Tell us about your request
Describe the Unity developer you're looking for.
Interview candidates
Receive vetted candidate profiles matching your engineering needs.
Hire Unity developers
When ready, select a developer to hire.
Arc helps you hire senior Unity developers in the United States. With 350,000+ software vetted programmers in the United States available for hire on a full-time basis, we have one of the largest network of vetted talent. Our vetting process ensure you hire senior Unity developers and experts in the United States that you can trust.
Meet Unity developers with verified technical and communication skills who are ready to interview.
Hire Unity developers in the United States who have been thoroughly vetted.
Hire a senior Unity developer in 14 days for full-time employment.
Want to expand your Unity development team in the United States? Here are some of our top remote senior Unity developers in the United States for you to browse, interview, and hire.
I am a game developer, web developer, musician (and cat dad!) living in Philadelphia, PA. I have been developing video games in a professional capacity for over 10 years. I have released four games independently through my studio, Vashta Entertainment, and another while employed at American Reading Company. In all cases I served as the only programmer. Most of these games were developed using Unity and C#. I also have over 6 years of experience developing web apps as a full-stack developer using PHP, C#, Node.JS, Docker, and MySQL.
I specialize in Unity VR/AR development. However, I'm highly adaptable and am generally capable working on any interesting tech related project. Keep in mind that I'll charge more if it's something outside my expertise. Let me know if there's a project you want me to work on! Portfolio: ethansoo.xyz Prior Projects & Clients: https://docs.google.com/document/d/1ii5qUvPd0sIYq9OoQMXnW8NySKiIK1ZyUjE--kk1JEM/edit Expertise: 2+ years mentorship & leading workshops on programming, game development, and VR development using Unity. 3+ years of practical experience on Codementor Experience with 10+ programming languages & various tech stacks including Java, C#, Python, Swift, C, C++, Scala, Rust Credentials: Udacity VR Developer nanodegree graduate Founder of Cupertino Game Development Club
Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.
Describe the Unity developer you're looking for.
Receive vetted candidate profiles matching your engineering needs.
When ready, select a developer to hire.
Ready to hire your ideal Unity developers?
Get startedArc has a large talent pool worldwide, spanning 190 countries and over 170 technologies.
Hire top 2% remote developers in the United States to assist your engineering team and deliver your projects today.
Arc helps you build your team with our network of full-time and freelance Unity developers worldwide, spanning 190 countries.
We assist you in assembling your ideal team of programmers in your preferred location and timezone.