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Weapon mechanics developer in Serbia (UTC+2)
I have experience in game design and technical design, working on multiplayer shooters and indie projects. Proficient in Unreal Engine, Unity, Gitlab, and various design tools.
Vetted Weapon mechanics developer in the Netherlands
**Ionic expert with over 5 years of experience in Angular and Capacitor, fluent in both Dutch and English.** "𝘐 𝘥𝘰𝘯'𝘵 𝘵𝘩𝘪𝘯𝘬 𝘵𝘩𝘪𝘴 𝘪𝘴 𝘨𝘰𝘪𝘯𝘨 𝘵𝘰 𝘸𝘰𝘳𝘬… 𝘛𝘩𝘢𝘵'𝘴 𝘸𝘢𝘺 𝘵𝘰𝘰 𝘩𝘢𝘳𝘥… 𝘗𝘧𝘧𝘧, 𝘵𝘩𝘢𝘵’𝘴 𝘥𝘦𝘧𝘪𝘯𝘪𝘵𝘦𝘭𝘺 𝘯𝘰𝘵 𝘧𝘰𝘳 𝘮𝘦…" These are statements I’ve heard more than once when sharing my ambitions, both in my personal and professional life. While I wasn’t always happy about it at first, I now understand that for me, it’s a sign that I’m on the right path. My energy is at its best when I’m chasing goals that seem impossible to others. With my natural talents for focus, discipline, and analytical insight, I’m able to break down large, overwhelming projects into clear, actionable tasks and work step by step towards a final goal. The eyes in the back of my head ensure that quality is maintained and that the course can be adjusted in time when problems arise.
Vetted Weapon mechanics developer in Brazil (UTC-3)
I am a Senior Game Developer, at Blue Gravity Studios I create 2D and 3D games for PC. I’ve developed a Rogue-like card game and a multiplayer FPS with a focus on physics, using Photon Fusion and Quantum for multiplayer features. Prior to this, I worked at Midnight Works on 3D games for PC and consoles, contributing to graphic optimizations and gameplay improvements. I also led a team at AppCake, overseeing project development and technical direction. My expertise includes C#, Unity, REST API integration, Firebase, AWS, and game optimization using AssetBundles and Addressables.
Weapon mechanics developer in the United States (UTC-5)
I hold a PhD in Condensed Matter Physics and have experience as a Research Scientist in AI/ML and Research Fellow in Quantum Chemistry. Skilled in AI/ML, programming, and mathematical modeling.
Weapon mechanics developer in Mexico (UTC-7)
Experienced Node.js developer with over 3 years of delivering high-impact software solutions for national-scale projects in the software consulting industry. Skilled in designing cloud-based architectures that enhance client operations and drive efficiency. Passionate about utilizing cutting-edge technologies to solve complex challenges, streamline workflows, and optimize performance. A strong communicator and problem-solver with a proactive, adaptable approach to working in dynamic environments. Proven ability to collaborate effectively, continuously improve, and innovate in fast-paced, results-driven settings.
Weapon mechanics developer in Pakistan (UTC-4)
Experienced Senior DevOps Engineer adept in cloud platforms (Azure, AWS), automation tools (Terraform, Ansible), and CI/CD pipelines. Skilled in crafting logging/monitoring solutions, orchestrating migrations, and automating tasks for optimized performance. Proven track record in mentoring and problem-solving, committed to staying updated and hands-on.
Weapon mechanics developer in Brazil (UTC-3)
Experienced full-stack developer with a track record in delivering robust applications across diverse industries. Skilled in using technologies such as ReactJS, Redux, TypeScript, NodeJs, and various testing frameworks to build scalable and maintainable solutions. Expertise includes implementing Clean Architecture principles, micro-frontend architectures, and ensuring high code quality through testing strategies.
Vetted Weapon mechanics developer in the United States (UTC+7)
Seasoned Software Engineer with 15 years of experience developing innovative web applications at scale. Specializing in front-end development with full-stack experience, I create performance-optimized, accessible, multi-lingual solutions and leverage my degree in Communication and Computer Science to bridge technical and non-technical teams. Dual US/EU citizen, authorized to work in US/EU.
Vetted Weapon mechanics developer in the United States (UTC-7)
* Engineer with varied experience in the development of AI weapons platforms, encompassing classification neural networks, regression neural networks, complex-valued neural networks, and synthetic data training/modification. * Machine learning experience primarily focuses on deep learning for real-time embedded radio frequency (RF) and infrared (IR) signal processing for both projectiles and stationary platforms - development experience is all Python with PyTorch and Tensorflow frameworks * Active Top Secret security clearance issued by the Department of Defense (DoD).
