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OpenGL ES 2.0 developer in Germany (UTC+2)
Backend Engineer and Architect | 7+ Years Building Scalable Systems | International Experience (Germany & India) | Proven Freelancer & Team Collaborator | Aspiring Machine Learning Engineer | Fast Learner, Impact-Driven, Adaptable
OpenGL ES 2.0 developer in Germany (UTC+1)
I am Cloud Architect having 18+ years of professional experience in Germany in several companies of diversified sizes, sectors, methodologies, technologies, and work cultures. I am a tech enthusiastic, and passionate learner. I have expertise in Cloud Computing (AWS/Azure/GCP/Private Cloud), Microservices, Backend Development (Java, Node.js), Frontend development (Angular), Big Data, SQL/NoSQL Databases, DevOps, and Polyglot programming (Java, Python, Kotlin, JavaScript, TypeScript, Ruby, Groovy, Perl).
Vetted OpenGL ES 2.0 developer in Germany (UTC+1)
Dynamic and results-oriented PHP backend developer with over a decade of experience crafting robust web applications and RESTful APIs. Proficient in PHP, JavaScript, and VueJS, adept at delivering scalable solutions that meet both client needs and industry standards. Proven track record of successfully leading development teams and collaborating cross-functionally to drive project success. Passionate about staying abreast of emerging technologies and leveraging them to optimize performance and enhance user experiences. Seeking opportunities to contribute expertise and drive innovation in a dynamic development environment.
Vetted OpenGL ES 2.0 developer in Germany (UTC+1)
A dedicated and results-oriented full-stack tech lead with 10+ years of experience, I possess a deep understanding of C#, .NET, Azure, and a wide range of frontend technologies. My passion lies in crafting robust and scalable software solutions, while mentoring and leading teams to achieve technical excellence. I thrive on complex challenges and am committed to delivering innovative and impactful solutions.
Vetted OpenGL ES 2.0 developer in Germany (UTC+1)
Experienced Software Developer with a demonstrated history of working in the information technology and services industry. Skilled in JavaScript, TypeScript, ReactJS, PHP, Databases, HTML, CSS etc. Strong engineering professional with a Master of Science (MS) focused in Computer Science (Informatics) from SRH Heidelberg.
Vetted OpenGL ES 2.0 developer in Germany (UTC+2)
Software engineer and problem solver whose years of experience have taken him way beyond being just another semicolon wrangler Among the stuff I passionately work with are Laravel, Angular and PostgreSQL; not to mention my lifetime obsession with translation. •Leadership and responsibility • PHP (Laravel, CakePHP), Java, C++ • PostgreSQL, MySQL, MongoDB • HTML, CSS, Bootstrap, JavaScript, TypeScript, XML • REST APIs, Git, Bitbucket Pipelines, Codeception • Angular, jQuery • PhantomJsCloud, Stripe, Elasticsearch, Docker • Windows, Linux • Doxygen, Enterprise Architect, MS Office
OpenGL ES 2.0 developer in Germany (UTC+2)
Fullstack-Software engineer with over 10+ years of successful experience in Web-Development. Recognized consistently for performance excellence and contributions to success in Backend, API and Frontend development. Strengths in PHP, Laravel, MySQL, Javascript, Vue.js, Docker, Gitlab CI/CD, etc
OpenGL ES 2.0 developer in Germany (UTC+1)
Artem Kovalevski is an experienced Cloud Engineer and Software Developer with over six years of experience. Currently, he works as a Consultant at Linovy UG and has in-depth knowledge in Azure, Java Spring, and Angular. He is known for his motivation, customer orientation, and team player qualities.
OpenGL ES 2.0 developer in Germany (UTC+1)
I am a hardworking, motivated, self-reliant guy whose goal is success in professional life as well as in personal life.
