Personal details

Ricardo C. - Remote game developer

Ricardo C.

Technical Animator and Unreal Developer
Based in: 🇵🇹 Portugal
Timezone: Lisbon (UTC+1)

Summary

Unreal Game developer with +7 years of experience, worked in a great variaty of projects and system, My greatest strengths are in animation and gameplay programming. My portfolio www.ricardocamara.com.

Work Experience

Technical Animator
Black Matter Studios | Dec 2020 - Feb 2023
Maya
Unreal Engine 4

Worked in create and maintain animation system for first person and third person (characters, weapons and vehicles) for the game Hell Let Loose. https://store.steampowered.com/app/686810/Hell_Let_Loose/

Unreal Software Developer - Programmer
Em8ER (PC) - Crixa Labs (Side Project) | Apr 2018 - Feb 2023
C++
Animation
  • Programming using C++ and blueprints to develop core gameplay mechanics and implement multiplayer support
  • Advanced material creation to obtain animations from static mesh and increase project performance
  • Technical animation implementation for the characters of the game saves lots of development time and resources

Education

AnimSchool
Course: 3D Animation Program・3D Animation Program
Sep 2020 - Jun 2021
Saga
Course・Play Game
Jan 2015 - Dec 2017

Personal Projects

Climb Ledge Unreal marketplace.IconOpenNewWindows
2023
Unreal Engine 5
In association with Motionbeats Studio (the animation provider), i have made the code implementation for the animations to gameplay.