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Remote C# XNA/MonoGame Developers
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153 Remote C# XNA/MonoGame developers and experts available to hire:

C# XNA/MonoGame developers in Colombia - Stephan S.
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Stephan S.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

I have been working in the IT area more than 15 years. Currently I'm working as Senior Software Engineer for Caylent, company based in USA. My main skills are Microsoft technologies such as .Net, C#, Azure, Sql Server,... However I'm also very experienced in System Architecture, Frontend technologies such as HTML, Javascript, CSS and agile methodologies like Scrum and Kanban. Finally, I'm a Microsoft certified professional, tri-lingual (Portuguese, English and Spanish) and graduated in Systems Analysis and Development by FATEC-SP, that is one of most important public colleges in Brazil.

C# XNA/MonoGame developers in Colombia - Juan R.
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Juan R.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

I’m a Software Engineer looking for a FullStack role (front focused). I hold a BS degree in computer science and a graduate degree in software development. I can manage to work 100% remotely on team-based projects or self-managed. Experience in agile methodologies (Scrum, SAFe).

C# XNA/MonoGame developers in Colombia - Bjorn F.
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Bjorn F.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Senior solutions architect and developer. Professional speaker and published author. Trainer and mentor. Serial entrepreneur and learning addict. In 5 sentences • Senior solutions architect and developer with 30+ years of professional IT experience • Published book author and online writer, community speaker • Multiple fields of expertise, including technical, marketing, and business • Actively working as ASP.NET and game and AI developer • Business advisor with good economic understanding Please don't contact me about short-term SharePoint work. I am not interested in working on SharePoint projects that are shorter than one year at a CodeMentor rate of $200/hour.

C# XNA/MonoGame developers in Colombia - Pedro O.
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Pedro O.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Web and desktop developer, mainly on Microsoft technologies, with more than 10 years of experience building solutions on CSharp and MVC, HTML, CSS, Javascript, Angular, and others; following good programming practices and design patterns. I've developed solutions with several integrations and devices interactions, such as bidimensional barcodes, fingerprint and RFID readers, eyes and face recognition, and some others. I have capabilities to create data processing solutions, through Microsoft integration services (SSIS), reporting services (SSRS), Transact SQL (T-SQL) and some knowledge of data treatment with python and different libraries like Numpy, Pandas, Matploitlib, and others; Furthermore, I've gained hands-on experience on cloud computing development last years, mainly on Amazon web services (such as SQS, SNS, RDS, EC2, EBS, EC2, S3 and Some more). I am a very proactive, fast learner, self-taught and passionate person, i love to learn everything about techs but especially about machine learning and cloud computing; with excellent communication and interpersonal skills. I'm experienced dealing with distributed, interdisciplinary and bilingual teams or customers; furthermore, I have a great handle of stressful and challenging situations but always trying to find the best solution to the problem.

C# XNA/MonoGame developers in Colombia - Miguel G.
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Miguel G.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

My programming experience dates back to the age of 12 years, age when I took my first steps in programming. Over time I have learned several programming languages, achieving to make many personal projects. Then I dabbled in programming at commercial level, working and developing myself more and more. I currently own 3 Microsoft certifications. And I have taught several courses on programming in recognized training centers in Venezuela.

C# XNA/MonoGame developers in Colombia - BERNARDO H.
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BERNARDO H.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Passionate Software Engineer with 9 years of experience developing web applications and backend systems, and team leader 1 year. Skilled at writing clear, concise code that is easy to maintain and troubleshoot, great capacity to learn and adapt, able to work effectively with teammates and good communication skills. Experienced web development in different technologies, mainly C# .Net stack (6 years) and Scala Akka stack (2 years).

