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Vetted Game Design developer in the United Kingdom
Game Developer with over 6 years’ experience in C# with multiple titles shipped. Primarily worked in Unity, having built to Android and Steam. See some of my titles here: https://www.armandoesstuff.com/productions Comfortable across multiple languages and Full Stack development, with a firm grasp of Agile methodologies. I pride myself on writing clean, readable, expandable code. Primarily looking to work for a larger company or in a team as I've not done so since university. I’m also always eager to expand my knowledgebase. Right now I’m particularly interested in VR, Unreal and general Software Engineering, but open to all roles.
Game Design developer in the United Kingdom
Hello! I have over 15 years of programming experience, and graduated with a first-class degree in computer science from a well-known university in the UK. I have worked in several sectors, including as a backend / data engineer for a large online retailer, as a full-stack developer of web and mobile apps, and as a video game developer. I currently provide freelance software development and consulting services to startups, helping them to get their ideas off the ground, and to build a solid technical foundation for their business. I also love teaching and mentoring, and have worked with several up-and-coming engineers to help them along their path in the industry, as well as producing educational / instructional content. Whether you're an entrepreneur with plans to build something great, or a student hoping to kick-start their career, I look forward to working with you!
Game Design developer in the United Kingdom
Freelance Unity and Android developer. I've spent 25 years developing games and apps. You can see all my work here www.garethmurfin.com
Game Design developer in the United Kingdom
I have 30 years of experience in software innovation and leadership roles. Skilled in strategy, software architecture, full stack development, kubernetes and cloud. SaaS. Confortable in product development and client facing roles, leading the delivery of solutions and working alongside teams from all over the world.
Game Design developer in the United Kingdom
Favourite games (in order of experienced): \- Deus Ex (Got me curious about game development and programming). \- Deus E: HR (Can't state how excited I was for the Deus Ex universe to be expanded on. Developer commentary really motivated me whilst at uni studying game design and programming). \- Deus Ex: MD (Incredible game with so much attention to detail. It still gives me so much inspiration). \- Prey (Incredible story, gameplay, music, sound design. Was a very refreshing experience). \- Project Zomboid (The multiplayer experience with friends in such a vast and brutal landscape felt so unique). \- Dying Light (Really enjoyed the movement and combat mechanics. The environments are such great sandboxes). \- Half Life Alyx (spent the first 30 minutes just experiencing the life in the world. The best VR experience I've had. Really enjoying the developer commentary). \- Subnautica (Has done an excellent job at being a creative sandbox game which also gives you information about the narrative in a non-intrusive way).
Vetted Game Design developer in the United Kingdom
Software engineer with over ten years’ experience in the industry. Delivered as an individual contributor, tech lead and software development manager across games, developer tools and high-performance computing. Looking for new opportunities as an independent contractor/consultant along side building software to support the environment.
Vetted Game Design developer in the United Kingdom
I am a software developer with over 12 years of experience, working mostly as Java/Scala back-end, distributed systems engineer. I graduated from Imperial College London in 2012 with First Class honours in Computing. During my studies I acquired an in-depth understanding of Object-Oriented programming, Data Structures, Algorithms and Software Design. For the past 12 years I have worked in the Investment Banking industry atMorgan Stanley as a back-end Java developer developing distributed, highly-scalable systems. I possess an in-depth knowledge of Java programming language and my expertise includes: * Software systems and architecture design * SiteReliability Engineering - building scalable, highly available systems * Multi-threading/concurrency * Performance optimisation * Cloud migration/deployments I have also been recently involved in training of AI models. As part of that role I am responsible for evaluating AI-generated responses to coding/reasoning questions, as well as generating and rating coding conversations with chat-bots in a classroom teaching style.
Vetted Game Design developer in the United Kingdom
Proficient Javascript/TypeScript Developer with 5.5+ years of comprehensive expertise in building UI with Javascript/ESNext/React/Vue, server side apps using Node/Express/Mongo and games using Canvas/Pixi, with willingness to learn and master mobile development, DevOps and machine learning. 1 year of experience in Game Development using web technologies and Unity.
Vetted Game Design developer in the United Kingdom (UTC+1)
A multi-disciplinary design and engineering lead with 8+ years of work experience building impactful products for startups. I’m an expert in leveraging web technologies like React.js & Next.js to deliver user-centered design solutions. I’m also proficient in tools like Figma. I'm eager to contribute to the future of work by building delightful and accessible web experiences. Skills * Frontend Engineering: React, Next.js, Vue, CSS, BEM, SASS, NodeJS, HTML, Javascript, SCSS, Typescript, Web Development, Design systems * Analytics, Testing and Insights: Hotjar, Google Analytics, User-testing, Maze, Amplitude * UI & Motion Design: Figma, User Research, Prototyping, Design systems * Collaboration & Communication: Excellent problem-solving skills, ability to work as part of a team or independently
Vetted Game Design developer in the United Kingdom
I've been a professional User Interface developer (and designer) since 2009. I have extensive experience creating Applications for Web and Mobile. In the early years of my career I specialised in **ActionScript3**, and built numerous E-Learning applications with a small team in London. I was lucky to work in such a small team, as I very quickly gained experience with **complex application logic**, as well as **programatic animation**. With the death of Flash (and thankfully the arrival of CSS3) circa 2011, I pivoted to focus on Web Development, and for many years following that I made a living creating bespoke **WordPress** websites. During that time, I refined my **CSS, SVG, and Javascript skills**, and enjoyed building visually complex sites for a variety of design agencies. In 2018, I made the transiton back to a full-time product development role (in Montreal), where I was immersed in **Agile process**, and **ClojureScript**. From 2018-2021 I worked primarily with **Re-frame and Reagent** in 2 different companies. Working with this tech stack undoubtedly made me a better software engineer, and I also came to understand the nuances of React very well. Particularly during my time at Pitch, I was able to learn from some very experienced Clojure developers, and work in a large team building an exceptional SaaS product. Bertween 2001-2002 I spent just over a year building the frontend of an Analytics product for a small startup in London. I took sole responsibilty for designing, planning and building the User Interface, and enjoyed applying my knowledge of Functional Programming to Javascript. This was a bespoke implementation utilising **jQuery** and **D3js**. I'm currently self-employed again, and on the lookout for honest and intellient people to work with! I am always excited to work on beautiful products, and to help create great digital User Experiences. Over the past year, I've worked on a few mobile projects in **Flutter,** as well as designing the UI for a fab startup in the femTech space.
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Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology.
Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Game Design developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Game Design developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Game Design developers can help keep your website up-to-date.
To hire a Game Design developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Game Design developers effectively and efficiently. Hire full-time Game Design developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Game Design developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Game Design developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Game Design developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Game Design developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Game Design developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Game Design developers, consider niche platforms like Arc that naturally attract and carefully vet their Game Design developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Game Design developers.
Some factors to consider when you hire Game Design developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Game Design developers for hire.
Writing a good Game Design developer job description is crucial in helping you hire Game Design developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Game Design developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Game Design developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Game Design developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Game Design developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Game Design developers to keep up with evolving technology and requirements.
You can find a variety of Game Design developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Game Design developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Game Design developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Game Design developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Game Design developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Game Design developers.
Every Game Design developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Game Design developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Game Design developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Game Design developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Game Design developers, you can rest assured that all remote Game Design developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Game Design developers before we present them to you. As such, all the remote Game Design developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Game Design developer in 72 hours, or find a full-time Game Design developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Game Design developers.
Depending on the freelance developer job board you use, freelance remote Game Design developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Game Design developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Game Design developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Game Design developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Game Design developers, check out our FAQs page.