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Top remote Audio Development developers and experts available to hire:

Remote Audio Development expert - David L.
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David L.

Vetted Audio Development developer in Canada (UTC-4)

Full-stack Product Engineer building modern, production-ready apps for companies and myself. Over the past decade, I've worked as a freelance full-stack developer mostly with startups and small businesses. In 2020 I decided to deepen my business and product knowledge, to build outstanding products. As of now, I'm building production-ready products efficiently, and documenting my journey as a solopreneur product engineer. \## Why building in public? \- Following other people's journeys can teach you a lot. As well as you, I follow many other creators. \- Being active on social media and building in public allowed me to be part of a club that prioritizes shipping and giving value. \## What's here? Videos, tutorials, actionable tips & tricks about product engineering and solopreneurship. \## What I'm working on currently? 1\. Building indie products and documenting the process on Twitter & YouTube 2\. Helping companies with product engineering 3\. Mentoring developers to become solopreneurs 4\. Developing open-source dev tools \## I am available for: \- public speaking \- content collaboration \- mentoring \- consulting & product engineering \## Am I available for freelance work/employment/co-founding/gardening? Currently, I'm \*\*not\*\* available for employment-based work. However, \*\*I'm happy to help with consulting or full-stack product engineering\*\*. \*\*For consulting\*\*: I'm available maximum 3 days a week. My daily rate is $800. \*\*For product engineering\*\*: Minimum project engagement is $15,000 & 3 months. \### How do I decide about a project if it sounds exciting? I follow the \*\*"Hell yeah! or No"\*\* principle. \## Where am I? I'm a digital nomad, but I'm not traveling much these days. I'm currently spending my time in Toronto \--- More background & experience: \*\*My background as a Product Engineer:\*\* I design and develop business-goal oriented, user-centered digital products using battle-tested technologies. That's what I've been doing for 12 years so far. I also often experiment with new tech. \*\*My background as a Content Creator:\*\* I love sharing my experiences with others, so I make tutorials, share stuff on Twitter, and occasionally release a video. The main topics are engineering great products, and how not to die as a solopreneur. \*\*My background as an Entrepreneur:\*\* I've managed small & medium-sized product teams between 2018-2023 and ran a US-based international product agency with ~50 contractors. I managed and oversaw product engineering projects from sales to design & development, to marketing.

Audio Development developers developer - David L.'s portfolio image
Remote Audio Development programmer - José P.
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José P.

Vetted Audio Development developer in Portugal (UTC+1)

I started programming and working with electronics at a young age and soon wanted to understand programming theory, so I took a Mathematics and Computer Science degree. Despite my interest in theory, I have always been drawn to visual and audio-based projects, leading me to focus on hardcore web development since 2001. As a multidisciplinary person, I've been involved in electronics, landscape photography, and music composition using virtual instruments. I worked with many types of software from photography processing, image editing, video editing, vector graphics, 3D modeling, audio processing, and music composition. I've been working in front-end since 2012 specializing in Angular with a late incursion into React and Remix. Lately, I've decided to add audio programming to my career, so that I can combine two of my passions: music and programming. I started my self-education by re-learning C++, following a lengthy tutorial, and doing a project on a full audio synthesizer plugin using the JUCE framework. I'm documenting it all in an article series on Medium where readers can check my approach and methodology. Please see the portfolio below. On this audio plugin project "Morpheus-Z", I've been finding programming challenges mainly the same as always, and I can see my decades of experience paying off. I have no trouble understanding stuff and easily find and solve problems. I like to get different things working together, like programming software for using a tablet for live looping or controlling a virtual instrument's expression, both connected to Bitwig DAW, or using custom electronics in LEGO displays.

Audio Development developers developer - José P.'s portfolio image
Audio Development developers developer - José P.'s portfolio image
Audio Development developers developer - José P.'s portfolio image
Audio Development developers developer - José P.'s portfolio image
Remote Audio Development engineer - Diego R.
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Diego R.

