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Top senior Unity developers for hire in US/Canada

Want to expand your Unity development team in US/Canada? Here are some of our top full-time and freelance Unity developers in US/Canada for you to browse, interview, and hire.

Humayun S. - Unity developer in US/Canada
Expert Visual Basic, C# and JavaScript Developer | 3500+ sessions
4.99 / 5.0
RawalpindiPakistan

Welcome to my profile on Codementor! I'm a dedicated full-time mentor with a track record of over 3500 sessions since 2015. My journey in programming has been marked by a deep engagement with P5.js, among other technologies. My career as a software developer spans over two decades, with a strong focus on Rapid Application Development (RAD). This approach has been a cornerstone of my work, allowing me to efficiently tackle complex and large-scale projects. As an expert in Visual Basic, I bring a wealth of experience, complemented by my proficiency in C#, JavaScript, VBA, and SQL. I'm passionate about problem-solving and navigating intricate code bases. Whether you're dealing with challenges in Visual Basic, C#, JavaScript, or any of the other languages I specialize in, I'm here to help you find effective and streamlined solutions. Let's work together to achieve your programming goals! I love working with: ⭐ Visual Basic ⭐ C# ⭐ JavaScript ⭐ VBA ⭐ SQL ✅ Recognitions: ------------------------- 🔹 Codementor of The Year 2018 🏆 https://twitter.com/CodementorIO/status/1076225048837586944 💎 Achievements: -------------------------- 🔹 3000+ Sessions 🔹 3 Arc/CodementorX projects

Michael U. - Unity developer in US/Canada
5+ Yrs Unity 3D Game Development, C#, .NET Core, API / Web / Desktop / Mobile Developer, MVVM/MVC, SQL, Entity Framework, Code First
5.00 / 5.0
JeffersonUnited States

Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.

Dominik S. - Unity developer in US/Canada
Passionately coding for 20 years, coaching for 5, CS PhD
5.00 / 5.0

I have been passionate about coding for most of the past 20 years. I offer the following: (1) Help people design, scaffold and understand customized learning paths to really kickstart your programmer life, (2) highlight, address and overcome the most difficult parts in the learner process, and (3) help people solve complex and frustrating programming problems. My PhD dissertation was all about investigating and innovating on debugging tools. To that end, I have developed Dbux, an advanced Integrated Debugging Environment for JavaScript in VSCode. When in the mode (and time allows), I would code for 60-80 hours a week, just going deeper and deeper, uncovering what the languages and frameworks are trying to hide from me, and using that to make things run the way I want them to. When I get coding, it's hard to stop me. Before starting with my thesis, among many other things, I worked (only vert short-term) as a full-time engineer. I also worked as a coding coach and teacher for middle school, high school and university students, trying to organize "co-learning cohorts" that work together to learn programming fundamentals and use that to build awesome projects, mostly small games and web apps. Been living in Taipei for 15+ years, fluent in Chinese.

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