Experienced Animation Lead with 10+ years of experience in animation, rigging, and game development. Proven success in leading animation teams, developing creative concepts, and delivering projects on time and within budget.
Leading a team of animators and riggers to create a VR action game using the latest tech in Unreal Engine 5. Created efficient pipelines and workflows that allow the animation team to be productive from early on in the project. Aiding the design team in perfecting user experience by improving the animation on UI, effects, and anything else that can move. Collaborating with other leads, game director, and creative director to ensure clear goals across the team. Developed animation systems for all characters by collaborating with animators, designers, modelers, and programmers.
Collaborated with numerous clients on all kinds of projects. Created full projects in Unreal Engine with topics such as VR experiences/games and software visualization. Assisting larger teams in creating specific features. Helping out clients with hand-key animation and motion capture cleanup.