Vetted Audio Development developer in Colombia (UTC-5)

Software Engineer with 8 years of experience, specialized in Modern C++ and advanced multi-threaded application development. Proven expertise in cross-platform development for Linux, Windows, and MacOS, with in-depth knowledge of real-time systems, memory management, and high-performance software architecture. Skilled in the entire software development life cycle, from initial design to performance optimization and deployment. Experienced in leading projects and collaborating with clients to deliver scalable, reliable solutions. Skills: Modern C++, C, Shell Scripting, Python, Javascript, POSIX, STL, Boost, JUCE, clang-tidy, CMake, Ninja, GTest, Catch2, Cython, Pytest, RAPIDS, cuDF, dask, pandas, Arrow, SFML

Audio Development developers developer - Diego R.'s portfolio image
Remote Audio Development coder - Chip C.
Chip C.

Remote Audio Development developer in Germany (UTC+2)

I have extensive experience as a Principal Developer in various tech companies, leading projects in autonomous vehicles, software integration, and system engineering. My skills include C++, Rust, and embedded systems.

Remote Audio Development coder - Cameron B.
Cameron B.

Remote Audio Development developer in the United States (UTC-7)

**Cameron Brooks is a creative technologist and QA specialist with expertise in sound design, audio engineering, video editing, and manual testing.** He’s contributed to high-profile media and software projects, combining technical precision with creative intuition. His skill set includes bug tracking, UX evaluation, HTML/CSS, graphic design, and advanced troubleshooting across hardware and software systems. He holds a B.S. in Computer Science from Oregon State University, an A.A. in Electrical Engineering from LACC, and a Recording Engineering degree from Musicians Institute. Known for sharp pattern recognition and detail obsession, Cameron thrives in fast-paced, collaborative environments where quality and clarity matter most.

Remote Audio Development programmer - Jay T.
Jay T.

Remote Audio Development developer in the United States (UTC-7)

Software engineer and computer scientist with over 40 years of experience, covering many areas of the electronics and computer industries. My main strength is working with UNIX/POSIX/Linux/FreeBSD systems and programming in the C programming language. I am also a top-notch shell scripter. I am at my best when developing breakthrough technologies that very few people even know about. I hope to connect with a small company made up of top-grade people, or some other equivalent working environment, such as a well-funded research laboratory. For now, I work remotely ONLY, but can travel to attend occasional meetings or other get-togethers.

Remote Audio Development expert - Alexx M.
Alexx M.

Remote Audio Development developer in the United States (UTC-7)

Real Time Software engineer

Remote Audio Development coder - Martyn L.
Martyn L.

Remote Audio Development developer in the United Kingdom (UTC+1)

Unreal has been at the heart of my development journey ever since my early days of discovering mod tools for Deus Ex. That enthusiasm has only grown throughout the years of professional experience I’ve gained building tools, systems, and gameplay features in Unreal Engine. Whether I’m writing tools for the team, profiling and optimising code or prototyping out a system, I love solving problems, especially when I see the tangible impact it has on those around me. Recently I was able to combine my passion for programming and audio at Splash Damage. Some highlights included creating an AI bark system, collaborating with the narrative team to enhance dialogue tools, and researching and developing an in-house, priority-based mixing system for Unreal's native audio system. Most recently, I’ve been working with another developer, on a first-person horror driving game focused on immersion. This project has given me the flexibility to take on a variety of responsibilities based on its evolving needs. From setting up a perforce version-controlled server, to analysing Chaos Vehicle system code for deeper insight into how we setup our vehicle, to designing the sounds of the game. Through my diverse experience, I’m eager to bring my skills to a new challenge. Favourite games (in order of experienced): \- Deus Ex (Got me curious about game development and programming). \- Deus E: HR (Can't state how excited I was for the Deus Ex universe to be expanded on. Developer commentary really motivated me whilst at uni studying game design and programming). \- Deus Ex: MD (Incredible game with so much attention to detail. It still gives me so much inspiration). \- Prey (Incredible story, gameplay, music, sound design. Was a very refreshing experience). \- Project Zomboid (The multiplayer experience with friends in such a vast and brutal landscape felt so unique). \- Dying Light (Really enjoyed the movement and combat mechanics. The environments are such great sandboxes). \- Half Life Alyx (spent the first 30 minutes just experiencing the life in the world. The best VR experience I've had. Really enjoying the developer commentary). \- Subnautica (Has done an excellent job at being a creative sandbox game which also gives you information about the narrative in a non-intrusive way).