OpenGL ES 2.0 developer in Germany (UTC+1)
I am an IT engineer who has worked for more than 7 years and a half on the development of websites and software as a Senior software engineer. I can not wait to start new challenges and step on some new creative products which will offer me the chance to invest more of my experience and more of my knowledge in the professional domain. My special skill is that I learn fast and I work hard to achieve my goals without forgetting to motivate my team so we will make the company great every day. I find that I am very excited to be able to work with other websites, In the Conception of Technology. In my last career, my strong skills were building websites and internal tools using java and kotlin. * \- on the backend via spring boot framework and reactJS framework on the frontend. As a software developer, I am responsible for building features, maintaining them, fixing bugs, and doing deployment and release after every sprint or during the sprint depending on the market and the team planning. I learned how to build microservices architectures and related configurations to it. I used it with my team PostgreSQL as a database and I was also involved in migrating the services from java to kotlin language. * \- On the frontend side, we build tools using ReactJs, we implement features using typescript to make sure how our interface looks and be sure about what kind of models and data is coming back from the backend. All the interface uses HTML and CSS for the view side and is basically made based on JSX syntax since reactJS is a library that offers you the possibility to create components and scale based on that. Talking about scalability I always like to build libraries that could be used by different teams and provide modules like maps which make our work easier as developers and help us to minimize time on development and go faster. I also learned from my experience the IT services provided by third parties and how they can be used to facilitate, improve, and expand any human activity or phenomenon. * \- On the cloud side, I used to work with AWS and have different knowledge and experience with AWS solutions/products. I used Lambda function , created gateways, and secured them via token, and also used cluster and created service related to the deployment and the pipeline of backend microservices. Of course, this includes setting up different serverless infrastructures using AWS CDK libraries with javascript and typescript and creating a stack to deploy after implementing the feature either in the frontend or backend. * \- Another nice perspective I am currently learning is the elastic search where I set up a search website that allows users to search for specific keywords or documents. We used the latest elastic search version 7 with docker and set up an abstracted java service for it with the API provided from spring data elastic search. On the other hand, I am fond of everything related to dynamics, programming, and CLOUD. So, I am very motivated to work in your company and with technologies that include development services and computing aspects. Finally. Additionally, I was responsible for the QA for one month and a half where I got familiar with the protractor framework for E2E testing with angular. Organizing events, training, and conferences helped me to improve my skills in both English and French. I have also used PHP / mysql / NoSQL / JavaScript / Angular / Java / Arduino / C ++ / android to create small apps. Finally, I think that I can use my knowledge in your company and I am sure I am willing to be one of the motivated members in the team which will make a big change in this domain. Thank you for the time you have taken to review my application. I look forward to talking to you.
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Ready to hire your ideal OpenGL ES 2.0 developers?
Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology.
Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance OpenGL ES 2.0 developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire an OpenGL ES 2.0 developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote OpenGL ES 2.0 developers can help keep your website up-to-date.
To hire an OpenGL ES 2.0 developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire OpenGL ES 2.0 developers effectively and efficiently. Hire full-time OpenGL ES 2.0 developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance OpenGL ES 2.0 developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted OpenGL ES 2.0 developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right OpenGL ES 2.0 developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire OpenGL ES 2.0 developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find OpenGL ES 2.0 developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote OpenGL ES 2.0 developers, consider niche platforms like Arc that naturally attract and carefully vet their OpenGL ES 2.0 developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote OpenGL ES 2.0 developers.
Some factors to consider when you hire OpenGL ES 2.0 developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find OpenGL ES 2.0 developers for hire.
Writing a good OpenGL ES 2.0 developer job description is crucial in helping you hire OpenGL ES 2.0 developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote OpenGL ES 2.0 developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire OpenGL ES 2.0 developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills OpenGL ES 2.0 developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable OpenGL ES 2.0 developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for OpenGL ES 2.0 developers to keep up with evolving technology and requirements.
You can find a variety of OpenGL ES 2.0 developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance OpenGL ES 2.0 developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote OpenGL ES 2.0 developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready OpenGL ES 2.0 developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled OpenGL ES 2.0 developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire OpenGL ES 2.0 developers.
Every OpenGL ES 2.0 developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified OpenGL ES 2.0 developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted OpenGL ES 2.0 developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified OpenGL ES 2.0 developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire OpenGL ES 2.0 developers, you can rest assured that all remote OpenGL ES 2.0 developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote OpenGL ES 2.0 developers before we present them to you. As such, all the remote OpenGL ES 2.0 developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance OpenGL ES 2.0 developer in 72 hours, or find a full-time OpenGL ES 2.0 developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote OpenGL ES 2.0 developers.
Depending on the freelance developer job board you use, freelance remote OpenGL ES 2.0 developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find OpenGL ES 2.0 developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire OpenGL ES 2.0 developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote OpenGL ES 2.0 developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring OpenGL ES 2.0 developers, check out our FAQs page.