challenges. * SPECIALTIES : Ruby, Rails, RSpec, TDD, GitHub, Amazon Web Services, HAML, RABL, SASS, PostgreSQL, MongoDB, slim, JavaScript, Angular, Heroku, Cloud66, Agile processes and methodology.
Vetted Scene graph developer in Canada (UTC-4)
Seasoned Sr. Software Developer - Bringing over 9 years of expertise in full-stack mobile app development, particularly focused on Android, with specialized knowledge in Jetpack Compose and Compose Navigation. Notable for founding Proto Plus E Solution and leading critical projects at General Motors Canada and Lightspeed Commerce. Demonstrated proficiency in RxJava, GraphQL, Java, and Kotlin, coroutines, Android frameworks, RESTful API integration libraries such as Retrofit, Ktor, among others. Furthermore, Has a strong background in a Test-Driven Development environment, Clean Code Architecture, and Dependency Injection concepts like Dagger and Hilt. Acknowledged for mentorship skills, strategic product development, and commitment to delivering high-quality software solutions.
Vetted Scene graph developer in Canada (UTC-4)
An experienced Frontend Software Engineer with a strong background in design and backend development, offering a proven track record of leading successful frontend web projects and facilitating team learning sessions. With a demonstrated expertise in frontend architecture, state management, Storybook, and Web Content Accessibility Guidelines (WCAG) standards. Consistently delivering high-quality frontend solutions that combine technical excellence with user-centered design.
Vetted Scene graph developer in Canada (UTC-4)
I am a software developer with experience in full-stack development. I have worked on various projects including a notes application, WordPress speed optimization, client price calculators, and a stock tracking application. I have also designed a file deduplication and error correction system for resilient long-term storage. In addition to my technical skills, I have experience in technical support and have received awards for my expertise in JSON, HTML5, JavaScript, and networking.
Vetted Scene graph developer in Canada (UTC-4)
I have a passion for constantly learning new things, especially exploring new technology stacks to tackle daily challenges. My career journey began in finance, but I later transitioned to the environmental industry, expanding my technical knowledge across various topics. Currently, I am a Staff Engineer at a leading security company, where I am continuously challenged to grow. My primary responsibility is to develop and maintain software solutions that align with business requirements. I also offer technical leadership, mentorship, and guidance to engineers, ensuring that the team follows industry standards and best practices in software development. **TECHNOLOGIES:** **Front End** CSS3, Bootstrap, HTML5, JavaScript, Angular.js, React.js **Back End** Java, Javascript, GoLang, Ruby, Scala, Node.js, GIN, GOA, Spring Boot, Spring Cloud, Spring WebMVC, Spring Data, Spring Boot, Spring Security, Spring integration, Rails, Sinatra, Apache Kafka, Rabbit MQ, Active MQ, Docker, Docker Swarm **Data Stores** PostgreSQL, MongoDB, Cassandra, Redis, Microsoft SQL Server, Elasticsearch, MySQL, Oracle, SnowFlake **Web Servers** Apache Tomcat, Apache HTTP Server, Nginx, WildFly (JBOSS) **Infrastructure** Kubernetes (GKE and EKS), Spinnaker, Jenkins, Terraform, Jaeger, Kiali, Istio (Traffic Management), AWS stacks (SNS, Lambda, SQS, Fargate, S3, CloudFront and CloudWatch), AWS Vault, ELK stack, Prometheus, Datadog and Grafana (Monitoring) **Operating Systems** Linux Red Hat, Windows 10, Windows Server
Vetted Scene graph developer in Canada (UTC-5)
I am an experienced software engineer who cares more about quality over quantity, more about meticulousness over hastiness. Working over 8 years has given me lots of chances of self-improvements, where I have grown to be a qualified developer myself and an efficient team player. My strongest tech skill goes for Javascript, React, Typescript, Nodejs and other similar frameworks/libraries. I have mostly worked in team environments and have quite a good experience with Agile methodologies. I also managed small teams of developers for a few times. With all these years of experience, I feel like I can be a good candidate for your openings, someone who can bring a great value to your company. I am looking forward to hearing about interesting offers from startups and teams where I can play an important role to bring your project to the next level.
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Ready to hire your ideal Scene graph developers?
Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology.
Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Scene graph developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Scene graph developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Scene graph developers can help keep your website up-to-date.
To hire a Scene graph developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Scene graph developers effectively and efficiently. Hire full-time Scene graph developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Scene graph developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Scene graph developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Scene graph developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Scene graph developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Scene graph developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Scene graph developers, consider niche platforms like Arc that naturally attract and carefully vet their Scene graph developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Scene graph developers.
Some factors to consider when you hire Scene graph developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Scene graph developers for hire.
Writing a good Scene graph developer job description is crucial in helping you hire Scene graph developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Scene graph developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Scene graph developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Scene graph developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Scene graph developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Scene graph developers to keep up with evolving technology and requirements.
You can find a variety of Scene graph developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Scene graph developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Scene graph developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Scene graph developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Scene graph developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Scene graph developers.
Every Scene graph developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Scene graph developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Scene graph developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Scene graph developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Scene graph developers, you can rest assured that all remote Scene graph developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Scene graph developers before we present them to you. As such, all the remote Scene graph developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Scene graph developer in 72 hours, or find a full-time Scene graph developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Scene graph developers.
Depending on the freelance developer job board you use, freelance remote Scene graph developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Scene graph developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Scene graph developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Scene graph developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Scene graph developers, check out our FAQs page.