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freelance Game Physics developers

Arc helps you find and hire top freelance Game Physics engineers for your jobs. With 544 Game Physics programmers available for hire on a freelance basis, we have one of the largest network of vetted talent. Our Silicon Valley-caliber vetting process helps ensure that you hire freelance Game Physics developers and experts that you can trust.

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HAMZA H., freelance Game Physics developer
HAMZA H.

Game Physics developer in Morocco

Hamza Hassene brings over six years of experience in Unity development and five years in the virtual reality industry. He's not just familiar with the tools; he knows how to use them to bring ideas to life. Hamza has managed entire projects on his own, showcasing his capability to handle tasks from start to finish. Additionally, he has led development teams on several medium- to large-scale projects.

Ivan K., Game Physics developer for hire
Ivan K.

Freelance Game Physics developer in the United Kingdom

More than 20 years of software and hardware development experience in field of Simulations (MilSim, Constructive, Procedural), Gaming and AR/VR with a large number of delivered and deployed projects. years of management experience with large teams working on software and hardware development and integration. Worked on and implemented projects using latest body tracking technology and VR, AR and mixed reality systems, experienced in engine development and Unreal Engine and Unity3D. An enthusiast for game development, latest tech and smart-home tinkering and IoT integration everywhere where it does and doesn’t belong using Raspberry Pi, Arduino, Espressif, ZigBee, Zwave, Bluetooth and MQTT.

Diego C., freelance Game Physics developer
Diego C.

Freelance Game Physics developer in the United Kingdom

Specialised on real-time interactive software since 2005. My working experience ranges over games, VR/AR, surgical simulations, educational games and iOS Apps. Strong object-oriented programming and software architectural skills. Providing mentorship and guidance to less experienced members of the team together with helping them achieve fast and elegant solutions.

Gbamis T., freelance Game Physics programmer
Gbamis T.

Freelance Game Physics developer in Nigeria

A Unity Game Developer with over three years of experience in game design and development. Hands-on experience in implementing game features and mechanics using both Object-Oriented Programming (OOP) and Data-Oriented Programming (DOP) in C#. I possess strong skills in UI, physics, animation, AI, game mathematics, native plugin integrations on Android platform, integration with cloud services, and device performance profiling. My experience spans the development of PC games and numerous mobile hyper-casual games. In addition to my technical skills, I am committed to continuous learning and staying abreast of the latest industry trends. I thrive in collaborative environments, working closely with designers and artists, and actively participating in code reviews.

Kurt S., Game Physics developer for hire
Kurt S.

Freelance Game Physics developer in the United States

Creative developer who excels at using problem solving skills and extensive agency experience to bring digital ideas to life. Over 20 years of experience in software development, especially with games and UI developed using Flash. Developed touch screen Coca-Cola vending machine pinball game (at airports near you!), floor motion sensor sports games for McDonald's and kids adventure mini-games for Kraft Mac & Cheese.

Srawan P., freelance Game Physics programmer
Srawan P.

Freelance Game Physics developer in Nepal

Experienced Unity Game Developer with 5 years of expertise in performance optimization, debugging, and C#. Known for innovative problem-solving, team mentoring, and effective cross-functional collaboration. Strong communication and teamwork skills.

Usama T., freelance Game Physics developer
Usama T.

Freelance Game Physics developer in Pakistan

An Innovative Game developer and AR/VR developer. Seeking lead game programmer position to utilize knowledge and skills to advance portfolio and potential for increased responsibility. I specialize in utilizing the Unity game engine to design and develop engaging gameplay mechanics, visually stunning environments, and interactive storytelling. Proficient in C# scripting and experienced in implementing game mechanics, AI systems, physics simulations, and UI/UX design. I am currently working at Elytra studios as an Augmented and virtual reality developer with 6 years of experience creating immersive apps and games. I have created educational apps and games in Oculus Quest 3. I have worked on Vuforia, AR Foundation, Rest APIs, Firebase, Addressable (Cloud Content Delivery). I have 4 years of experience working with the team of Bad Puppet studio as a game developer. I can create any kind of 2D and 3D game. I have experience in creating shooting games, hyper casual games, and simulation games. I have worked with kits including RFPS, UFPS, and RCC, Invector 3rd Person Shooter, Mirror (Multiplayer).

Sabian M., freelance Game Physics programmer
Sabian M.

Freelance Game Physics developer in the United States

I am a Software Engineer with experience in VR game development, full-stack web development, digital logic projects, and Java app development. Skilled in various programming languages and technologies.

Adam T., Game Physics developer for hire
Adam T.

Freelance Game Physics developer in Canada

I've developed games in Unity for 6 years. I rock-climb in my spare time. I currently run a small indie game studio, check out the website for details! [https://uraniumgames.gg](https://uraniumgames.gg/)

Tom H., Game Physics programmer for hire
Tom H.

Freelance Game Physics developer in the United Kingdom

Software engineer with over ten years’ experience in the industry. Delivered as an individual contributor, tech lead and software development manager across games, developer tools and high-performance computing. Looking for new opportunities as an independent contractor/consultant along side building software to support the environment.

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Why choose Arc to hire freelance Game Physics developers

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FAQs

Why hire a Game Physics developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire a Game Physics developer, multiple developers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Game Physics developers can help keep your website up-to-date.

How do I hire Game Physics developers?

To hire a Game Physics developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Game Physics developers effectively and efficiently. Hire full-time Game Physics developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Game Physics engineers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 350,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Game Physics developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Game Physics developer for your company, and let Arc handle the logistics.

Where do I hire the best remote Game Physics developers?

There are two types of platforms you can hire Game Physics programmers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Game Physics developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Game Physics developers, consider niche platforms like Arc that naturally attract and carefully vet their Game Physics developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Game Physics developer candidates.

Some factors to consider when you hire Game Physics developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Game Physics developers for hire.

How do I write a Game Physics developer job description?

Writing a good Game Physics developer job description is crucial in helping you hire Game Physics programmers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Game Physics developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Game Physics programmers, read our Software Engineer Job Description Guide & Templates.

What skills should I look for in a Game Physics engineer?

The top five technical skills Game Physics developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Game Physics developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Game Physics developers to keep up with evolving technology and requirements.

What kinds of Game Physics programmers are available for hire through Arc?

You can find a variety of Game Physics developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Game Physics programmers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Game Physics developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Game Physics developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Game Physics developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Game Physics developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Game Physics developers.

Every Game Physics developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills (both for depth in Game Physics and breadth across the greater domain). Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Game Physics engineer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a developer’s Game Physics skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Game Physics developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Game Physics developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Game Physics developers, you can rest assured that all remote Game Physics developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Game Physics developers on Arc?

Arc pre-screens all of our remote Game Physics developers before we present them to you. As such, all the remote Game Physics developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 350,000 candidates. You can also expect to hire a freelance Game Physics programmer in 72 hours, or find a full-time Game Physics programmer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Game Physics developers.

How much does a freelance Game Physics developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Game Physics developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Game Physics developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Game Physics developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Game Physics developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Game Physics developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Game Physics developers, check out our FAQs page.

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