C# XNA/MonoGame developers in Colombia - Edwin C.
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Edwin C.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Resourceful computer science engineer focused in information systems management and development. Effective at solving problems that may arise in software programs architectures by using patterns and cutting-edge technologies. Adept at having technical discussions with customers and all levels of company management recommending project changes to increase effectiveness. Demonstrated ability to lead and work within a team

C# XNA/MonoGame developers in Colombia - Alvaro G.
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Alvaro G.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Software Engineer with over 10+ years of successful experience in C# and 4 years in Angular. Certified in Azure Fundamentals and Azure Data Fundamentals (AZ-900 and DP-900). Advanced knowledge in SQL. I take the risk to try new things and in many cases I will fail and then and I learn from this. If a teammate has a problem always can call me and I try to help.

C# XNA/MonoGame developers in Colombia - Alejandro G.
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Alejandro G.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

Software Engineer with more than ten years of experience in the tech field who has played as a technical lead, full stack developer, university researcher and professor, data analyst, and process automatizer. Committed to continuous learning and teaching.

C# XNA/MonoGame developers in Colombia - Juan H.
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Juan H.

Vetted C# XNA/MonoGame developer in Colombia (UTC-5)

software engineer with 5 years of experience in development and design of complex software solutions for well-known companies in LATAM and USA with technologies such as C#, .NET, SQL Server. focused to reach goals and team work.

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Why clients hire C# XNA/MonoGame developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

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FAQs

Why hire a C# XNA/MonoGame developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a C# XNA/MonoGame developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote C# XNA/MonoGame developers can help keep your website up-to-date.

How do I hire C# XNA/MonoGame developers?

To hire a C# XNA/MonoGame developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire C# XNA/MonoGame developers effectively and efficiently. Hire full-time C# XNA/MonoGame developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance C# XNA/MonoGame developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted C# XNA/MonoGame developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right C# XNA/MonoGame developers for your company, and let Arc handle the logistics.

Where do I hire the best remote C# XNA/MonoGame developers?

There are two types of platforms you can hire C# XNA/MonoGame developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find C# XNA/MonoGame developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote C# XNA/MonoGame developers, consider niche platforms like Arc that naturally attract and carefully vet their C# XNA/MonoGame developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote C# XNA/MonoGame developers.

Some factors to consider when you hire C# XNA/MonoGame developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find C# XNA/MonoGame developers for hire.

How do I write a C# XNA/MonoGame developer job description?

Writing a good C# XNA/MonoGame developer job description is crucial in helping you hire C# XNA/MonoGame developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote C# XNA/MonoGame developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire C# XNA/MonoGame developers, read our Engineer Job Description Guide & Templates.

What skills should I look for in a C# XNA/MonoGame developer?

The top five technical skills C# XNA/MonoGame developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable C# XNA/MonoGame developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for C# XNA/MonoGame developers to keep up with evolving technology and requirements.

What kinds of C# XNA/MonoGame developers are available for hire through Arc?

You can find a variety of C# XNA/MonoGame developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance C# XNA/MonoGame developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote C# XNA/MonoGame developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready C# XNA/MonoGame developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring C# XNA/MonoGame developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled C# XNA/MonoGame developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire C# XNA/MonoGame developers.

Every C# XNA/MonoGame developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified C# XNA/MonoGame developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a C# XNA/MonoGame developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted C# XNA/MonoGame developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified C# XNA/MonoGame developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire C# XNA/MonoGame developers, you can rest assured that all remote C# XNA/MonoGame developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find C# XNA/MonoGame developers on Arc?

Arc pre-screens all of our remote C# XNA/MonoGame developers before we present them to you. As such, all the remote C# XNA/MonoGame developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance C# XNA/MonoGame developer in 72 hours, or find a full-time C# XNA/MonoGame developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote C# XNA/MonoGame developers.

How much does a freelance C# XNA/MonoGame developer charge per hour?

Depending on the freelance developer job board you use, freelance remote C# XNA/MonoGame developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find C# XNA/MonoGame developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire C# XNA/MonoGame developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time C# XNA/MonoGame developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote C# XNA/MonoGame developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring C# XNA/MonoGame developers, check out our FAQs page.

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