Personal details

Paulo S. - Remote software engineer

Paulo S.

Timezone: Brasilia (UTC-3)

Summary

Developer when awake, researcher all the time.

I love simple and fast code. And to pretend AIs enjoy playing video games as much as I do.

I work as a C/C++ and Python developer at Instituto Atlântico, and I'm also a Deep Reinforcement Learning researcher. I always like to try novel approaches and find unusual ways to solve a problem, looking beyond the trivial solutions everybody knows. As such, some of my results are very very awful. Some others are very very exciting. And I think that's beautiful.

Also - and this is an important warning - don't expect me to create dozens of classes with intricate multi-hierarchy objects. My goal is to write clean, simple, and, of course, fast code. However, I don't see performance as the main target, but rather as the result of treating the computer with care.

Work Experience

Computer Vision Engineer
Instituto Atlântico | Sep 2020 - Present
Python
OpenCV
Image Processing
Computer Vision
Deep Learning
TensorFlow
HP SoftFax ◦ Human segmentation, image matting and augmented dataset generation with Deep Learning and Image Processing using TensorFlow, OpenCV and DLib in Python (1 invention disclosure submission) ◦ OCR applications with HP PageLift and Tesseract ◦ Synthetic text document dataset generation using OpenCV (1 invention disclosure submission)
Computer Graphics Engineer
Instituto Atlântico | Feb 2019 - Aug 2020
C++
MATLAB
Gnu octave
3d printing
Graphics
HP Metal Jet ◦ 3D printing Computer Graphics and Computational Geometry methods using C/C++ ◦ Application of different algorithms into novel approaches in 3D printing processes ◦ Implementation of voxel-based methods from scratch, without using non-standard libraries ◦ Working on R&D projects for HP Brasil and HP Labs

Education

Federal University of Ceará
MScComputer Science
Mar 2016 - Apr 2018
Federal University of Ceará
BScComputer Science
Feb 2013 - Dec 2015