Personal details

Clinton C. - Remote full-stack developer

Clinton C.

Based in: 🇪🇸 Spain
Timezone: Paris (UTC+2)

About

Seasoned Senior Mechatronics and Mixed Reality Engineer with expertise in AR/XR interactive experiences. With a history of spearheading innovative projects, I am poised to contribute significantly to your mixed reality projects. I invite you to look at my LinkedIn projects list for further evidence of my ability to bring your projects to fruition.

Work Experience

Lead Mixed Reality and Robotics Developer
XR Mech Solutions | Aug 2023 - Present
Java
C++
Node.js
Visual Studio
React
Kotlin
JavaScript
JetBrains
C# unity

• Engineering transformative software tailored to diverse client needs, with a focus on healthcare, education, and metaverse applications.
• Worked on team developing the Palantir IC2 Mixed Reality application for collocated and remote strategy planning tools.

Senior Mechatronics and XR Engineer
Ong Innovations | May 2021 - Aug 2023
Python
Android
Java
PostgreSQL
Computer Vision
JavaScript
DigitalOcean
3d printing
VR
3D Modeling
HoloLens
JetBrains
Unity3D Augmented Reality
C# unity

• Spearheaded the development and implementation of custom tools to enhance VR alignment systems, elevating user experience and safety.

• Gained extensive hands-on experience with HTC Vive tracking systems and several commercial headsets, contributing to the success of the “LimitlessVR” product, which received the IAAPA 2022 Brass Ring Award for Best New Product.

•Assited with setting up and debugging java scritps for client timeslot registration websites for LimitlessVR arenas.

•Implemented medical image viewing tool to customers requirements and helped document application, create test plans and coordinated user testing through the FAA application process.

Projects

Story Time Language Android application
SQL
Node.js
SQLite
React
Kotlin
JavaScript
DigitalOcean
Compose
Language Migration
OpenAI APIs
Developed an Android Studio language learning application built off of OpenAI api prompts to generate stories according to user or pre-generated prompts with automatic translation tools and a Digital Ocean server to manage created stories and user accounts. It integrates the google play console monetization with subscriptions and in app purchases. The app provides full support for 81 languages as a native language, as well as a learning language.
Palantir IC2 Map planning tool
GitHub
Algorithm
Cesium
C# unity
Photon multiplayer game
As a Mixed Reality Developer, I solidified meta spatial anchors and integrated new features beyond the initial demo. I collaborated with contractors and internal developers to ensure the application was user-friendly and robust. Key tasks included: Integrating and tuning components such as Cesium maps, photon networking and voice, co-located spatial anchors, remote avatars, and map features. Establishing a mobile planning environment for multiple users, both co-located and remote. Development and Optimization: Utilized C# and Unity to resolve tasks, ensuring robustness and user-friendliness. Collaborated on GitHub PRs for code consistency and optimization. Measurement Tools Development: Developed measuring tools, including a responsive elevation axis and a tool for measuring distances with logical tic marks. UI Enhancements: Created UI elements to display data for clicked objects. Modified shaders and ShaderGraphs for map customization. Synchronization and Collaboration: Set up methods for syncing shared map properties through photon room custom settings, ensuring a consistent shared environment for all users. Primary Goal: To create a fully functional mobile planning tool leveraging mixed reality for enhanced collaborative map planning and visualization. Project Outcome: Successfully transformed the demo into a comprehensive application, supporting complex planning tasks and effective user collaboration. The integration of advanced spatial and networking technologies, custom measurement tools, and UI enhancements ensured a seamless user experience, positioning Palantir to offer a highly functional planning tool to its clients.

Education

Colorado School of Mines
Master's degreeMechanical Engineering (Mechatronics)
Sep 2011 - Dec 2012
University of Puget Sound
Bachelor's degreePhysics
Sep 2007 - Jun 2009