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Vetted Hls developer in Sweden (UTC+1)
I am a senior Software Engineer who loves architecting software and programming at a low level. In my career, I have worked with many different technologies in a variety of domains which helped broaden my perspective and build my problem-solving skills. I believe my greatest strength is being proactive and taking initiative. People tend to find me energizing and fun to work with (maybe because I felt lucky to work with such amazing colleagues). And I place great value in teamwork and thrive in environments where team effort is cherished.
Vetted Hls developer in the United States (UTC-4)
Highly skilled Software Engineer with twelve years in software design, development, and integration. Advanced knowledge of C# and C++ programming languages. Logical and professional with excellent problem-solving skills.
Vetted Hls developer in the United States (UTC-4)
My love for problem-solving runs deep! I capitalized on this with several opportunities, but I noticed the solution I was giving was “built” by someone else. As a community-taught software engineer, I not only get to solve problems, but I BUILD solutions!! I love learning new things, and there is NO BETTER FIELD than tech to exploit this. I’m currently building my solutions with React.js, Vanilla JS, and Express.js; I'm also completing authentication with Passport.js. Connect with me so we can chat!!
Vetted Hls developer in Brazil (UTC-3)
Hello, my name is Marco Xavier and I'm from Brasíia, Brazil. I've been working in the game industry for 5 years now and former experiences include indie games, big mobile projects, and even a big indie Action-RPG! My expertise includes implementing UI, Animations, Shaders, Materials, Lighting, Project Pipelines and more. Also have some experience as a Programmer for many kind of projects. Know C#, Unity's "guts", and ShaderLab mainly. Also experimenting with procedurally generated content. You can check some of my work in my portfolio: https://www.behance.net/marcoxavier
Vetted Hls developer in Brazil (UTC-3)
I'm a Software Seveloper for more than 10 years that has been working on several areas, from Web to Game Development, going through Reverse Engineering and Computer Graphics roles. I was the main developer of a tool that created an OpenBIM web platform for a Brazilian research company that was used to complement the development of a mobile tool that modelled risers and submarine parts of an oil & gas company.
Vetted Hls developer in Argentina (UTC-3)
Senior Software Enginer with broad experience in C++ and C# as well as other technologies and various platforms. Worked mainly on Gaming but also on other verticals. Special interest in Computer Graphics, Modelling, Simulation, Audio and Compilers. Very proactive, low-maintenace, and result oriented with attention to detail. Languages: C/C++, C#, Javascript, Assembler x86 Graphic Programming: OpenGL, OpenGL/ES, WebGL Versioning Systems: SourceSafe, CVS, SVN, Perforce, Accurev, Git Networking: TCP/IP (sockets), RS-232 Design: UML, Design Patterns Documentation: DOC++, Doxygen Testing: CppUnit Platforms: Programming experience in Win32, MacOSX, J2ME, iOS and Android
Vetted Hls developer in Brazil (UTC-4)
My name is Adriano Gil. I am a computer Engineer located in Manaus/Brazil. I've been working with Software development for the last 10 years. So I got a very wide experience with game development targeting mobile platforms. I have a master's in Electronics Engineering, in which I worked on a solution for handwritten digit recognition. Since then I've been focusing on game and virtual reality-based projects.
Hls developer in the United Kingdom (UTC+1)
A result-driven & dedicated professional with a knack for designing, implementing, delivering, and testing features of IOS, Android and React Native applications from a techno-business lens; actively contributing to the adoption of robust software architecture, innovative development practices and new-gen technologies" ▪ Talented Software Development Engineer having passion to build & successfully deliver complex, scalable, resilient Mobile applications using Swift & Objective-C, React Native, Kotlin, Java while maintaining a constant customer focus for enhanced end-user experience" ▪ Offering 8+ Years of experience across Protocols and Blocks, auto layout constraints as well as Rest Web Services and Apollo Graph QL to proactively work on improving the Mobile tech stack and ensure high quality standards"
Hls developer in the United Kingdom
I have 15+ years of software and hardware development experience in field of Simulations (MilSim, Constructive, Procedural), Gaming and AR/VR with a large number of delivered and deployed projects. years of management experience with large teams working on software and hardware development and integration. Worked on and implemented projects using latest body tracking technology and VR, AR and mixed reality systems, experienced in engine development and Unreal Engine and Unity3D. An enthusiast for game development, latest tech and smart-home tinkering and IoT integration everywhere where it does and doesn’t belong using Raspberry Pi, Arduino, Espressif, ZigBee, Zwave, Bluetooth and MQTT.
Hls developer in the United Kingdom (UTC+1)
I am an independent game developer and specialist with the Unity game engine. I've been developing games and interactive media professionally for over 17 years. I also specialise in procedural generation for games and tools development within the Unity IDE. I have extensive experience in developing games for large clients including: • Disney, Xbox, Lego, Facebook/Meta, BBC, Marvel Studios, Universal Studios, Hot Wheels, Phillips, Panasonic, Audi, Skoda, Proctor & Gamble, Chorion and Department for Transport. I have led the development of many projects as part of a team and delivered outstanding work. I have worked to create processes and documentation to help communication and teamwork between developers, designers, producers. I am a creative problem solver that can resolve issues with no obvious solution. I am able to work under pressure with tight deadlines by managing workload and expectations. I have been involved in projects for the full development life cycle, including; ideation, pitching, brainstorming, scoping, planning, prototyping, build, localisation, delivery and maintenance. I spent over 10 years publishing tools on the Unity Asset Store. Over that time I accumulated over 700 reviews and averaged a 5 star ratings by fellow game developers and designers. I worked hard for over those years to achieve this with solid products and friendly customer support. It allowed me to understand and develop skills and understand of user interface and user experience design. I co-founded the London Unity Usergroup which became one of the largest such groups internationally. I have also remained active within the game development community giving talks and workshops on a variety of subjects. Specialties: Expert Unity game development (C# / Shaders / Tools / Tooling) Game design, development, testing, mechanics, dynamics, physics and full life cycle development OOP / OOD, Design patterns, Component based architecture, MVCS Maya / Blender / Photoshop Git and Source Control, Agile Workflows Tinkerer of HTML / PHP / CSS / JavaScript / Python / LUA
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Get startedIn today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Hls developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Hls developers can help keep your website up-to-date.
To hire a Hls developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Hls developers effectively and efficiently. Hire full-time Hls developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Hls developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Hls developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Hls developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Hls developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Hls developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Hls developers, consider niche platforms like Arc that naturally attract and carefully vet their Hls developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Hls developers.
Some factors to consider when you hire Hls developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Hls developers for hire.
Writing a good Hls developer job description is crucial in helping you hire Hls developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Hls developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Hls developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills Hls developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Hls developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Hls developers to keep up with evolving technology and requirements.
You can find a variety of Hls developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Hls developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Hls developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Hls developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Hls developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Hls developers.
Every Hls developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Hls developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Hls developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Hls developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Hls developers, you can rest assured that all remote Hls developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Hls developers before we present them to you. As such, all the remote Hls developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Hls developer in 72 hours, or find a full-time Hls developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Hls developers.
Depending on the freelance developer job board you use, freelance remote Hls developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Hls developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Hls developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Hls developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Hls developers, check out our FAQs page.