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Vetted WinAPI C++ developer in Poland (UTC+2)
I'm a **software engineer generalist** with an extensive experience in developing and leading software projects. My main area of expertise is application development and realtime graphics like games and interactive installations. My favourite tool is **Unreal Engine 5**. I have been working as a full time Unreal Engine C++ Developer in professional game studios for the last couple of years, focusing on gameplay features and engine tools. **Houdini** is a perfect tool for creating optimised assets, preparing baked simulations and procedural asset creation. I'm using it for years and i feel it works great in a tandem with Unreal. Read more on my homepage: https://martinrocker.com/
Vetted WinAPI C++ developer in Poland (UTC+2)
Fullstack software engineer with over 5+ years of total experience. Experienced in working with multiple cloud providers. Currently in working in Google Cloud * Spring Boot - 4 years * PostgreSQL - 4 years * React - 2 years * Angular - 2 years * CI/CD Pipeline - 3 years * AWS - 2 years
Vetted WinAPI C++ developer in Poland (UTC+1)
I worked as a senior front end developer from 15 years in mamy countries
Vetted WinAPI C++ developer in Poland (UTC+2)
A software developer with _4+_ years of professional experience, who would **love to work on your projects**, help you **reach your goals**. While working with me, you'll receive _top-tier communication_ and _documentation on the processes and solutions_ I'll give you.
Vetted WinAPI C++ developer in Poland (UTC+1)
Software engineer specializing in creating low-latency systems and scalable distributed systems. Throughout my programming journey, I have worked on projects involving both low-level robotic applications and web systems, as well as automation. I have extensive experience in designing IT solutions and user interfaces. For over 10 years, I have been delivering modern software and customer-friendly web applications. My coding journey started in the web development industry.
Vetted WinAPI C++ developer in Poland (UTC+2)
I’m a software engineer working on distributed systems and high performance servers. My language of choice used to be C++, but recently I’m leaning more and more towards Rust, which I consider a language for everybody. I’m also a long time open-source contributor and maintainer, and that includes a few Rust projects as well.
Vetted WinAPI C++ developer in Poland (UTC+2)
I have 12 years of software development experience. Worked on 5 different C++ projects and last 2 were JavaScript projects. I've worked on 3 different mobile games in Playtech and Playtika, alsoo worked on Crytek AAA shooter - Warface. I have strong knowledge in JavaScript, C++, like to work on interesting and complex tasks. I have been working on internal tools for last year and 4 month
Vetted WinAPI C++ developer in Poland (UTC+1)
I have a strong interest in programming languages, with a particular fondness for Rust, Java, C++, Lua, and Python. Additionally, I enjoy sharing my passions with others.
Vetted WinAPI C++ developer in Poland (UTC+2)
**Full-stack software engineer.** - Backend specialist for 5 years at S&P and Banqsoft. - Mobile specialist for 7 years with Diversido, Noble Muffins and other clients. - Professional experience with React, TypeScript, C++ and Java. I got my start when I took over IT at a horse trailer dealership to gather money to move to Europe. At S&P, I took our team's first two microservices from zero to production. I later served as scrum master, and was given a technical excellence award for my work in SQL optimization. As a game developer, my Turbo Slicer product has been featured repeatedly by the Unity Asset Store. I wrote a finite element analysis kit for PlayWay S.A. to manage building collapse for the games Construction Machines 2016, Demolish & Build 2017 and Demolish & Build 2018. As a mentor I will solve your problem and explain it with patience. My favorite highlights from my time here: * Helped an experienced engineer build a Gtk-based UI for an industrial control unit. * Helped an entrepreneur deliver a Unity-based VR demo to customers and investors. * Debugged problems of concurrency, thread safety and asynchronous IO in iOS apps. * Lead a student through correct authoring of a filesystem driver. I check Codementor daily. Write me and let's get something done!
Vetted WinAPI C++ developer in Poland (UTC+1)
**Frontend:** \- TypeScript / JavaScript \- React, Redux \- Polymer \- Backbone \- jQuery \- Bootstrap \- HTML/CSS, LESS, SASS \- Gulp, Webpack **Backend:** \- Node.JS, Express.JS \- C++, OpenCV \- Django \- SQL \- Bash \- Linux **Databases:** \- MongoDB \- Redis \- MySQL \- DynamoDB **Additional skills:** \- AWS (Amazon Web Services) \- MATLAB, SIMULINK \- MFC (Microsoft Foundation Classes) \- Jira, Confluence \- GIT, Gerrit \- Docker **Areas**: \- Machine vision \- Digital signal processing \- Digital TV, STB (Set Top Boxes) \- SCADA \- ThingWorx \- Research and Development **Trainer**: \- Conducting lectures at Poznan University of Technology:  - Digital Signal Processing  - Programming digital signal processors  - Algorithms \- Conducting / preparing workshops on:  - JavaScript (all levels)  - React / Redux  - Node.JS  - Express.JS  - Design patterns  - SASS **Research experience (former researcher):** \- Image processing, Image analysis, Object detection \- I am the author of scientific articles on image processing published in international journals and presented at international conferences
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