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Vetted Objective-C Blocks developer in Hungary (UTC+2)
I have been working as a native iOS developer since 2012 and I use Swift from its beginning (2014). Over these years I have gained many work experiences and because of this I can work fast and precise. My code is clean, well-structured and easy to read. I can build whole iOS applications from scratch with wide range of features as well as designs. In the past couple of years I had the chance to try myself out in several different areas of iOS mobile application development, like developing: - CRM system - Chat client - Logic games - Vehicle trader application - E-wallet application for a bank - Educational application - TV streaming application - Multifunctional Social application Because of this, it doesn't really matter what kind of project I'm working on - anything can catch my interest but I like well built and good looking app designs the most.
Vetted Objective-C Blocks developer in Hungary (UTC+2)
I have previously worked for Ustream, a video-streaming startup acquired by IBM. I joined a small educational startup as CTO after my tenure at IBM and led the engineering team maintaining the flagship mobile product of the company. More recently I have helped small companies and early-stage startups execute their vision.
Objective-C Blocks developer in Hungary (UTC+2)
I'm Senior iOS Developer with 8 years of experience and as Java developer more than 3 years behind. I like to work on innovative and challenging products. I graduated at the Institute of Informatics and Economics in Computer science and economics. I've been working on many types of iOS applications ranging from business applications to DJ applications, including social, travel, matching, utilities, education, multimedia applications etc. As an experienced Developer I have strong experience in cost estimates, code review and team management/coordination. I have strong knowledge of architectural design and I deliver responsive, fast and high quality products using native and 3rd party frameworks and libraries. I have strong knowledge in: โข networking with NSURLSession, Alamofire and AFNetworking โข location services with CoreLocation and MapKit frameworks โข synchronization and thread safe design with locks, queues and GCD
Objective-C Blocks developer in Hungary (UTC+2)
Experienced Mobile Application Developer with a demonstrated history of working in the information technology and services industry. Skilled in software engineering, mainly in mobile app development and iOS development. Graduated as Master of Science in Electrical Engineering from Budapest University of Technology and Economics. Also a drum and music enthusiast. I have experience in the following areas: * applications for multiple screens * strong OOP knowledge * built-in and custom layout designing and implementation * building communication and database layers * clean architecture * Git * working with other iOS/backend developers and UI/UX designers * multinational and small business environment * highly proficient in spoken and written English
Objective-C Blocks developer in Hungary (UTC+2)
I am an independent software engineer specializing in the area of interactive 3D graphics and games, currently focusing on web technologies. I use open source and standard technologies like Javascript, WebGL, Three.js, PixiJS, RequireJS, HTML5, CSS3, git or grunt considering sound engineering principles and design patterns for fast and maintainable solutions. I know my way around 3D mathematics (working with vectors, matrices, and transformations), graphics (working with buffers, shaders, rendering techniques for various effects, and post-processing), and various game/simulation development and optimization practices (such as quad/octrees or object pooling) I am continuously developing and widening my skills and keeping my knowledge of technology up-to-date.
Vetted Objective-C Blocks developer in Hungary (UTC+1)
As a Game Developer with several years of experience in the industry, I have dedicated my career to crafting immersive and engaging gameplay experiences. My background in computer science and a lifelong love for gaming have converged to fuel my expertise in both technical development and creative design. I excel in creating rich, interactive worlds. My proficiency in a range of programming languages, coupled with a deep understanding of game mechanics, allows me to bring even the most ambitious projects to life. I have experience with c++ programming, visual scripting, animation, gameplay programming, UI development, AI programming, network programming, optimization, game design, and level design. In my current role, I've successfully led a team to develop a VR action game that has been top-selling in the Meta Store since its