Vetted Weapon mechanics developer in Bulgaria (UTC+2)
As a kid I always wanted to be an inventor. While creating games for my friends in high school I knew I had found my calling. Today I enjoy losing track of time designing a feature or a service. Currently I’m working on SpeedCook, an app designed to help users save time in the kitchen. I’m responsible for the infrastructure as code in AWS CDK, the backend in Spring Boot, DynamoDB, the frontend in Flutter. Beyond the technical side I’m also collaborating with and learning from professionals in design and marketing to deliver a well-rounded product. My greatest motivation is to create solutions that leave a feeling of delight in the user.
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Get startedArc offers pre-vetted remote developers skilled in every programming language, framework, and technology. Look through our popular remote developer specializations below.
In today’s world, most companies have code-based needs that require developers to help build and maintain. For instance, if your business has a website or an app, you’ll need to keep it updated to ensure you continue to provide positive user experiences. At times, you may even need to revamp your website or app. This is where hiring a developer becomes crucial.
Depending on the stage and scale of your product and services, you may need to hire a Weapon mechanics developer, multiple engineers, or even a full remote developer team to help keep your business running. If you’re a startup or a company running a website, your product will likely grow out of its original skeletal structure. Hiring full-time remote Weapon mechanics developers can help keep your website up-to-date.
To hire a Weapon mechanics developer, you need to go through a hiring process of defining your needs, posting a job description, screening resumes, conducting interviews, testing candidates’ skills, checking references, and making an offer.
Arc offers three services to help you hire Weapon mechanics developers effectively and efficiently. Hire full-time Weapon mechanics developers from a vetted candidates pool, with new options every two weeks, and pay through prepaid packages or per hire. Alternatively, hire the top 2.3% of expert freelance Weapon mechanics developers in 72 hours, with weekly payments.
If you’re not ready to commit to the paid plans, our free job posting service is for you. By posting your job on Arc, you can reach up to 450,000 developers around the world. With that said, the free plan will not give you access to pre-vetted Weapon mechanics developers.
Furthermore, we’ve partnered with compliance and payroll platforms Deel and Remote to make paperwork and hiring across borders easier. This way, you can focus on finding the right Weapon mechanics developers for your company, and let Arc handle the logistics.
There are two types of platforms you can hire Weapon mechanics developers from: general and niche marketplaces. General platforms like Upwork, Fiverr, and Gigster offer a variety of non-vetted talents unlimited to developers. While you can find Weapon mechanics developers on general platforms, top tech talents generally avoid general marketplaces in order to escape bidding wars.
If you’re looking to hire the best remote Weapon mechanics developers, consider niche platforms like Arc that naturally attract and carefully vet their Weapon mechanics developers for hire. This way, you’ll save time and related hiring costs by only interviewing the most suitable remote Weapon mechanics developers.
Some factors to consider when you hire Weapon mechanics developers include the platform’s specialty, developer’s geographical location, and the service’s customer support. Depending on your hiring budget, you may also want to compare the pricing and fee structure.
Make sure to list out all of the important factors when you compare and decide on which remote developer job board and platform to use to find Weapon mechanics developers for hire.
Writing a good Weapon mechanics developer job description is crucial in helping you hire Weapon mechanics developers that your company needs. A job description’s key elements include a clear job title, a brief company overview, a summary of the role, the required duties and responsibilities, and necessary and preferred experience. To attract top talent, it's also helpful to list other perks and benefits, such as flexible hours and health coverage.
Crafting a compelling job title is critical as it's the first thing that job seekers see. It should offer enough information to grab their attention and include details on the seniority level, type, and area or sub-field of the position.
Your company description should succinctly outline what makes your company unique to compete with other potential employers. The role summary for your remote Weapon mechanics developer should be concise and read like an elevator pitch for the position, while the duties and responsibilities should be outlined using bullet points that cover daily activities, tech stacks, tools, and processes used.
For a comprehensive guide on how to write an attractive job description to help you hire Weapon mechanics developers, read our Engineer Job Description Guide & Templates.
The top five technical skills Weapon mechanics developers should possess include proficiency in programming languages, understanding data structures and algorithms, experience with databases, familiarity with version control systems, and knowledge of testing and debugging.
