Personal details

Bartek B. - Remote

Bartek B.

Timezone: Warsaw (UTC+2)

Summary

IMPORTANT: If you want to contact me, and your timezone is significantly different, feel free to just open a session request during my timezone evenings (after 8pm till midnight). I've noticed that figuring out the request details via chat is extremely cumbersome.

I'm a professional developer working on Application Performance Management in Dynatrace; currently stationed in Gdynia, Poland.

I've done a number of jobs in the past, including Graphics Driver development at Intel, Game Development at Huuuge Games and other, potentially unrelated things.

I've started programming wanting to be a game developer, so there's a huge chance I can help you with your C++ game project. I also know my ways around the low-level parts of C and C++.

Right now my main focus at work is Node.js, so if you have some questions about that, ask away. I also did a fair share of weird front-end experiments, so Three.js, WebGL and stuff like WebWorkers don't scare me.

And finally, if you need some tips about Haskell or functional programming in general, that's my personal hobby area.

In general, don't hesitate to ask, as I always try to get the feeling for your problem so that we both end up satisfied!

Work Experience

(Senior) Software Engineer
Dynatrace | Sep 2015 - Present
Python
Java
C++
JavaScript
Google Web Toolkit
I've been working in Dynatrace for the past couple years, tackling various issues in different areas of our codebase.
Game Developer
Huuuge Games | Nov 2014 - Jul 2015
C++
I've been working on multiple mobile titles for both Android and iOS.