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Arc helps you find and hire top freelance Blueprints engineers for your jobs. With 350,000+ software programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance Blueprints developers and experts that you can trust.

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William B., Blueprints freelance developer
William B.

Freelance Blueprints developer in Canada

Avid technologist that loves programming. An expert in requirements gathering, solution design, and implementation delivery, with significant experience in ‘triple-A’ video games on massive, distributed Agile teams, and with scalable Enterprise software development. Programming has always been my passion, starting with Lego Technic at the age of 7. I began creating my own text-based games in C, at the age of 10. I started web development at 13 (HTML, JavaScript, PHP), followed by Half-life and Unreal mod development. I continued working on a diverse array of personal programming projects throughout my 20’s while working for EA/BioWare, formalizing my experience as a ‘Professional’ programmer in 2017 with the University of Alberta. No longer working 60-80 hour weeks, I began freelancing as an Unreal Engine C++ programmer shortly after.

Cristian C., Blueprints freelance programmer
Cristian C.

Blueprints developer in Mexico

I'm a Full-Stack Developer and DevOps Engineer with a 15-year trajectory, I excel in crafting scalable cloud solutions across a spectrum of technologies. My skill set includes **Rust**, where I specialize in refining high-demand backends, **JavaScript**/**TypeScript**, **C#**, **PHP**, **C++** and **Go**, complemented by front-end development with **React** and **.NET Core** for backend. Experienced in automating delivery pipelines to **AWS**, **Google Cloud**, and **Azure** using **Terraform**, **Docker**, **Kubernetes**, and **Nomad**, I ensure efficiency and reliability in deployment processes. My expertise not only spans comprehensive development languages and tools but also embodies **leadership** in driving teams towards innovation and excellence in software solutions.

Muhammad W., Blueprints freelance programmer
Muhammad W.

Freelance Blueprints developer in France

● 11 years of experience in Unreal Engine 4 , 5, Unity3d Engine, Zenject, UniRx, Desktop and Mobile game development-related technologies. ● 2-year experience in playing the role of scrum master, managing backlogs and running sprints and planning releases for the year, setting up timelines and accomplishment milestones through an action plan. Unity 3D , Unreal Engine 4 , 5, Game Development , Unity Tools, UE4 & Technologies: Game Physics , Animation, 2D Tools, Editor extension , Tools For Game Designer Programming Languages & Technologies C++ / C#/ Java Script / C / .Net / S3 /AWS / Visual Studio/ Git / UniRx / Zenject / Game Programming / Client Server programming / Multi-threading , Specialties: Product Development, Technology Entrepreneurship, Game Design, Game Development, Game Production, Technical Direction, Agile, Tech Evangelism, Software/Game Architecture. Some projects can be found here: [www.linkedin.com/in/](http://www.linkedin.com/in/)[wasimbashir](https://www.linkedin.com/in/wasimbashir/details/projects/)

Zsolt F., freelance Blueprints developer
Zsolt F.

Freelance Blueprints developer in Hungary

As a Game Developer with several years of experience in the industry, I have dedicated my career to crafting immersive and engaging gameplay experiences. My background in computer science and a lifelong love for gaming have converged to fuel my expertise in both technical development and creative design. I excel in creating rich, interactive worlds. My proficiency in a range of programming languages, coupled with a deep understanding of game mechanics, allows me to bring even the most ambitious projects to life. I have experience with c++ programming, visual scripting, animation, gameplay programming, UI development, AI programming, network programming, optimization, game design, and level design. In my current role, I've successfully led a team to develop a VR action game that has been top-selling in the Meta Store since its release. I am deeply involved in every facet of game development, from initial concept to final release, ensuring that each game not only entertains but also creates a lasting impact. I am committed to lifelong learning and regularly experiment with new technologies and try out new ideas in my free time. I participated in the development of several shipped games: 𝐙𝐞𝐫𝐨 𝐂𝐚𝐥𝐢𝐛𝐞𝐫 2 ([https://www.meta.com/en-gb/experiences/zero-caliber-2/6072194326150034/](https://www.meta.com/en-gb/experiences/zero-caliber-2/6072194326150034/)) 𝐙𝐞𝐫𝐨 𝐂𝐚𝐥𝐢𝐛𝐞𝐫: 𝐑𝐞𝐥𝐨𝐚𝐝𝐞𝐝 ([https://www.meta.com/en-gb/experiences/zero-caliber-reloaded/3591949650852844/](https://www.meta.com/en-gb/experiences/zero-caliber-reloaded/3591949650852844/)) 𝐙𝐞𝐫𝐨 𝐂𝐚𝐥𝐢𝐛𝐞𝐫 𝐕𝐑 ([https://store.steampowered.com/app/877200/Zero\_Caliber\_VR/](https://store.steampowered.com/app/877200/Zero_Caliber_VR/)) 𝐀-𝐓𝐞𝐜𝐡 𝐂𝐲𝐛𝐞𝐫𝐧𝐞𝐭𝐢𝐜 ([https://store.steampowered.com/app/578210/ATech\_Cybernetic\_VR/](https://store.steampowered.com/app/578210/ATech_Cybernetic_VR/)) 𝐀𝐬𝐡𝐞𝐧 𝐀𝐫𝐫𝐨𝐰𝐬 ([https://store.steampowered.com/app/1947240/Ashen\_Arrows/](https://store.steampowered.com/app/1947240/Ashen_Arrows/)) 𝐔𝐩𝐫𝐢𝐬𝐢𝐧𝐠 ([https://store.steampowered.com/app/1361570/Uprising/](https://store.steampowered.com/app/1361570/Uprising/)) 𝐘𝐚𝐰𝐕𝐑 𝐓𝐮𝐫𝐫𝐞𝐭 𝐒𝐡𝐨𝐨𝐭𝐞𝐫

Bartosz S., Blueprints freelance developer
Bartosz S.

