Hire top senior developers in Canada with Arc
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Vetted VR developer in Canada (UTC-7)
I've developed games in Unity for 6 years. I rock-climb in my spare time. I currently run a small indie game studio, check out the website for details! [https://uraniumgames.gg](https://uraniumgames.gg/)
Vetted VR developer in Canada (UTC-7)
Graduated in Computer Science • 15+ years of relevant experience with .NET C#, Java technologies on JavaSE, JavaEE, JavaME platforms and Object-Oriented Analysis and Design with UML, including applying design patterns; • 12+ years of relevant experience with Adobe Flash technologies; • 20+ years of experience in game development and studying game engines (Unreal, Torque, Unity, Shiva), game UI, and shaders for PC and Mobile. • Experience working with UML, RUP, XP, MSF, SCRUM and CMMI processes; Specialties: Adobe Flash, Flash lite, Flex, AIR apps with Actionscript 2 and 3, C, C++ (windows mobile integration and Symbian) and Assembly (z80), C# Windows form and ASP.NET, J2ME specialist and J2SE senior, Interoperability .Net/J2EE, HTML, XML Unity
Vetted VR developer in Canada (UTC-7)
Software developer with 20+ years in the virtual reality, console gaming and mobile industries. A quick learner who excels at working independently and supporting groups, with experience in developing in Unity, C#, C++ and Java. Some of my past work has included: • Developing VR and Networking applications in Unity • Porting games to Switch, XboxOne, PS4 and PSVR • Setting up analytics systems and visualization for games and online storefronts • Software tools and processes to support application development, QA, build and release • And much more!
Vetted VR developer in Canada (UTC-5)
Extensive Experience: Over 15 years of expertise in 3D and virtual reality game development and design. And 10 years of Full-Stack Developer experience. Project Contributions: Proven track record with successful projects such as Backyard Archery VR, The Missing Few, Population One VR (including top-level designs like Cargo), and Hangry. And coming soon Operation Athena. Technical Proficiency: Skilled in Full-Stack game development, blocking, modeling, programming, texturing, lighting, and creating immersive environments and much more. Collaborative and Innovative: Self-motivated, strong team player who thrives on new ideas and experimentation, eager to inspire and share insights with teammates.
Vetted VR developer in Canada (UTC-4)
Hi there! I'm a senior software engineer experienced in building robust backend applications for successful startups. With strengths in software architecture and API/data design, I also like to dabble in a little bit of everything and get things done. I'm a people person! Let's chat, build a cool project, and learn something together :)
Vetted VR developer in Canada (UTC-3)
A technology enthusiast with the ability to work on multiple programming languages, solving various business problems by developing new products/features, enhancing/modifying existing features. A team leader and an able mentor, bringing in positive culture to the team and also managing various teams across different verticals and locations. Experience in working with start-ups in converting business ideas to MVPs. Individual contributor on all parts of the software development lifecycle, from prototyping to deployment to production monitoring.
Vetted VR developer in Canada (UTC-8)
Graduated in Computer Science, I've been working with software development using different technologies for the last 12 years. I acquired technical knowledge of web applications, software architecture, and project management, using mainly C#, .NET Core, ASP.Net MVC, and Agile Methodologies (Scrum).
VR developer in Canada (UTC-4)
\- Currently experimenting with procedural generated worlds. \- Half time lecturer at Middlesex - SAE university in Dubai and other half time freelancing projects and working on packages on the Asset Store \- Worked as Core Developer for a chilean company that creates simulators for training workers on mining areas. \- On my free time I work on personal projects, some of them are in the Unity asset Store. \-Worked at Unity Technologies as Doc Engineer; Created a parser that translates all the Examples from JS to C# and Boo with the creator of Boo. \-Helped with QA testing on the debugger for 3.x Checkout my page! http://www.pencilsquaregames.com/blog/ Publications • Physical space performance mapping for lenticular lenses - CGI 19 • Design & architecture of a Multi-user VR system with lenses - Salento AVR • Pixel spread correlation with lenticular lens efficiency on multi-user VR displays - WSCG19 • Maximizing lenticular lens performance on Multi-user VR displays - Laval 19 • Multi-user display systems, compendium of the state of the art - E.I 19 • POTEL: low cost realtime virtual pottery simulator - Laval 16 Skills: • Proficient in Unity3D • Familiar in software development using C++. • Familiar with C, Java. • Proficient with GNU/Linux, MS Windows, Mac OS X. • Familiar with OpenGL. • Proficient with UnityScript and C# Honors and Awards: • Won community choice with Potel. A Pottery Simulator for VR on the Leap Motion 3D jam 2015 • Participated in the Unity Awards 2008 with Indie Riffs. • Participated in the Unity Awards 2008 with Project Cloudwitch. • Premios GEMIS 2004 (Category: Data Structures and algorithms) • Premios GEMIS 2005 (Category: Data Structures and Algorithms) Specialties: Software Development
VR developer in Canada (UTC-5)
**Experienced Full Stack Developer:** Boasting 7+ years of overall experience, with a significant focus on front-end and back-end development. Specialized in Vue.js, React, and AWS. **Technical Skillset:** Proficient in a range of modern technologies including HTML5, CSS3, JavaScript, and cloud integration, with a strong emphasis on creating accessible, dynamic web solutions. **Career Highlights:** Successfully led the transition to Headless WordPress architecture, enhancing performance and user experience. Played a pivotal role in AR/VR development projects, contributing to innovative experiences on platforms like Meta AR and Meta Quest 2.
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Hire top 2% remote developers in Canada to assist your engineering team and deliver your projects today.
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