release. I am deeply involved in every facet of game development, from initial concept to final release, ensuring that each game not only entertains but also creates a lasting impact. I am committed to lifelong learning and regularly experiment with new technologies and try out new ideas in my free time. I participated in the development of several shipped games: ๐๐๐ซ๐จ ๐๐๐ฅ๐ข๐๐๐ซ 2 ([https://www.meta.com/en-gb/experiences/zero-caliber-2/6072194326150034/](https://www.meta.com/en-gb/experiences/zero-caliber-2/6072194326150034/)) ๐๐๐ซ๐จ ๐๐๐ฅ๐ข๐๐๐ซ: ๐๐๐ฅ๐จ๐๐๐๐ ([https://www.meta.com/en-gb/experiences/zero-caliber-reloaded/3591949650852844/](https://www.meta.com/en-gb/experiences/zero-caliber-reloaded/3591949650852844/)) ๐๐๐ซ๐จ ๐๐๐ฅ๐ข๐๐๐ซ ๐๐ ([https://store.steampowered.com/app/877200/Zero\_Caliber\_VR/](https://store.steampowered.com/app/877200/Zero_Caliber_VR/)) ๐-๐๐๐๐ก ๐๐ฒ๐๐๐ซ๐ง๐๐ญ๐ข๐ ([https://store.steampowered.com/app/578210/ATech\_Cybernetic\_VR/](https://store.steampowered.com/app/578210/ATech_Cybernetic_VR/)) ๐๐ฌ๐ก๐๐ง ๐๐ซ๐ซ๐จ๐ฐ๐ฌ ([https://store.steampowered.com/app/1947240/Ashen\_Arrows/](https://store.steampowered.com/app/1947240/Ashen_Arrows/)) ๐๐ฉ๐ซ๐ข๐ฌ๐ข๐ง๐ ([https://store.steampowered.com/app/1361570/Uprising/](https://store.steampowered.com/app/1361570/Uprising/)) ๐๐๐ฐ๐๐ ๐๐ฎ๐ซ๐ซ๐๐ญ ๐๐ก๐จ๐จ๐ญ๐๐ซ
Vetted Objective-C Blocks developer in Hungary (UTC+2)
I am a Python backend developer with experience in AWS Lambda and database optimization. I have also worked as a DevOps engineer, modernizing CICD systems, and as a Chief C++ Architect, improving CI systems and handling incoming issues. Additionally, I have experience as a technical consultant and software development team leader in the automotive industry. I am skilled in programming languages such as C/C++, Java, and Python, and have knowledge in build systems, CI/CD, and test automation.
Vetted Objective-C Blocks developer in Hungary (UTC+2)
Motivated and highly productive Backend Developer professional with a research background. Detail-oriented with strong skills in multi-tasking and efficient management of day-to-day office operations. Adept at building and maintaining effective working relationships with co-workers and clients through outstanding interpersonal skills.
Vetted Objective-C Blocks developer in Hungary (UTC+1)
I am a full-stack senior developer with experience in building and maintaining applications using Ruby on Rails and VueJS. I have worked on various features such as integrating payment systems and connecting with Google services. I have also worked as a freelance developer and software architect. I am proficient in multiple programming languages and frameworks and have a strong understanding of testing, debugging, and database implementation. I am passionate about programming and enjoy the endless possibilities and challenges it brings.
Vetted Objective-C Blocks developer in Hungary (UTC+2)
I am a problem solver and a strong believer in interdisciplinarity: one must learn as much of a domain as needed to provide a, correct, maintainable, and robust technical solution to a challenge. I worked in several fields and solved many problems: * Started out as a self-taught iOS app developer in the jailbreaking era. With a few friends, ended up completely re-architecting iCsekk, the top utility bill payment application in Hungary, fixing several high-impact security & logic bugs, also accomodating some idiosincracies of the backend (which we didn't have control over). * Learned Python, JavaScript, shell scripting, and gained an interest in compilers. I eventually implemented my own scripting language, Sparkling. I learned about optimizations, and gained significant hands-on experience with compiler implementation using LLVM. I gave a series of talks at Budapest Swift Meetup on implementing a small, typed language, and a presentation on optimizations at Swift London Meetup. * Wrote my Bachelor's thesis in hardware acceleration of a protein structural alignment method. I implemented the algorithm using HLS in C++ on a Xilinx FPGA, learning the basics of FPGA-based design. * Discovered Rust in 2017 and it quickly became my favorite language. I gained substantial experience with the ecosystem, published a number of libraries, and contributed to the Rust Users forum. * Graduated Summa Cum Laude with an MSc in Data Science from the University of Padua in 2020. Since then, I have been pursing a hybrid data scientist/software architect career at two Hungarian private medical companies, where my tasks range from biostatistical modeling through LaTeX-based template generation to bioinformatics consulting. I hold a C2-level certificate of English proficiency from Cambridge Assessment. I picked up conversational Italian during my 2 years in Padua.
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