Meanwhile, the top five soft skills are communication, problem-solving, time management, attention to detail, and adaptability. Effective communication is essential for coordinating with clients and team members, while problem-solving skills enable Weapon mechanics developers to analyze issues and come up with effective solutions. Time management skills are important to ensure projects are completed on schedule, while attention to detail helps to catch and correct issues before they become bigger problems. Finally, adaptability is crucial for Weapon mechanics developers to keep up with evolving technology and requirements.
You can find a variety of Weapon mechanics developers for hire on Arc! At Arc, you can hire on a freelance, full-time, part-time, or contract-to-hire basis. For freelance Weapon mechanics developers, Arc matches you with the right senior developer in roughly 72 hours. As for full-time remote Weapon mechanics developers for hire, you can expect to make a successful hire in 14 days. To extend a freelance engagement to a full-time hire, a contract-to-hire fee will apply.
In addition to a variety of engagement types, Arc also offers a wide range of developers located in different geographical locations, such as Latin America and Eastern Europe. Depending on your needs, Arc offers a global network of skilled engineers in various different time zones and countries for you to choose from.
Lastly, our remote-ready Weapon mechanics developers for hire are all mid-level and senior-level professionals. They are ready to start coding straight away, anytime, anywhere.
Arc is trusted by hundreds of startups and tech companies around the world, and we’ve matched thousands of skilled Weapon mechanics developers with both freelance and full-time jobs. We’ve successfully helped Silicon Valley startups and larger tech companies like Spotify and Automattic hire Weapon mechanics developers.
Every Weapon mechanics developer for hire in our network goes through a vetting process to verify their communication abilities, remote work readiness, and technical skills. Additionally, HireAI, our GPT-4-powered AI recruiter, enables you to get instant candidate matches without searching and screening.
Not only can you expect to find the most qualified Weapon mechanics developer on Arc, but you can also count on your account manager and the support team to make each hire a success. Enjoy a streamlined hiring experience with Arc, where we provide you with the developer you need, and take care of the logistics so you don’t need to.
Arc has a rigorous and transparent vetting process for all types of developers. To become a vetted Weapon mechanics developer for hire on Arc, developers must pass a profile screening, complete a behavioral interview, and pass a technical interview or pair programming.
While Arc has a strict vetting process for its verified Weapon mechanics developers, if you’re using Arc’s free job posting plan, you will only have access to non-vetted developers. If you’re using Arc to hire Weapon mechanics developers, you can rest assured that all remote Weapon mechanics developers have been thoroughly vetted for the high-caliber communication and technical skills you need in a successful hire.
Arc pre-screens all of our remote Weapon mechanics developers before we present them to you. As such, all the remote Weapon mechanics developers you see on your Arc dashboard are interview-ready candidates who make up the top 2% of applicants who pass our technical and communication assessment. You can expect the interview process to happen within days of posting your jobs to 450,000 candidates. You can also expect to hire a freelance Weapon mechanics developer in 72 hours, or find a full-time Weapon mechanics developer that fits your company’s needs in 14 days.
Here’s a quote from Philip, the Director of Engineering at Chegg:
“The biggest advantage and benefit of working with Arc is the tremendous reduction in time spent sourcing quality candidates. We’re able to identify the talent in a matter of days.”
Find out more about how Arc successfully helped our partners in hiring remote Weapon mechanics developers.
Depending on the freelance developer job board you use, freelance remote Weapon mechanics developers' hourly rates can vary drastically. For instance, if you're looking on general marketplaces like Upwork and Fiverr, you can find Weapon mechanics developers for hire at as low as $10 per hour. However, high-quality freelance developers often avoid general freelance platforms like Fiverr to avoid the bidding wars.
When you hire Weapon mechanics developers through Arc, they typically charge between $60-100+/hour (USD). To get a better understanding of contract costs, check out our freelance developer rate explorer.
According to the U.S. Bureau of Labor Statistics, the medium annual wage for developers in the U.S. was $120,730 in May 2021. What this amounts to is around $70-100 per hour. Note that this does not include the direct cost of hiring, which totals to about $4000 per new recruit, according to Glassdoor.
Your remote Weapon mechanics developer’s annual salary may differ dramatically depending on their years of experience, related technical skills, education, and country of residence. For instance, if the developer is located in Eastern Europe or Latin America, the hourly rate for developers will be around $75-95 per hour.
For more frequently asked questions on hiring Weapon mechanics developers, check out our FAQs page.