Audio Development developers developer - Martyn L.'s portfolio image
Remote Audio Development engineer - Ando N.
Ando N.

Remote Audio Development developer in Australia (UTC+10)

Polyglot Software engineer with an analytical mind who loves solving complex problems that will make peoples lives better. Besides technical challenges, I love mentoring and supporting my colleagues, as well as contributing to work culture. I am passionate about using tech for good.

Remote Audio Development programmer - Simon T.
Simon T.

Remote Audio Development developer in Sweden (UTC+2)

I am a 35-year-old professional with a background in Natural Sciences/IT. I have extensive experience in software development, particularly in React, C#, .NET, SQL, HTML, CSS, and GIT.

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Why clients hire Audio Development developers with Arc

Without Arc by my side, I would be wasting a lot of time looking for and vetting talent. I'm not having to start a new talent search from scratch. Instead, I’m able to leverage the talent pool that Arc has created.
Mitchum Owen
Mitchum Owen
President of Milo Digital
The process of filling our position took less than a week and they found us a superstar. They've had the flexibility to meet our specific needs every step of the way and their customer service has been top-notch since day one.
Matt Gysel
Matt Gysel
Finance & Strategy at BaseVenture
The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.
Philip Tsai
Philip Tsai
Director of Engineering at Chegg

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FAQs

Why hire an Audio Development developer?

In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.

Depending on the stage and scale of your product and services, you may need to hire an Audio Development developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Audio Development developers can help keep your website up-to-date.

How do I hire Audio Development developers?

To hire an Audio Development developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.

Arc offers three services to help you hire Audio Development developers effectively and efficiently. Hire full-time Audio Development developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Audio Development developers in 72 hours, with weekly payments.

If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Audio Development developers.

Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Audio Development developers for your company, and let Arc handle the logistics.

Where do I hire the best remote Audio Development developers?

There are two types of platforms you can hire Audio Development developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Audio Development developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.

If you’re looking to hire the best remote Audio Development developers, consider niche platforms like Arc that naturally attract and carefully vet their Audio Development developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Audio Development developers.

Some factors to consider when you hire Audio Development developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.

Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Audio Development developers for hire.

How do I write an Audio Development developer job description?

Writing a good Audio Development developer job description is crucial in helping you hire Audio Development developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.

Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.

Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Audio Development developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.

For a comprehensive guide on how to write an attractive job description to help you hire Audio Development developers, read our Engineer Job Description Guide & Templates.

What skills should I look for in an Audio Development developer?

The top five technical skills Audio Development developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.

Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Audio Development developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Audio Development developers to keep up with evolving technology and requirements.

What kinds of Audio Development developers are available for hire through Arc?

You can find a variety of Audio Development developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Audio Development developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Audio Development developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.

In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.

Lastly, our remote-ready Audio Development developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.

Why is Arc the best choice for hiring Audio Development developers?

Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Audio Development developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Audio Development developers.

Every Audio Development developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.

Not only can you expect to find the most qualified Audio Development developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.

How does Arc vet a Audio Development developer's skills?

Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Audio Development developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.

While Arc has a strict vetting process for its verified Audio Development developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Audio Development developers, you can rest assured that all remote Audio Development developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.

How long does it take to find Audio Development developers on Arc?

Arc pre-screens all of our remote Audio Development developers before we present them to you. As such, all the remote Audio Development developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Audio Development developer in 72 hours, or find a full-time Audio Development developer that fits your company’s needs in 14 days.

Here’s a quote from Philip, the Director of Engineering at Chegg:

“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”

Find out more about how Arc successfully helped our partners in hiring remote Audio Development developers.

How much does a freelance Audio Development developer charge per hour?

Depending on the freelance developer job board you use, freelance remote Audio Development developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Audio Development developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.

When you hire Audio Development developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.

How much does it cost to hire a full time Audio Development developer?

According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.

Your remote Audio Development developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.

For more frequently asked questions on hiring Audio Development developers, check out our FAQs page.

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