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3d texturing developer in Latvia (UTC+2)
A job seeker with skills in developing interactive content for video games is looking for a position as a technical artist or game developer. Ready to assist the team in achieving set goals. 3D Generalist — interested in creating 3D models of various complexities, technological and creative solutions, and optimizing workflows to enhance productivity in 3D model creation.
3d texturing developer in Turkey (UTC+3)
As a game artist with an architectural background, I blend 3D/2D design, programming, and AI to create immersive gaming experiences. I'm particularly passionate about multiplayer, puzzle, hybrid-casual, action RGP, adventure, and simulations combining both artistic and technical expertise. Linkedin: linkedin.com/melisatugce Behance: behance.net/tugcemelisa ArtStation: artstation.com/melisatugce GitHub: github.com/tugcemelisa
3d texturing developer in Poland (UTC+1)
My occupation is my hobby at the same time. Creation of new projects is a pleasure and gives me satisfaction, that is why I pay big attention to work. I have a strong work ethic, I fulfill undertaken project fast and in an effective way. I am a flexible, energetic and considerate person which helps me to work among the group of people. Loyalty and responsibility toward employers bring me good effects during work."
3d texturing developer in Costa Rica (UTC-6)
Seasoned Software Engineer with proven wide experience working with different technologies and stacks for over 15 years. Specialized on iOS with plenty Objective-C and Swift expertise and great passion for UI/UX best practices and good design.
Vetted 3d texturing developer in Poland (UTC+1)
I'm a **software engineer generalist** with an extensive experience in developing and leading software projects. My main area of expertise is application development and realtime graphics like games and interactive installations. My favourite tool is **Unreal Engine 5**. I have been working as a full time Unreal Engine C++ Developer in professional game studios for the last couple of years, focusing on gameplay features and engine tools. **Houdini** is a perfect tool for creating optimised assets, preparing baked simulations and procedural asset creation. I'm using it for years and i feel it works great in a tandem with Unreal. Read more on my homepage: https://martinrocker.com/
Vetted 3d texturing developer in the United States (UTC-4)
**Lane Shapiro** As a developer, it is essential that I continue to challenge myself. I have a solid foundation in C++ (11+ Years) and have excelled in all development projects I have been a part of. Currently I have been taking more of a leadership role and been able to make lasting beneficial decisions for my team. Leadership: 4 years of Studio Lead, Oversaw 200+ slot games, Scrum/Agile Programming: 11 years of C++, 4 years C#, 4 Years of JavaScript Graphics: OpenGL/DirectX, GLSL/HLSL, Post-Processing, 3D/2D Math Applications: Visual Studio, XCode, SVN/GIT, JIRA, Jenkins, Unreal etc.
Vetted 3d texturing developer in the United States (UTC-4)
I'm a Diverse Developer with a specialty in WebGL and 3D experiences. I'm privileged with a eclectic work history that has provided me with skills in many design fields. As a Designer, I've created websites, motion graphics, signs, mounting systems, furniture, data driven web apps, and even finished a feature film. I've taught myself over 20 disciplines because my honest passion is, simply, every art form in existence, and I refuse to choose.
Vetted 3d texturing developer in the United States (UTC-6)
Game and Curriculum Developer with 4 years of teaching, lessons, and application. over 10 years of coding experience. Recognized in internal training videos by the CEO of the company for their stand-out performance. Self-taught and self-driven in work and personal knowledge. Focused on Data Oriented Programming, Functional Programming, Object Oriented Programming, and game development and design systems backed by various personal projects dating as far back as 2002s Warcraft 3 modding, RPG Maker, and Roblox. Headed development of a highly popular battle arena game in Roblox. Engine agnostic when it comes to game development having a wide range of skills in different engines. Has a lot of knowledge in multiple game development disciplines.
Vetted 3d texturing developer in the United States (UTC-8)
I have extensive experience as a Lead Developer and Designer, overseeing the development of mobile RPGs and 3D kart racing games. I have successfully launched games on multiple platforms and managed project timelines using Agile methodologies. Additionally, I have instructed students in game development and design, creating a comprehensive creative coding curriculum. I also have experience as an App Developer and Designer, contributing to the development of a popular mobile application. My education includes a Bachelor's degree in Computer Science and Business Tech and Analytics. I am certified in Epicodus Web Development Bootcamp and Agile Scrum. My skills include 3D game development, game design, 3D modeling, and leadership. In my free time, I enjoy creating 3D art, making music videos, long-distance running, and surfing.
Vetted 3d texturing developer in the United States (UTC-7)
Experienced in the field of AI/ML/CV/NLP and Full Stack with 9 years of experiences. Hands on experiences in data science and machine learning, including data analysis, data modeling, statistics, time series analysis & forecasting, data visualization, neural network, machine learning, NLP, object tracking, image processing, object detection, etc using Tensorflow, pytorch, keras and so on and full stack developement such as ReactJS, AngularJS, VueJS, ExpressJS, NodeJS, Laravel, Django, FastAPI, SQL, MongoDB, WordPress, Android, Flutter and so on.
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Get startedArc offers pre-vetted remote software developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a 3d texturing developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote 3d texturing developers can help keep your website up-to-date.
To hire a 3d texturing developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire 3d texturing developers effectively and efficiently. Hire full-time 3d texturing developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance 3d texturing developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted 3d texturing developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right 3d texturing developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire 3d texturing developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find 3d texturing developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote 3d texturing developers, consider niche platforms like Arc that naturally attract and carefully vet their 3d texturing developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote 3d texturing developers.
Some factors to consider when you hire 3d texturing developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find 3d texturing developers for hire.
Writing a good 3d texturing developer job description is crucial in helping you hire 3d texturing developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote 3d texturing developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire 3d texturing developers, read our Software Engineer Job Description Guide & Templates.
The top five technical skills 3d texturing developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of software testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable 3d texturing developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for 3d texturing developers to keep up with evolving technology and requirements.
You can find a variety of 3d texturing developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance 3d texturing developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote 3d texturing developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled software engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready 3d texturing developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled 3d texturing developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire 3d texturing developers.
Every 3d texturing developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified 3d texturing developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted 3d texturing developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified 3d texturing developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire 3d texturing developers, you can rest assured that all remote 3d texturing developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote 3d texturing developers before we present them to you. As such, all the remote 3d texturing developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance 3d texturing developer in 72 hours, or find a full-time 3d texturing developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote 3d texturing developers.
Depending on the freelance developer job board you use, freelance remote 3d texturing developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find 3d texturing developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire 3d texturing developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for software developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote 3d texturing developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring 3d texturing developers, check out our FAQs page.