Your trusted source for top remote Video game engines developers, including expert programmers, engineers, freelancers, and consultants — Perfect for startups and enterprises.
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Vetted Video game engines developer in Sweden (UTC+1)
I am a senior Software Engineer who loves architecting software and programming at a low level. In my career, I have worked with many different technologies in a variety of domains which helped broaden my perspective and build my problem-solving skills. I believe my greatest strength is being proactive and taking initiative. People tend to find me energizing and fun to work with (maybe because I felt lucky to work with such amazing colleagues). And I place great value in teamwork and thrive in environments where team effort is cherished.
Video game engines developer in Mexico (UTC-6)
I’m a Technical Designer / Gameplay Programmer with experience collaborating in commercial AA, AAA, Indie games, VR/AR/MR/XR projects, and some Mobile Apps created with Unity and Unreal Engine using C#, C++, and Blueprints respectively. https://www.dreamproject.com.mx/reel/
Vetted Video game engines developer in the United States (UTC-7)
Seasoned iOS Engineer with 10+ years of experience in mobile architecture and a strong track record of contributing to high-impact features. Skilled in driving end-to-end development and performance optimization . Actively seeking a Senior Engineer or Individual Contributor role to leverage expertise in building scalable, high-quality iOS applications. I love the idea of Rapid Application Development and have followed it through out my career as a software developer. I am an expert iOS application development with over 13 years of experience. I am highly talented and skilled in problem solving and understanding complex and large code base. I love working with: ⭐ C++ ⭐ iOS application development (iPhone, iPad, iWatch, tvOS) ⭐ JavaScript ⭐ Swift /ObjC/React Native/Flutter ⭐ SwiftUI and PYTHON Let me help you get unstuck in your coding project dealing with iOS , Swift, SwiftUI using Autolayout, or complex logic that you cannot understand. I am expert in all design pattern including using Combine, RXSwift, MVVM, MVC, and using CoreData. I also am expert in C++, Javascript, React. and building iOS mobile application.
Video game engines developer in North Macedonia (UTC+1)
A designer & full-stack developer with marketing and sales experience, displaying a strong track record in creating visually appealing & functional websites, developing custom web apps &, video games, executing effective digital marketing strategies, creating bespoke marketing materials and boosting sales. Adept at blending creativity with technical skills to deliver impactful online experiences that drive user engagement & business growth. Constantly educating autodidact in multiple fields.
Vetted Video game engines developer in Japan (UTC+9)
I'm an Software Developer and Computer Vision Engineer with extensive experience in creating xR (VR/AR) applications and games using game engines like Unity. My adaptability ensures that I can quickly learn new technologies to meet project needs. Let me bring your vision to life with my expertise.
Video game engines developer in Argentina (UTC-3)
I am a passionate programmer with 8 years of experience in web development. In the past 2 years, I have focused on game development and design. I have worked on my own games, including Super Cannon Blast and Wood Cutter, using Unity and Phaser. I have experience in game design, development using C# and Unity, and implementation of music and VFX. I have also worked as a full-stack web developer for companies like Moody's, Liberis, 123Seguro, [Almundo.com](http://almundo.com/), and Gen-It, using technologies such as React, NodeJS, TypeScript, MongoDB, and MySQL.