Freelance Blueprints developer in Poland

I have a strong interest in programming languages, with a particular fondness for Rust, Java, C++, Lua, and Python. Additionally, I enjoy sharing my passions with others.

Amos L., Blueprints developer for hire
Amos L.

Freelance Blueprints developer in Canada

A Seasoned veteran of the Game Industry with both Indie and AAA credentials and a career spanning over 15 years, Amos is a hardcore game programmer and developer, highly skilled in C++, Unreal Engine and Unity. Amos is the Founder of Frolic Labs, an independent Game Studio based in Toronto. Having worked along with several large AAA teams, he brings technical leadership and deep knowledge of game production workflows and game coding practices. Notable Shipped Titles: * "Marvel Midnight Suns" (Firaxis/2K) - Unreal4 Game Developer. PC, PS5, Xbox SX - 2022. * "Dune Sea" (Frolic Labs/ Joydrop) - Unity Lead Developer. PC, Nintendo Switch - 2020. * "Marvel Ultimate Alliance 2" (Vicarious Visions / Activision) - Unreal3 Game Developer. PC, Consoles - 2009.

Mike M., Blueprints developer for hire
Mike M.

Freelance Blueprints developer in Canada

I have over a decade of experience in game development, specializing in Unity and Unreal Engine. I have worked on various successful titles and possess strong technical and leadership skills.

Wessam I., freelance Blueprints programmer
Wessam I.

Freelance Blueprints developer in Germany

My interest in computing began at a very young age, and I have been passionate about engineering ever since. My interest in gaming began even earlier, and combining both put my right at where I feel I belong, game programming. As a programmer, I am conscientious and holistic, carefully considering all possible use cases, always thinking if there might be a better way. I’ve been described as "attacking" problems head-on, unafraid to dive into unfamiliar technologies to quickly prototype, refactor, or debug as the situation requires. As a leader, I enjoy mentoring, managing, and leading programmers just as much.

Guilherme ., Blueprints freelance programmer
Guilherme .

Freelance Blueprints developer in Brazil

* Experienced mobile engineer with a demonstrated history of working in the software and game development industry. * Skilled in Unity, C#, C++, Unreal, Android(Java), Augmented reality with Vuforia and AR Foundation and VR development. * Certified by Pearson Vue - Android ATC AND-401, with 5 years of experience building native apps for Android using Java. * As a developer my focus is front-end, solving performance issues and write efficient code using Unity and C#. * Efficient and collaborative team player, strong analytical and problem-solving skills, high attention to details, ability to connect with people at different levels within the organization

Yoan R., Blueprints developer for hire
Yoan R.

Freelance Blueprints developer in France

My name's Yoan. I'm from France and I love coding, I love games and I love to help people !

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FAQs

Why hire a Blueprints developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a Blueprints developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Blueprints developers can help keep your website up-to-date.

How do I hire Blueprints developers?

To hire a Blueprints developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Blueprints developers effectively and efficiently. Hire full-time Blueprints developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Blueprints engineers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 350,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Blueprints developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Blueprints developer for your company, and let Arc handle the logistics.

Where do I hire the best remote Blueprints developers?

There are two types of platforms you can hire Blueprints programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Blueprints developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Blueprints developers, consider niche platforms like Arc that naturally attract and carefully vet their Blueprints developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Blueprints developer candidates.

Some factors to consider when you hire Blueprints developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Blueprints developers for hire.

How do I write a Blueprints developer job description?

Writing a good Blueprints developer job description is crucial in helping you hire Blueprints programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Blueprints developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Blueprints programmers, read our Software Engineer Job Description Guide & Templates.

What skills should I look for in a Blueprints engineer?

The top five technical skills Blueprints developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Blueprints developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Blueprints developers to keep up with evolving technology and requirements.

What kinds of Blueprints programmers are available for hire through Arc?

You can find a variety of Blueprints developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Blueprints programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Blueprints developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Blueprints developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Blueprints developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Blueprints developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Blueprints developers.

Every Blueprints developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in Blueprints and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Blueprints engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a developer’s Blueprints skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Blueprints developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Blueprints developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Blueprints developers, you can rest assured that all remote Blueprints developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Blueprints developers on Arc?

Arc pre-screens all of our remote Blueprints developers before we present them to you. As such, all the remote Blueprints developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 350,000 candidates. You can also expect to hire a freelance Blueprints programmer in 72 hours, or find a full-time Blueprints programmer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Blueprints developers.

How much does a freelance Blueprints developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Blueprints developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Blueprints developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Blueprints developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Blueprints developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Blueprints developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Blueprints developers, check out our FAQs page.

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