How much do remote developers in Greece expect to make? $54,721 per year on average (based on self-reported data).
This estimated average salary is based on the expected salaries of Arc Developers in that location. Remote software engineer salaries in Greece are around average for Central & Eastern Europe. Below are some things to consider when hiring developers based in this location or building your next engineering hub.
Use the dropdown to compare software engineer salaries in Greece with another location.
Work with great developers — who just happen to be outside your zip code.We built this tool to help you understand how much remote developers expect to be paid annually across different countries around the world. Software engineer salary in Greece are calculated using self-reported data from remote developers based in Greece, and may not be representative of local salaries.Learn More
The salary data is based on the expected salary of over 300,000 remote developers in Arc's network. Developers provide us with their expected salary after passing our comprehensive vetting process (click here to learn more about Arc’s vetting process).
In addition to software development experience, our research indicates two other major factors that affect salary expectations:
・Local rent and cost of living.
・English ability (in countries where English is not the primary language, developers with a good command of English can often charge a premium compared to local rates).
In addition to providing a base salary, organizations may offer remote developers a more comprehensive package when hired long-term. This package may include benefits such as health insurance, equipment stipends, cash bonuses for high performance, company equity, etc. (For more information on benefits frequently offered to remote developers, click here.)
I'm Nicolas, Game developer and architect, specialized in massive Casual Games, using C# in Unity. I'm also a Godot hobbyist, always eager to learn new things and keep up with tech trends. Passionate about gaming and game development. I have worked in performance optimization but lately focused mainly on gameplay and UX improvements for new features.
I have a strong mathematical/computational background and technology transfer experience in software development for data science and machine learning applications. I have a passion for algorithm development, data aggregation, modeling, transformation and presentation, all geared towards deriving useful insight from data and unlocking new possibilities for organisations. I relish challenges, I am a creative problem solver who is able to work independently with minimum supervision, and I adapt quickly to new work environments. My goal is to apply my mathematical and software development skills to solve challenging problems with societal impact. I am experienced in **Python** (scikit-learn, scipy, numpy, pandas, conda, jupyter notebook, pytorch), **Linux**, **Git**, **Bash**, **Docker**, **unit/acceptance testing, Apache Airflow, Kubernetes, AWS**. I have previously delivered signal processing, **machine learning** and deep learning projects. Besides having code-reviewed production-level software in industry, I am also a great presenter and communicator of complex ideas and concepts. I have previously lectured programming to an audience of varied backgrounds while at the University of Oxford). I have also mentored more than 10 Master's and Bachelor's students while I was a PhD researcher in academia. Over the years, these experiences have helped me nurture my natural ability to guide and mentor others.
I am a Software Engineer with a MSc degree in Computational Physics and extensive experience in performance and quality driven development. I am fluent in English, Greek and French and have been working with teams remotely around the globe for many years. I have expertise in the GNU toolchain, C++, C, CUDA and Python, which I have applied over the years on research and commercial software. I am passionate about developing parallel and performant algorithms and working on simulation/numerical code, which I have been working on for more than 10 years. I enjoy working with multicultural teams and learning new technologies. I adapt to new programming languages and frameworks easily and while I have only mentioned the proficient programming languages I have also worked in Fortran, Java and Matlab, as well as creating interfaces between them and other languages, or porting projects from one to another.
Now that you know the software engineer salaries in Greece, take a look at developers’ salary expectations based on the technologies they’re experienced in.
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