Vetted Video game engines developer in the United States (UTC-5)
Howdy! I'm Rob and I solve problems. ✅ I am a startup founder and entrepreneur, career long startup technical leader (early employee at Twilio, Boxee and many others) and full stack developer with 15 years of Python, the last 7 of which in machine learning and artificial intelligence. My favorite problems are short term, high impact challenges that yield new valuable insight, automate the previously impossible or transform your customer's success. As a racing driver, I love bringing urgency and speed to all adventures on and off track. Skills and Experience: 🤖 Extensive production use of state-of-the-art large language models (LLMs) like GPT-4o/o1/o3-mini, Gemini Flash 2.0, DeepSeek R1, Llama 3, Claude 3.5 Sonnet/Opus, Mistral, and Qwen. 👷 Deployed AI projects with frameworks like LangChain, LlamaIndex, Claude Computer Use 🗿 Custom modeling using training, fine tuning, reinforcement learning, Hive, Scale, Databricks and more 🤹 Multi-agent solutions with Claude Computer Use, CrewAI, Agno, OpenAI Swarm and LangGraph 📡 Data collection and web scraping in adversarial conditions using Scrapy, AgentQL, BrowserBase, captcha solving, bot evasion 👀 Proven computer vision experience with OpenCV, YOLO, Stable Diffusion, Flux and more 💰 Driven significant reduction in token consumption, training and inference compute with fine tuning, quantization, Langtrace, Unsloth, OpenRouter, and NotDiamond 🎱 Discovering new insights with data visualization, matplotlib, SeaBorn, D3, billboard.js, 🚚 Delivering full stack production software with Python, Vue 3, JavaScript / TypeScript, Next.js, Nuxt.js, Tailwind, and more 📼 Production experience with Postgres, MySQL, Pinecone, LanceDB, MongoDB, BigQuery, DynamoDB, Firebase, Snowflake, or Clickhouse 📞 Deep experience in voice platforms Twilio, Vonage, AssemblyAI, ElevenLabs, and Gemini Realtime ☁ Deploy to AWS, GCP, Azure, DigitalOcean, Linode, or rack and stack your own gear Achievements: 🔔 Took Twilio's developer GTM from 13k developers to 1.7 million - Series A to ringing the bell at the NYSE 🏆 Transitioned Darpa Memex project Tellfinder with District Attorney of New York 🤑 CTO of first startup (BZ Results) acquired by ADP for $125M ⚾ Earned $3.9k with custom fantasy baseball bot Community: 🎤 Speaker at dozens of conferences internationally, US, UK, CA, France, Germany, Czech Republic, Spain, Ireland, Portugal, China, India 💻 Multiple hackathon winner and organizer like Music Hack Day, Game Hack Day, TechCrunch Disrupt, and more 🏁 Autocross and spec Miata driver, driver in first team to cross the United States in under 24 hours Let's prototype fast, iterate quickly and ship solutions now. What problem are you trying to solve?
Vetted Video game engines developer in the United States (UTC-4)
I am a game developer, web developer, musician (and cat dad!) living in Philadelphia, PA. I have been developing video games in a professional capacity for over 10 years. I have released four games independently through my studio, Vashta Entertainment, and another while employed at American Reading Company. In all cases I served as the only programmer. Most of these games were developed using Unity and C#. I also have over 6 years of experience developing web apps as a full-stack developer using PHP, C#, Node.JS, Docker, and MySQL.
Video game engines developer in Latvia (UTC+2)
A job seeker with skills in developing interactive content for video games is looking for a position as a technical artist or game developer. Ready to assist the team in achieving set goals. 3D Generalist — interested in creating 3D models of various complexities, technological and creative solutions, and optimizing workflows to enhance productivity in 3D model creation.
Vetted Video game engines developer in the United States (UTC-7)
Creativity is a huge part of my life. I specialize in game development and engineering, particularly with gameplay, UI, physics, engine architecture, tools, and automation. In my spare time, I'm also a musician, writer, cartoonist, and artist. Big ideas are what I thrive on, and I set out to master any skill I need to get the project done.
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Ready to hire your ideal Video game engines developers?
Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
Arc helps you build your team with our network of full-time and freelance Video game engines developers worldwide.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Video game engines developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Video game engines developers can help keep your website up-to-date.
To hire a Video game engines developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Video game engines developers effectively and efficiently. Hire full-time Video game engines developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Video game engines developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Video game engines developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Video game engines developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Video game engines developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Video game engines developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Video game engines developers, consider niche platforms like Arc that naturally attract and carefully vet their Video game engines developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Video game engines developers.
Some factors to consider when you hire Video game engines developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Video game engines developers for hire.
Writing a good Video game engines developer job description is crucial in helping you hire Video game engines developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Video game engines developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Video game engines developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Video game engines developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Video game engines developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Video game engines developers to keep up with evolving technology and requirements.
You can find a variety of Video game engines developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Video game engines developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Video game engines developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Video game engines developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Video game engines developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Video game engines developers.
Every Video game engines developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Video game engines developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Video game engines developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Video game engines developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Video game engines developers, you can rest assured that all remote Video game engines developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Video game engines developers before we present them to you. As such, all the remote Video game engines developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Video game engines developer in 72 hours, or find a full-time Video game engines developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Video game engines developers.
Depending on the freelance developer job board you use, freelance remote Video game engines developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Video game engines developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Video game engines developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Video game engines developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Video game engines developers, check out our FAQs page.